Player Matchup

Ares
Ares
Avengerlord365
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,113 Elo+
Party 1
Bakasura
Bakasura
DannyJammy
Bakasura
Level 26
God Stats
6W - 5L
1,524 SR
Queue Stats
87W - 83L
1,374 Elo+
Solo
Odin
Odin
SonofAres1
Odin
Level 27
God Stats
1W - 1L
1,719 SR
Queue Stats
23W - 29L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XAlbert3BeinerX
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,409 Elo+
Party 1
Cupid
Cupid
sambata
Cupid
Level 28
God Stats
7W - 6L
1,609 SR
Queue Stats
45W - 64L
1,343 Elo+
Solo
Team Averages
Level 24
1,570 SR
1,325 Elo+

VS

Team Averages
Level 22
1,396 SR
1,346 Elo+
Ymir
Ymir
AndrewPohuliai
Ymir
Level 27
God Stats
42W - 25L
1,640 SR
Queue Stats
216W - 180L
1,467 Elo+
Solo
Cerberus
Cerberus
IAmThePanic
Cerberus
Level 6
God Stats
8W - 9L
1,141 SR
Queue Stats
27W - 29L
1,237 Elo+
Solo
Sun Wukong
Sun Wukong
Jasonbird
Sun Wukong
Level 25
God Stats
4W - 4L
1,434 SR
Queue Stats
63W - 70L
1,355 Elo+
Party 2
Hera
Hera
Kruglom
Hera
Level 24
God Stats
5W - 5L
1,333 SR
Queue Stats
73W - 74L
1,342 Elo+
Party 2
Izanami
Izanami
ZlaXGOAT
Izanami
Level 28
God Stats
22W - 24L
1,432 SR
Queue Stats
32W - 39L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,747
411
1,795
12,642
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
DannyJammy
Bakasura
10
0 / 7 / 1
6,208
443
4,637
10,878
4,391
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 0
7,124
509
3,440
7,837
6,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
XAlbert3BeinerX
Morgan Le Fay
10
0 / 4 / 0
6,022
430
4,869
6,964
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
sambata
Cupid
10
0 / 6 / 0
5,766
412
3,958
8,728
2,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
7,768
555
3,591
6,750
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
IAmThePanic
Cerberus
13
5 / 1 / 1
7,815
558
3,638
8,214
6,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Jasonbird
Sun Wukong
13
3 / 1 / 5
7,570
541
6,107
9,784
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
Kruglom
Hera
13
5 / 0 / 4
8,098
578
4,815
5,278
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ZlaXGOAT
Izanami
13
7 / 0 / 6
8,162
583
10,581
6,996
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
26
26
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
0
6
0
0
L
Bakasura
DannyJammy
Bakasura
0
7
1
0.07
W
Cerberus
IAmThePanic
Cerberus
5
1
1
5.5
W
Sun Wukong
Jasonbird
Sun Wukong
3
1
5
5.5
W
Hera
Kruglom
Hera
5
0
4
7
L
2
3
0
0.67
L
Morgan Le Fay
XAlbert3BeinerX
Morgan Le Fay
0
4
0
0
W
Izanami
ZlaXGOAT
Izanami
7
0
6
10
L
Cupid
sambata
Cupid
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,699
Damage
28,732
47,049
Taken
37,022
23,715
Mitigated
19,077
7,249
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,591
689
0
1,686
6,750
5,129
0
1,620
5,050
21,488
0
L
1,795
101
0
2,207
12,642
8,815
0
878
11,764
17,988
0
L
Bakasura
DannyJammy
Bakasura
4,637
3,535
0
1,522
10,878
4,391
0
3,403
7,363
0
31,443
W
Cerberus
IAmThePanic
Cerberus
3,638
347
0
2,306
8,214
6,202
603
498
7,566
35,084
0
W
Sun Wukong
Jasonbird
Sun Wukong
6,107
1,506
0
3,728
9,784
3,896
113
1,082
8,450
0
42,974
W
Hera
Kruglom
Hera
4,815
1,975
0
1,321
5,278
1,549
907
1,937
3,217
42,359
0
L
3,440
904
0
776
7,837
6,012
365
3,462
4,274
173
28,639
L
Morgan Le Fay
XAlbert3BeinerX
Morgan Le Fay
4,869
43
0
862
6,964
2,221
0
2,231
4,681
29,065
0
W
Izanami
ZlaXGOAT
Izanami
10,581
6,252
0
1,546
6,996
2,301
468
1,700
5,296
0
55,806
L
Cupid
sambata
Cupid
3,958
2,017
47
1,835
8,728
2,276
49
1,760
6,923
0
31,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
39,413
274
Minions Killed
416
0
Camps Cleared
0
1,213,110
Distance Traveled
1,329,627
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,768
555
36
3
0
246,015
5
L
Ares
5,747
411
20
1
0
233,108
0
L
Bakasura
6,208
443
80
6
0
250,362
4
W
Cerberus
7,815
558
94
7
0
264,375
3
W
Sun Wukong
7,570
541
84
6
0
299,948
5
W
Hera
8,098
578
94
7
0
275,684
4
L
Odin
7,124
509
66
5
0
253,644
0
L
Morgan Le Fay
6,022
430
50
4
0
240,171
4
W
Izanami
8,162
583
108
8
0
243,605
1
L
Cupid
5,766
412
58
4
0
235,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role