Player Matchup

Poseidon
Poseidon
AleMoreFya
Poseidon
Level 28
God Stats
2W - 2L
1,641 SR
Queue Stats
84W - 111L
1,344 Elo+
Solo
Xing Tian
Xing Tian
Cheezyness963
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 116L
1,351 Elo+
Solo
Ullr
Ullr
Jakeram71
Ullr
Level 18
God Stats
3W - 8L
1,350 SR
Queue Stats
49W - 45L
1,543 Elo+
Solo
Horus
Horus
Ur_BabyMammas_Ex
Horus
Level 29
God Stats
2W - 7L
1,199 SR
Queue Stats
151W - 140L
1,533 Elo+
Solo
Nemesis
Nemesis
cEniGmAs
Nemesis
Level 11
God Stats
5W - 2L
1,260 SR
Queue Stats
49W - 47L
1,477 Elo+
Solo
Team Averages
Level 23
1,390 SR
1,450 Elo+

VS

Team Averages
Level 22
1,498 SR
1,481 Elo+
Ah Muzen Cab
Ah Muzen Cab
DNALDxDAISY
Ah Muzen Cab
Level 30
God Stats
13W - 8L
1,540 SR
Queue Stats
292W - 309L
1,491 Elo+
Solo
Merlin
Merlin
DieuSombre
Merlin
Level 24
God Stats
14W - 17L
1,447 SR
Queue Stats
32W - 30L
1,374 Elo+
Solo
Achilles
Achilles
Gambit9253
Achilles
Level 24
God Stats
3W - 3L
1,549 SR
Queue Stats
13W - 7L
1,590 Elo+
Solo
Ra
Ra
SuperLion85
Ra
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
sauceonsleeve
Loki
Level 30
God Stats
8W - 7L
1,453 SR
Queue Stats
101W - 124L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AleMoreFya
Poseidon
17
2 / 7 / 3
10,618
462
8,067
17,720
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Cheezyness963
Xing Tian
16
2 / 5 / 3
10,653
463
6,228
20,863
25,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
18
2 / 5 / 1
10,825
471
4,943
16,421
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

3
0 / 2 / 0
6,459
281
338
1,411
401
Nemesis
cEniGmAs
Nemesis
19
7 / 5 / 3
12,414
540
11,312
19,799
12,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DNALDxDAISY
Ah Muzen Cab
20
4 / 3 / 5
13,138
571
16,223
13,062
4,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
DieuSombre
Merlin
19
3 / 4 / 5
12,544
545
10,589
11,166
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Gambit9253
Achilles
20
13 / 2 / 1
15,528
675
16,473
16,340
14,300
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 0
7,238
315
0
458
40
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 3 / 7
13,434
584
11,847
15,734
6,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
13
Kills
24
24
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AleMoreFya
Poseidon
2
7
3
0.5
L
Xing Tian
Cheezyness963
Xing Tian
2
5
3
0.7
W
Ah Muzen Cab
DNALDxDAISY
Ah Muzen Cab
4
3
5
2.17
W
Merlin
DieuSombre
Merlin
3
4
5
1.38
W
Achilles
Gambit9253
Achilles
13
2
1
6.75
L
Ullr
2
5
1
0.5
W
0
1
0
0
L
0
2
0
0
L
Nemesis
cEniGmAs
Nemesis
7
5
3
1.7
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,888
Damage
55,132
76,214
Taken
56,760
53,483
Mitigated
29,571
12,497
Healing
22,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AleMoreFya
Poseidon
8,067
1,114
0
2,247
17,720
7,695
0
4,417
12,899
53,976
0
L
Xing Tian
Cheezyness963
Xing Tian
6,228
799
0
3,508
20,863
25,566
665
1,837
18,930
25,487
0
W
Ah Muzen Cab
DNALDxDAISY
Ah Muzen Cab
16,223
8,181
0
6,278
13,062
4,793
3,338
2,236
10,564
0
106,218
W
Merlin
DieuSombre
Merlin
10,589
513
155
1,586
11,166
4,393
253
2,517
8,649
67,833
0
W
Achilles
Gambit9253
Achilles
16,473
7,475
0
8,747
16,340
14,300
5,208
6,248
10,018
0
118,205
L
Ullr
4,943
2,218
0
3,401
16,421
7,352
2,694
890
15,525
0
92,808
W
0
0
0
0
458
40
0
152
306
0
0
L
338
198
0
40
1,411
401
0
0
1,411
0
1,705
L
Nemesis
cEniGmAs
Nemesis
11,312
4,335
0
3,301
19,799
12,469
189
2,877
16,728
3,638
83,480
W
11,847
2,836
0
6,196
15,734
6,045
2,050
4,379
11,308
0
107,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,969
Gold Earned
61,882
485
Minions Killed
655
0
Camps Cleared
0
1,714,787
Distance Traveled
1,780,016
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,618
462
105
5
0
413,793
4
L
Xing Tian
10,653
463
37
2
0
401,883
1
W
Ah Muzen Cab
13,138
571
165
7
0
464,895
5
W
Merlin
12,544
545
122
5
0
358,192
0
W
Achilles
15,528
675
195
8
0
474,651
1
L
Ullr
10,825
471
185
8
0
382,915
0
W
Ra
7,238
315
0
0
0
21,599
0
L
Horus
6,459
281
6
0
0
33,832
0
L
Nemesis
12,414
540
152
7
0
482,364
3
W
Loki
13,434
584
173
8
0
460,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role