Player Matchup

Persephone
Persephone
 
Persephone
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Poiuytt
Cerberus
Level 134
God Stats
3W - 3L
1,429 SR
Queue Stats
415W - 410L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Pwdrake
Danzaburou
Level 153
God Stats
7W - 1L
1,539 SR
Queue Stats
170W - 179L
1,536 Elo+
Solo
Freya
Freya
TlChete
Freya
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 50L
1,593 Elo+
Solo
He Bo
He Bo
TomasToppaZ
He Bo
Level 144
God Stats
1W - 0L
1,555 SR
Queue Stats
30W - 24L
1,577 Elo+
Solo
Team Averages
Level 143
1,505 SR
1,537 Elo+

VS

Team Averages
Level 87
1,580 SR
1,515 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CazutoxD
Sun Wukong
Level 160
God Stats
0W - 2L
1,544 SR
Queue Stats
101W - 95L
1,537 Elo+
Solo
Xbalanque
Xbalanque
MAtttttGAMES
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo
Poseidon
Poseidon
Pelliii
Poseidon
Level 98
God Stats
6W - 7L
1,532 SR
Queue Stats
271W - 284L
1,429 Elo+
Solo
Fafnir
Fafnir
Shibasaky
Fafnir
Level 28
God Stats
1W - 2L
1,826 SR
Queue Stats
41W - 54L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
2 / 3 / 24
12,551
837
17,787
11,522
4,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Poiuytt
Cerberus
19
8 / 3 / 22
12,019
801
9,848
19,981
22,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Pwdrake
Danzaburou
19
6 / 5 / 28
12,488
833
17,639
16,275
7,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
TlChete
Freya
17
6 / 4 / 14
11,044
736
7,838
11,727
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
17 / 4 / 10
13,103
874
18,954
15,672
6,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 7 / 5
12,868
858
12,883
14,088
6,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
CazutoxD
Sun Wukong
17
4 / 8 / 3
10,212
681
17,429
17,779
16,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
MAtttttGAMES
Xbalanque
18
1 / 9 / 6
10,492
699
6,860
16,460
5,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Pelliii
Poseidon
14
1 / 8 / 5
9,013
601
5,941
11,932
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Shibasaky
Fafnir
14
2 / 7 / 8
9,581
639
9,834
17,363
18,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
45
39
Kills
18
19
Deaths
39
98
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
3
24
4.67
L
Anubis
 
Anubis
10
7
5
1.79
L
Sun Wukong
CazutoxD
Sun Wukong
4
8
3
0.69
L
Xbalanque
MAtttttGAMES
Xbalanque
1
9
6
0.44
L
Poseidon
Pelliii
Poseidon
1
8
5
0.44
W
Cerberus
Poiuytt
Cerberus
8
3
22
6.33
W
Danzaburou
Pwdrake
Danzaburou
6
5
28
4
L
Fafnir
Shibasaky
Fafnir
2
7
8
0.86
W
Freya
TlChete
Freya
6
4
14
3.25
W
17
4
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,066
Damage
52,947
75,177
Taken
77,622
47,549
Mitigated
50,704
29,119
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
17,787
1,039
0
2,224
11,522
4,777
1,815
3,622
7,556
54,683
0
L
Anubis
 
Anubis
12,883
338
970
3,289
14,088
6,905
0
9,923
4,165
34,966
0
L
Sun Wukong
CazutoxD
Sun Wukong
17,429
1,750
557
3,001
17,779
16,029
0
13,321
4,458
0
28,248
L
Xbalanque
MAtttttGAMES
Xbalanque
6,860
2,471
536
2,217
16,460
5,453
11
10,989
5,471
0
21,466
L
Poseidon
Pelliii
Poseidon
5,941
293
883
1,414
11,932
3,412
0
8,225
3,707
17,067
0
W
Cerberus
Poiuytt
Cerberus
9,848
672
725
7,495
19,981
22,462
310
8,877
10,360
19,655
0
W
Danzaburou
Pwdrake
Danzaburou
17,639
6,547
3,814
3,319
16,275
7,886
2,249
7,896
8,089
0
40,293
L
Fafnir
Shibasaky
Fafnir
9,834
3,770
1,731
3,532
17,363
18,905
0
11,257
6,106
13,410
0
W
Freya
TlChete
Freya
7,838
2,753
1,280
3,555
11,727
6,322
1,263
2,182
9,268
15,302
1,169
W
18,954
520
2,166
4,541
15,672
6,102
1,295
5,811
9,409
33,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,205
Gold Earned
52,166
172
Minions Killed
148
0
Camps Cleared
0
1,371,728
Distance Traveled
1,085,331
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,551
837
75
5
0
289,969
3
L
Anubis
12,868
858
50
3
0
214,660
0
L
Sun Wukong
10,212
681
18
1
0
239,953
3
L
Xbalanque
10,492
699
41
3
0
242,410
5
L
Poseidon
9,013
601
27
2
0
173,280
0
W
Cerberus
12,019
801
22
1
0
277,783
0
W
Danzaburou
12,488
833
33
2
0
258,251
0
L
Fafnir
9,581
639
12
1
0
215,028
0
W
Freya
11,044
736
13
1
0
255,588
0
W
He Bo
13,103
874
29
2
0
290,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role