Player Matchup

Cliodhna
Cliodhna
Corpse_Guru
Cliodhna
Level 28
God Stats
6W - 3L
1,552 SR
Queue Stats
106W - 102L
1,388 Elo+
Solo
Yemoja
Yemoja
ElaineMathias
Yemoja
Level 18
God Stats
13W - 10L
1,524 SR
Queue Stats
22W - 15L
1,432 Elo+
Solo
Sylvanus
Sylvanus
TheFirstBubble
Sylvanus
Level 28
God Stats
2W - 3L
1,105 SR
Queue Stats
57W - 72L
1,286 Elo+
Solo
Osiris
Osiris
X9LR-FRNX-K9E
Osiris
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 18L
1,244 Elo+
Solo
Skadi
Skadi
lalo777844
Skadi
Level 28
God Stats
8W - 4L
1,532 SR
Queue Stats
93W - 95L
1,430 Elo+
Solo
Team Averages
Level 24
1,443 SR
1,356 Elo+

VS

Team Averages
Level 10
1,378 SR
1,268 Elo+
Ra
Ra
Allaguatov
Ra
Level 13
God Stats
0W - 2L
1,328 SR
Queue Stats
30W - 41L
1,369 Elo+
Solo
Kukulkan
Kukulkan
Hashbash2628
Kukulkan
Level 9
God Stats
5W - 4L
1,515 SR
Queue Stats
12W - 14L
1,406 Elo+
Solo
Chang'e
Chang'e
MowningSta
Chang'e
Level 15
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 6L
1,018 Elo+
Solo
Set
Set
jhonymg777
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,410 Elo+
Solo
Zeus
Zeus
yadleen
Zeus
Level 7
God Stats
0W - 2L
1,357 SR
Queue Stats
14W - 34L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Corpse_Guru
Cliodhna
20
11 / 2 / 4
14,146
643
10,975
17,860
8,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
22 / 2 / 7
14,078
640
27,793
25,983
17,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
16
5 / 1 / 8
11,861
539
4,697
18,452
19,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 6
9,838
447
910
9,766
5,012
Skadi
18
4 / 2 / 3
12,302
559
8,136
12,569
5,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
7,230
329
2,475
5,623
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Hashbash2628
Kukulkan
17
4 / 8 / 1
10,935
497
21,007
19,463
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
MowningSta
Chang'e
1
0 / 1 / 0
5,622
256
0
688
25
12
1 / 16 / 4
8,268
376
2,800
18,094
9,586
Zeus
yadleen
Zeus
14
2 / 13 / 2
8,700
395
6,990
16,765
6,095
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
42
Kills
8
9
Deaths
45
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Cliodhna
Corpse_Guru
Cliodhna
11
2
4
6.5
W
22
2
7
12.75
L
Kukulkan
Hashbash2628
Kukulkan
4
8
1
0.56
L
Chang'e
MowningSta
Chang'e
0
1
0
0
W
Sylvanus
5
1
8
9
W
0
2
6
1.5
L
1
16
4
0.19
W
Skadi
4
2
3
2.75
L
Zeus
yadleen
Zeus
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,511
Damage
33,272
84,630
Taken
60,633
56,038
Mitigated
23,032
29,843
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,475
387
54
0
5,623
1,552
120
3,997
1,626
12,508
0
W
Cliodhna
Corpse_Guru
Cliodhna
10,975
2,006
0
6,993
17,860
8,511
295
3,364
13,316
0
131,538
W
27,793
2,666
2,328
10,927
25,983
17,395
2,204
7,524
18,363
81,395
0
L
Kukulkan
Hashbash2628
Kukulkan
21,007
2,447
273
3,645
19,463
5,774
39
7,970
11,493
66,928
0
L
Chang'e
MowningSta
Chang'e
0
0
0
0
688
25
0
140
548
0
0
W
Sylvanus
4,697
2,024
2,375
5,856
18,452
19,663
1,535
9,631
8,777
46,773
0
W
910
148
0
370
9,766
5,012
398
6,389
3,377
0
15,408
L
2,800
993
0
470
18,094
9,586
64
10,107
7,987
0
13,563
W
Skadi
8,136
4,047
0
994
12,569
5,457
7,408
5,449
7,112
0
111,484
L
Zeus
yadleen
Zeus
6,990
1,421
0
724
16,765
6,095
0
10,276
6,489
26,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,225
Gold Earned
40,755
573
Minions Killed
186
0
Camps Cleared
0
1,986,777
Distance Traveled
1,200,924
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,230
329
23
1
0
266,643
0
W
Cliodhna
14,146
643
207
9
0
478,557
4
W
Yemoja
14,078
640
118
5
0
401,012
1
L
Kukulkan
10,935
497
107
5
0
390,176
0
L
Chang'e
5,622
256
0
0
0
0
0
W
Sylvanus
11,861
539
74
3
0
358,291
4
W
Osiris
9,838
447
35
2
0
411,868
0
L
Set
8,268
376
15
1
0
298,472
0
W
Skadi
12,302
559
139
6
0
337,049
0
L
Zeus
8,700
395
41
2
0
245,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role