Player Matchup

Cthulhu
Cthulhu
HoxHox
Cthulhu
Level 147
God Stats
14W - 10L
1,635 SR
Queue Stats
233W - 224L
1,496 Elo+
Party 2
Agni
Agni
OpWinston
Agni
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,524 Elo+
Solo
Skadi
Skadi
Teclis153
Skadi
Level 28
God Stats
32W - 24L
1,605 SR
Queue Stats
172W - 155L
1,493 Elo+
Party 2
Team Averages
Level 92
1,580 SR
1,504 Elo+

VS

Team Averages
Level 66
1,676 SR
1,494 Elo+
Janus
Janus
God of Gods3914
Janus
Level 128
God Stats
0W - 1L
1,603 SR
Queue Stats
8W - 14L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
LT Hellblaze
Cthulhu
Level 7
God Stats
3W - 4L
1,715 SR
Queue Stats
6W - 10L
1,598 Elo+
Party 1
Achilles
Achilles
RyanLC05
Achilles
Level 63
God Stats
0W - 1L
1,711 SR
Queue Stats
3W - 4L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HoxHox
Cthulhu
15
9 / 2 / 15
11,671
834
11,258
13,049
11,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
15
6 / 2 / 17
10,665
762
13,376
9,220
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Teclis153
Skadi
15
12 / 0 / 13
11,181
799
14,192
7,033
2,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 0
9,657
690
11,264
10,088
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
LT Hellblaze
Cthulhu
11
0 / 12 / 4
8,217
587
4,322
20,379
20,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
RyanLC05
Achilles
11
0 / 9 / 2
7,777
556
5,115
17,200
15,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
27
Kills
4
4
Deaths
27
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Cthulhu
HoxHox
Cthulhu
9
2
15
8.25
L
Cthulhu
LT Hellblaze
Cthulhu
0
12
4
0.17
W
Agni
6
2
17
7.25
L
Achilles
RyanLC05
Achilles
0
9
2
0.11
W
Skadi
Teclis153
Skadi
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,826
Damage
20,701
29,302
Taken
47,667
18,402
Mitigated
38,864
6,638
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,264
493
0
1,005
10,088
3,378
232
6,340
3,748
43,421
0
W
Cthulhu
HoxHox
Cthulhu
11,258
1,115
720
2,339
13,049
11,981
48
4,601
7,286
27,273
0
L
Cthulhu
LT Hellblaze
Cthulhu
4,322
724
207
860
20,379
20,263
0
9,084
11,295
13,107
0
W
Agni
13,376
1,644
1,034
2,269
9,220
3,442
756
6,262
2,263
38,491
0
L
Achilles
RyanLC05
Achilles
5,115
948
300
2,276
17,200
15,223
0
9,810
7,390
0
17,530
W
Skadi
Teclis153
Skadi
14,192
7,851
0
276
7,033
2,979
1,624
3,348
3,257
0
35,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,517
Gold Earned
25,651
133
Minions Killed
118
7
Camps Cleared
3
786,673
Distance Traveled
646,557
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,657
690
73
5
1
231,058
0
W
Cthulhu
11,671
834
27
2
2
271,291
1
L
Cthulhu
8,217
587
11
1
0
200,501
1
W
Agni
10,665
762
77
6
3
261,173
1
L
Achilles
7,777
556
34
2
2
214,998
2
W
Skadi
11,181
799
29
2
2
254,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role