Player Matchup

Nox
Nox
Fungool555
Nox
Level 96
God Stats
30W - 41L
1,374 SR
Queue Stats
180W - 231L
1,389 Elo+
Solo
Nemesis
Nemesis
angrytundra66
Nemesis
Level 121
God Stats
1W - 1L
1,568 SR
Queue Stats
20W - 20L
1,445 Elo+
Solo
Hou Yi
Hou Yi
elf5911
Hou Yi
Level 12
God Stats
0W - 1L
1,646 SR
Queue Stats
1W - 4L
1,492 Elo+
Solo
Team Averages
Level 76
1,529 SR
1,442 Elo+

VS

Team Averages
Level 62
1,533 SR
1,478 Elo+
Bacchus
Bacchus
Not_Mav09
Bacchus
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 73L
1,476 Elo+
Party 1
Zeus
Zeus
TnK_Stardust
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,447 Elo+
Party 1
Cupid
Cupid
raging derp 69
Cupid
Level 26
God Stats
8W - 17L
1,600 SR
Queue Stats
14W - 23L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
12,034
669
14,664
17,071
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
18
5 / 2 / 7
12,110
673
10,216
18,189
8,020
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
elf5911
Hou Yi
13
3 / 10 / 7
11,061
615
4,300
12,822
6,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Not_Mav09
Bacchus
18
7 / 0 / 6
13,692
761
14,759
19,653
25,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 6 / 8
12,737
708
14,722
13,398
4,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 9 / 2
11,418
634
9,376
13,456
5,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
14
Kills
16
16
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
4
8
2.5
W
Bacchus
Not_Mav09
Bacchus
7
0
6
10
W
6
6
8
1.67
L
Nemesis
5
2
7
4.25
L
Hou Yi
elf5911
Hou Yi
3
10
7
0.65
W
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,180
Damage
38,857
48,082
Taken
46,507
20,879
Mitigated
34,678
4,614
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,664
755
162
2,443
17,071
6,573
199
11,813
5,258
51,538
0
W
Bacchus
Not_Mav09
Bacchus
14,759
936
0
5,371
19,653
25,423
560
4,244
15,235
43,186
0
W
14,722
1,635
0
2,754
13,398
4,211
927
6,060
7,338
56,743
0
L
Nemesis
10,216
4,155
0
1,955
18,189
8,020
662
9,994
8,195
0
52,586
L
Hou Yi
elf5911
Hou Yi
4,300
1,374
0
54
12,822
6,286
0
8,453
4,369
0
18,960
W
9,376
6,592
1,252
1,218
13,456
5,044
1,619
4,721
8,735
0
38,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,205
Gold Earned
37,847
175
Minions Killed
205
7
Camps Cleared
10
919,194
Distance Traveled
914,637
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,034
669
78
4
2
301,924
2
W
Bacchus
13,692
761
57
3
0
369,036
6
W
Zeus
12,737
708
83
5
8
278,575
3
L
Nemesis
12,110
673
68
4
2
370,301
4
L
Hou Yi
11,061
615
29
2
3
246,969
0
W
Cupid
11,418
634
65
4
2
267,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role