Player Matchup

Bakasura
Bakasura
BE_77
Bakasura
Level 157
God Stats
1W - 6L
1,263 SR
Queue Stats
581W - 590L
1,529 Elo+
Solo
Jing Wei
Jing Wei
HaiderGonnaHate
Jing Wei
Level 126
God Stats
2W - 3L
1,496 SR
Queue Stats
252W - 245L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
Kiℓℓer
Kuzenbo
Level 29
God Stats
1W - 2L
1,534 SR
Queue Stats
27W - 36L
1,412 Elo+
Solo
Nu Wa
Nu Wa
TheMightyConnor
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 104L
1,542 Elo+
Solo
Charybdis
Charybdis
TsWizardDarkness
Charybdis
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 109L
1,520 Elo+
Solo
Team Averages
Level 87
1,459 SR
1,499 Elo+

VS

Team Averages
Level 88
1,505 SR
1,542 Elo+
Athena
Athena
 
Athena
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Black-Assassin-2
Cu Chulainn
Level 127
God Stats
2W - 2L
1,342 SR
Queue Stats
176W - 185L
1,420 Elo+
Party 1
Apollo
Apollo
HighperT0xic
Apollo
Level 18
God Stats
2W - 0L
1,868 SR
Queue Stats
27W - 11L
1,705 Elo+
Party 2
Nike
Nike
S_K12
Nike
Level 125
God Stats
2W - 7L
1,441 SR
Queue Stats
241W - 248L
1,418 Elo+
Party 1
Tiamat
Tiamat
SebbyBlergh
Tiamat
Level 147
God Stats
1W - 11L
1,372 SR
Queue Stats
352W - 343L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BE_77
Bakasura
16
3 / 8 / 5
9,547
734
10,216
22,734
10,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
17
4 / 6 / 5
9,807
754
11,339
15,453
6,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Kiℓℓer
Kuzenbo
15
1 / 5 / 4
9,588
738
14,310
18,916
24,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 6 / 8
9,828
756
22,809
15,471
6,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
15
1 / 7 / 9
9,175
706
11,504
14,954
10,752
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 2 / 20
10,224
786
7,263
17,189
20,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Black-Assassin-2
Cu Chulainn
18
6 / 2 / 19
10,650
819
12,347
23,157
13,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
19
7 / 3 / 17
11,525
887
22,747
14,108
6,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
S_K12
Nike
16
4 / 4 / 18
10,237
787
10,024
24,406
21,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
20
13 / 2 / 13
12,136
934
26,903
13,853
14,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
119
11
Kills
32
32
Deaths
13
31
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
20
6
L
Bakasura
BE_77
Bakasura
3
8
5
0.69
W
Cu Chulainn
Black-Assassin-2
Cu Chulainn
6
2
19
7.75
L
Jing Wei
4
6
5
1.08
W
Apollo
7
3
17
5.17
L
Kuzenbo
Kiℓℓer
Kuzenbo
1
5
4
0.6
W
Nike
S_K12
Nike
4
4
18
3.25
W
Tiamat
13
2
13
9.75
L
2
6
8
1
L
Charybdis
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,178
Damage
79,284
87,528
Taken
92,713
59,184
Mitigated
76,679
29,254
Healing
38,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,263
1,858
1,495
2,638
17,189
20,812
106
5,591
10,683
14,958
0
L
Bakasura
BE_77
Bakasura
10,216
6,375
2,069
4,354
22,734
10,721
799
9,834
12,684
0
10,074
W
Cu Chulainn
Black-Assassin-2
Cu Chulainn
12,347
577
1,700
9,181
23,157
13,429
604
11,117
11,710
3,650
24,567
L
Jing Wei
11,339
8,388
3,413
4,453
15,453
6,802
1,313
7,076
8,269
0
24,346
W
Apollo
22,747
11,318
2,680
3,483
14,108
6,917
3,312
7,252
6,181
0
56,554
L
Kuzenbo
Kiℓℓer
Kuzenbo
14,310
4,860
1,020
5,630
18,916
24,625
0
5,143
13,600
24,285
0
W
Nike
S_K12
Nike
10,024
647
1,359
6,327
24,406
21,429
447
6,598
17,153
734
22,890
W
Tiamat
26,903
1,503
3,868
5,452
13,853
14,092
966
6,561
6,948
61,965
0
L
22,809
5,088
1,434
3,226
15,471
6,284
665
5,968
9,372
42,152
0
L
Charybdis
11,504
6,649
1,648
2,007
14,954
10,752
224
6,462
8,426
0
28,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,945
Gold Earned
54,772
143
Minions Killed
202
0
Camps Cleared
0
1,118,913
Distance Traveled
1,237,291
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,224
786
22
2
0
269,580
1
L
Bakasura
9,547
734
20
2
0
220,775
4
W
Cu Chulainn
10,650
819
21
2
0
243,510
2
L
Jing Wei
9,807
754
32
2
0
216,762
0
W
Apollo
11,525
887
70
5
0
231,523
0
L
Kuzenbo
9,588
738
20
2
0
270,312
1
W
Nike
10,237
787
18
1
0
223,958
0
W
Tiamat
12,136
934
71
5
0
268,720
0
L
Nu Wa
9,828
756
28
2
0
207,237
1
L
Charybdis
9,175
706
43
3
0
203,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role