Player Matchup

Ares
Ares
JIELLIUu
Ares
Level 9
God Stats
3W - 4L
1,187 SR
Queue Stats
9W - 11L
1,395 Elo+
Solo
Jing Wei
Jing Wei
Mihausen
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Solo
Cu Chulainn
Cu Chulainn
Milog666
Cu Chulainn
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
magicianmeat
Vulcan
Level 12
God Stats
1W - 2L
1,084 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Kali
Kali
Визуал
Kali
Level 29
God Stats
1W - 1L
1,683 SR
Queue Stats
184W - 202L
1,553 Elo+
Solo
Team Averages
Level 13
1,391 SR
1,430 Elo+

VS

Team Averages
Level 20
1,490 SR
1,482 Elo+
Tiamat
Tiamat
 
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GREGORPARA
Cthulhu
Level 7
God Stats
7W - 6L
1,505 SR
Queue Stats
7W - 8L
1,387 Elo+
Solo
Nemesis
Nemesis
Ornnilla
Nemesis
Level 25
God Stats
6W - 4L
1,611 SR
Queue Stats
65W - 49L
1,608 Elo+
Party 1
Artemis
Artemis
codboyy77
Artemis
Level 29
God Stats
1W - 1L
1,335 SR
Queue Stats
89W - 93L
1,459 Elo+
Solo
Osiris
Osiris
dukipseto
Osiris
Level 14
God Stats
6W - 3L
1,499 SR
Queue Stats
29W - 23L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 4 / 2
6,028
548
3,741
8,989
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Mihausen
Jing Wei
5
0 / 10 / 0
4,216
383
1,583
6,527
1,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Milog666
Cu Chulainn
6
0 / 4 / 1
4,326
393
1,543
5,915
2,454
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
7
0 / 3 / 0
4,641
422
2,218
5,171
1,498
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 6 / 0
6,087
553
3,526
10,951
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
9 / 0 / 4
7,941
722
9,205
5,526
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
GREGORPARA
Cthulhu
9
5 / 0 / 2
6,040
549
3,869
5,729
3,406
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Ornnilla
Nemesis
11
6 / 1 / 2
6,894
627
3,891
5,931
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
codboyy77
Artemis
11
3 / 2 / 2
6,685
608
3,732
5,017
1,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
dukipseto
Osiris
11
4 / 1 / 1
6,605
600
5,824
5,729
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
27
27
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
0
4
11
W
Cthulhu
GREGORPARA
Cthulhu
5
0
2
6
L
Ares
1
4
2
0.5
L
Jing Wei
Mihausen
Jing Wei
0
10
0
0
L
Cu Chulainn
Milog666
Cu Chulainn
0
4
1
0.13
W
Nemesis
Ornnilla
Nemesis
6
1
2
7
W
Artemis
codboyy77
Artemis
3
2
2
2
W
Osiris
dukipseto
Osiris
4
1
1
4.5
L
Vulcan
0
3
0
0
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,611
Damage
26,521
37,553
Taken
27,932
16,411
Mitigated
13,910
4,894
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,205
985
0
1,943
5,526
2,725
1,020
1,204
4,255
44,749
0
W
Cthulhu
GREGORPARA
Cthulhu
3,869
684
0
1,172
5,729
3,406
338
1,063
4,666
21,189
0
L
Ares
3,741
576
0
1,112
8,989
6,710
0
1,096
7,877
18,004
0
L
Jing Wei
Mihausen
Jing Wei
1,583
1,498
0
241
6,527
1,505
784
3,183
3,196
0
6,441
L
Cu Chulainn
Milog666
Cu Chulainn
1,543
451
0
805
5,915
2,454
0
2,538
3,289
0
6,922
W
Nemesis
Ornnilla
Nemesis
3,891
1,561
0
1,632
5,931
2,695
0
369
5,562
0
38,927
W
Artemis
codboyy77
Artemis
3,732
2,392
0
1,328
5,017
1,728
3,141
206
4,811
0
33,154
W
Osiris
dukipseto
Osiris
5,824
1,866
0
938
5,729
3,356
25
3,117
2,612
0
29,666
L
Vulcan
2,218
491
0
615
5,171
1,498
0
3,065
1,832
19,009
0
L
3,526
1,813
0
2,121
10,951
4,244
0
2,579
8,285
0
23,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,298
Gold Earned
34,165
128
Minions Killed
318
0
Camps Cleared
0
1,019,863
Distance Traveled
1,065,368
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,941
722
83
8
0
222,902
0
W
Cthulhu
6,040
549
25
2
0
179,130
0
L
Ares
6,028
548
29
3
0
201,415
2
L
Jing Wei
4,216
383
13
1
0
195,736
0
L
Cu Chulainn
4,326
393
12
1
0
219,347
2
W
Nemesis
6,894
627
81
7
0
237,568
0
W
Artemis
6,685
608
71
6
0
190,329
2
W
Osiris
6,605
600
58
5
0
235,439
3
L
Vulcan
4,641
422
31
3
0
210,620
3
L
Kali
6,087
553
43
4
0
192,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role