Player Matchup

Chaac
Chaac
Dekaron丶
Chaac
Level 24
God Stats
5W - 16L
1,256 SR
Queue Stats
55W - 53L
1,462 Elo+
Solo
Ares
Ares
GyroGnuNubasov
Ares
Level 26
God Stats
17W - 8L
1,839 SR
Queue Stats
176W - 157L
1,588 Elo+
Solo
Ra
Ra
LethalSmurfettee
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,206 Elo+
Solo
Thor
Thor
NoxVaryag
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 19L
1,443 Elo+
Solo
Chiron
Chiron
RamosKlei
Chiron
Level 22
God Stats
9W - 12L
1,532 SR
Queue Stats
41W - 49L
1,520 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,444 Elo+

VS

Team Averages
Level 16
1,461 SR
1,528 Elo+
Artemis
Artemis
JIELLIUu
Artemis
Level 9
God Stats
1W - 0L
1,204 SR
Queue Stats
9W - 11L
1,317 Elo+
Solo
Zhong Kui
Zhong Kui
PapaSwole
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,518 Elo+
Solo
Cliodhna
Cliodhna
Swindeller
Cliodhna
Level 24
God Stats
1W - 2L
1,325 SR
Queue Stats
39W - 26L
1,649 Elo+
Solo
Ymir
Ymir
WALT002
Ymir
Level 15
God Stats
37W - 28L
1,895 SR
Queue Stats
82W - 74L
1,503 Elo+
Solo
Fenrir
Fenrir
YourMateSam
Fenrir
Level 27
God Stats
3W - 0L
1,382 SR
Queue Stats
24W - 10L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 6 / 0
4,286
429
676
6,666
2,963
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
4 / 2 / 6
6,417
642
6,680
6,605
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
1 / 7 / 1
4,584
458
1,372
5,375
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thor
8
0 / 5 / 1
4,912
491
1,793
7,656
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
RamosKlei
Chiron
9
5 / 2 / 4
5,720
572
3,663
5,558
1,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JIELLIUu
Artemis
8
0 / 5 / 1
4,854
485
3,149
5,397
1,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
PapaSwole
Zhong Kui
10
3 / 0 / 5
6,609
661
1,956
3,401
2,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Swindeller
Cliodhna
13
12 / 1 / 0
7,968
797
6,510
5,808
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
WALT002
Ymir
8
1 / 4 / 3
5,431
543
2,751
7,084
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
11
6 / 0 / 2
6,771
677
5,601
4,430
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
22
22
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
6
0
0
L
4
2
6
3.5
W
Artemis
JIELLIUu
Artemis
0
5
1
0.1
L
1
7
1
0.21
L
Thor
0
5
1
0.1
W
Zhong Kui
PapaSwole
Zhong Kui
3
0
5
5.5
L
Chiron
RamosKlei
Chiron
5
2
4
3.5
W
Cliodhna
Swindeller
Cliodhna
12
1
0
12
W
Ymir
WALT002
Ymir
1
4
3
0.63
W
Fenrir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,184
Damage
19,967
31,860
Taken
26,120
11,837
Mitigated
13,262
7,568
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
676
172
0
933
6,666
2,963
0
38
6,628
0
9,407
L
6,680
979
0
2,324
6,605
4,046
0
1,751
4,854
18,053
0
W
Artemis
JIELLIUu
Artemis
3,149
1,183
0
887
5,397
1,399
752
2,410
2,987
0
16,251
L
1,372
257
16
821
5,375
1,061
0
1,280
4,095
17,995
0
L
Thor
1,793
666
0
1,283
7,656
2,584
0
838
6,818
0
27,006
W
Zhong Kui
PapaSwole
Zhong Kui
1,956
603
0
2,848
3,401
2,019
182
1,188
2,213
28,412
0
L
Chiron
RamosKlei
Chiron
3,663
2,089
372
1,819
5,558
1,183
0
800
4,758
0
21,253
W
Cliodhna
Swindeller
Cliodhna
6,510
1,162
0
2,867
5,808
1,818
0
751
5,057
0
43,328
W
Ymir
WALT002
Ymir
2,751
715
0
1,804
7,084
4,497
102
3,703
3,381
15,165
0
W
Fenrir
5,601
2,696
0
1,326
4,430
3,529
0
0
4,430
0
27,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
31,633
185
Minions Killed
280
0
Camps Cleared
0
928,912
Distance Traveled
990,006
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,286
429
26
3
0
180,980
3
L
Ares
6,417
642
19
2
0
194,330
3
W
Artemis
4,854
485
43
4
0
180,186
2
L
Ra
4,584
458
30
3
0
185,506
3
L
Thor
4,912
491
61
6
0
172,318
0
W
Zhong Kui
6,609
661
70
7
0
203,127
3
L
Chiron
5,720
572
49
5
0
195,778
3
W
Cliodhna
7,968
797
90
9
0
234,350
0
W
Ymir
5,431
543
25
3
0
180,064
0
W
Fenrir
6,771
677
52
5
0
192,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role