Player Matchup

Chang'e
Chang'e
Forrest_Witch
Chang'e
Level 124
God Stats
23W - 28L
1,542 SR
Queue Stats
349W - 362L
1,487 Elo+
Solo
Danzaburou
Danzaburou
La10delPipiMessi
Danzaburou
Level 47
God Stats
27W - 33L
1,455 SR
Queue Stats
225W - 355L
1,265 Elo+
Solo
Cliodhna
Cliodhna
general_creampuf
Cliodhna
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 142L
1,550 Elo+
Solo
Team Averages
Level 85
1,499 SR
1,434 Elo+

VS

Team Averages
Level 65
1,584 SR
1,395 Elo+
Charybdis
Charybdis
Ebrexis
Charybdis
Level 27
God Stats
3W - 8L
1,572 SR
Queue Stats
25W - 22L
1,406 Elo+
Solo
Zeus
Zeus
PUREM1KE
Zeus
Level 140
God Stats
3W - 2L
1,673 SR
Queue Stats
65W - 101L
1,431 Elo+
Solo
Susano
Susano
The NoToRyUs212
Susano
Level 28
God Stats
42W - 41L
1,506 SR
Queue Stats
83W - 99L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
14 / 0 / 14
15,797
790
22,489
17,587
6,579
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
La10delPipiMessi
Danzaburou
12
0 / 10 / 9
11,630
582
5,957
14,955
4,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
18 / 4 / 9
16,017
801
19,885
22,415
10,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ebrexis
Charybdis
16
4 / 12 / 7
12,636
632
11,295
17,667
5,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
14
4 / 11 / 3
11,741
587
16,789
17,757
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 9 / 6
13,147
657
10,373
19,888
6,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
32
Kills
14
14
Deaths
32
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ebrexis
Charybdis
4
12
7
0.63
W
Chang'e
14
0
14
21
W
Danzaburou
La10delPipiMessi
Danzaburou
0
10
9
0.45
L
Zeus
4
11
3
0.5
L
6
9
6
1
W
18
4
9
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,331
Damage
38,457
54,957
Taken
55,312
21,318
Mitigated
17,469
25,220
Healing
2,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ebrexis
Charybdis
11,295
4,751
0
250
17,667
5,697
124
8,319
9,254
0
48,971
W
Chang'e
22,489
152
4,161
11,562
17,587
6,579
1,311
4,463
13,124
58,382
0
W
Danzaburou
La10delPipiMessi
Danzaburou
5,957
1,315
689
1,155
14,955
4,452
0
3,989
10,966
0
28,678
L
Zeus
16,789
1,127
463
1,829
17,757
4,884
0
7,747
9,784
53,573
0
L
10,373
704
0
0
19,888
6,888
84
7,366
12,282
0
32,420
W
19,885
2,604
0
7,653
22,415
10,287
594
8,826
13,589
0
77,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,444
Gold Earned
37,524
228
Minions Killed
197
13
Camps Cleared
4
1,059,921
Distance Traveled
874,659
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,636
632
87
4
2
305,396
5
W
Chang'e
15,797
790
76
4
5
398,572
2
W
Danzaburou
11,630
582
50
3
1
248,891
0
L
Zeus
11,741
587
76
4
2
239,146
2
L
Susano
13,147
657
34
2
0
330,117
4
W
Cliodhna
16,017
801
102
5
7
412,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role