Player Matchup

Kukulkan
Kukulkan
HandMeThe_Pistol
Kukulkan
Level 129
God Stats
57W - 52L
1,455 SR
Queue Stats
145W - 204L
1,378 Elo+
Solo
Yemoja
Yemoja
Theus_Gerrard
Yemoja
Level 90
God Stats
19W - 17L
1,505 SR
Queue Stats
85W - 96L
1,411 Elo+
Solo
Danzaburou
Danzaburou
Unrequited_Blade
Danzaburou
Level 144
God Stats
10W - 2L
1,516 SR
Queue Stats
91W - 98L
1,420 Elo+
Solo
Team Averages
Level 121
1,492 SR
1,403 Elo+

VS

Team Averages
Level 112
1,494 SR
1,439 Elo+
Cliodhna
Cliodhna
JustFrazerJ
Cliodhna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 54L
1,498 Elo+
Solo
Scylla
Scylla
SkoobiDew
Scylla
Level 85
God Stats
16W - 18L
1,387 SR
Queue Stats
183W - 293L
1,360 Elo+
Solo
Chaac
Chaac
TUFFxDeath
Chaac
Level 127
God Stats
5W - 4L
1,597 SR
Queue Stats
536W - 485L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 12
14,365
653
14,419
18,249
6,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 3 / 14
13,164
598
3,629
19,131
17,573
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Unrequited_Blade
Danzaburou
19
13 / 6 / 4
15,325
697
28,148
24,315
8,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JustFrazerJ
Cliodhna
13
3 / 9 / 3
12,165
553
12,125
17,111
8,010
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
SkoobiDew
Scylla
16
3 / 7 / 4
12,591
572
19,837
18,269
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
16
4 / 4 / 4
13,197
600
21,981
33,255
37,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
10
10
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Cliodhna
JustFrazerJ
Cliodhna
3
9
3
0.5
L
Scylla
SkoobiDew
Scylla
3
7
4
0.71
L
Chaac
4
4
4
1.5
W
1
3
14
2.67
W
Danzaburou
Unrequited_Blade
Danzaburou
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,196
Damage
53,943
61,695
Taken
68,635
33,261
Mitigated
53,106
25,380
Healing
19,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,419
1,162
0
4,719
18,249
6,761
468
4,161
13,268
70,827
0
L
Cliodhna
JustFrazerJ
Cliodhna
12,125
721
0
353
17,111
8,010
0
6,340
10,449
0
29,583
L
Scylla
SkoobiDew
Scylla
19,837
576
292
4,796
18,269
7,483
645
4,619
13,396
44,356
0
L
Chaac
21,981
2,606
0
13,958
33,255
37,613
0
6,745
26,037
0
63,459
W
3,629
891
9,006
7,165
19,131
17,573
598
9,427
8,633
16,863
0
W
Danzaburou
Unrequited_Blade
Danzaburou
28,148
16,469
0
4,490
24,315
8,927
2,139
5,469
17,261
0
73,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,854
Gold Earned
37,953
241
Minions Killed
198
11
Camps Cleared
4
1,153,746
Distance Traveled
1,100,642
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,365
653
139
6
6
432,807
0
L
Cliodhna
12,165
553
48
2
2
363,160
0
L
Scylla
12,591
572
55
3
0
362,584
0
L
Chaac
13,197
600
95
4
2
374,898
0
W
Yemoja
13,164
598
31
1
2
341,653
7
W
Danzaburou
15,325
697
71
3
3
379,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role