Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AwkwardAce
Cerberus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,603 Elo+
Party 1
Chaac
Chaac
Grimgorkos
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,521 Elo+
Solo
Anhur
Anhur
Hannibalragnar
Anhur
Level 158
God Stats
10W - 16L
1,276 SR
Queue Stats
514W - 549L
1,569 Elo+
Solo
Charybdis
Charybdis
deoddboy
Charybdis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,696 Elo+
Party 1
Team Averages
Level 120
1,455 SR
1,578 Elo+

VS

Team Averages
Level 146
1,531 SR
1,573 Elo+
Merlin
Merlin
HeavenNBack
Merlin
Level 127
God Stats
2W - 2L
1,452 SR
Queue Stats
93W - 61L
1,660 Elo+
Party 2
Ah Puch
Ah Puch
JamaicanoS69
Ah Puch
Level 157
God Stats
1W - 1L
1,421 SR
Queue Stats
12W - 20L
1,419 Elo+
Solo
Khepri
Khepri
SaggyKnight
Khepri
Level 160
God Stats
2W - 2L
1,572 SR
Queue Stats
138W - 136L
1,512 Elo+
Solo
Tyr
Tyr
primozp
Tyr
Level 141
God Stats
4W - 3L
1,711 SR
Queue Stats
94W - 58L
1,630 Elo+
Party 2
Anubis
Anubis
tim110b
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 40L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
7 / 5 / 1
9,755
887
17,170
14,679
12,604
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
AwkwardAce
Cerberus
15
3 / 5 / 5
9,238
840
6,818
20,340
21,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
14
0 / 8 / 4
7,826
711
9,522
22,580
13,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 5
7,197
654
10,486
10,550
5,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
deoddboy
Charybdis
11
0 / 7 / 2
6,654
605
2,220
9,526
3,910
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
10 / 2 / 13
11,136
1,012
21,126
12,957
5,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
JamaicanoS69
Ah Puch
16
5 / 2 / 19
9,516
865
17,870
10,261
4,711
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
16
4 / 1 / 22
10,175
925
4,872
11,309
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
15
6 / 3 / 16
9,336
849
10,829
17,925
21,183
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
tim110b
Anubis
17
7 / 2 / 15
10,344
940
15,965
13,298
7,663
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
117
10
Kills
32
32
Deaths
10
17
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
7
5
1
1.5
L
Cerberus
AwkwardAce
Cerberus
3
5
5
1.1
L
Chaac
0
8
4
0.25
L
0
7
5
0.36
W
Merlin
10
2
13
8.25
W
Ah Puch
JamaicanoS69
Ah Puch
5
2
19
7.25
W
Khepri
4
1
22
15
L
Charybdis
deoddboy
Charybdis
0
7
2
0.14
W
Tyr
6
3
16
4.67
W
Anubis
tim110b
Anubis
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,216
Damage
70,662
77,675
Taken
65,750
56,559
Mitigated
52,655
21,639
Healing
26,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
17,170
3,915
200
2,839
14,679
12,604
0
11,722
2,957
31,509
0
L
Cerberus
AwkwardAce
Cerberus
6,818
520
2,228
6,124
20,340
21,072
51
15,418
4,922
12,254
0
L
Chaac
9,522
1,296
218
7,730
22,580
13,725
236
18,439
4,141
0
21,345
L
10,486
3,775
1,646
654
10,550
5,248
172
8,706
1,844
0
14,306
W
Merlin
21,126
2,372
3,470
4,558
12,957
5,831
2,216
5,317
7,418
41,656
0
W
Ah Puch
JamaicanoS69
Ah Puch
17,870
1,701
614
2,964
10,261
4,711
1,106
5,746
4,342
31,285
0
W
Khepri
4,872
348
1,076
1,277
11,309
13,267
0
4,119
7,010
7,265
0
L
Charybdis
deoddboy
Charybdis
2,220
1,415
0
0
9,526
3,910
518
5,900
3,626
0
7,820
W
Tyr
10,829
727
955
4,522
17,925
21,183
66
3,984
13,662
868
14,087
W
Anubis
tim110b
Anubis
15,965
1,894
1,349
5,914
13,298
7,663
2,495
4,822
8,346
31,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
50,507
111
Minions Killed
121
0
Camps Cleared
0
918,402
Distance Traveled
1,061,470
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,755
887
40
4
0
162,882
0
L
Cerberus
9,238
840
17
2
0
213,916
0
L
Chaac
7,826
711
29
3
0
198,438
0
L
Anhur
7,197
654
9
1
0
183,617
1
W
Merlin
11,136
1,012
52
5
0
195,234
0
W
Ah Puch
9,516
865
32
3
0
202,910
2
W
Khepri
10,175
925
5
0
0
225,321
0
L
Charybdis
6,654
605
16
1
0
159,549
0
W
Tyr
9,336
849
7
1
0
242,457
2
W
Anubis
10,344
940
25
2
0
195,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role