Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AlcoholicMother
Hel
Level 114
God Stats
10W - 7L
1,612 SR
Queue Stats
332W - 301L
1,584 Elo+
Solo
Cliodhna
Cliodhna
JDMxISxBACK
Cliodhna
Level 156
God Stats
1W - 2L
1,253 SR
Queue Stats
213W - 186L
1,503 Elo+
Solo
Team Averages
Level 123
1,473 SR
1,518 Elo+

VS

Team Averages
Level 99
1,477 SR
1,481 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DEATHS_BLOOD
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
EScar65
King Arthur
Level 67
God Stats
3W - 7L
1,344 SR
Queue Stats
85W - 89L
1,460 Elo+
Solo
Neith
Neith
Edzio92
Neith
Level 85
God Stats
36W - 42L
1,461 SR
Queue Stats
334W - 347L
1,500 Elo+
Solo
Cliodhna
Cliodhna
legoman6
Cliodhna
Level 61
God Stats
14W - 17L
1,580 SR
Queue Stats
338W - 333L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
7 / 1 / 0
9,045
603
10,008
10,405
11,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
 
Charybdis
12
3 / 3 / 5
7,693
513
8,575
11,054
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
12
1 / 5 / 0
7,577
505
1,672
7,699
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 7
7,373
492
5,139
7,760
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
JDMxISxBACK
Cliodhna
15
5 / 1 / 2
8,941
596
8,984
11,989
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 0 / 0
9,566
638
9,843
8,147
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 4 / 3
6,480
432
4,784
12,275
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
EScar65
King Arthur
12
0 / 5 / 0
6,709
447
3,186
15,780
6,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Edzio92
Neith
10
1 / 3 / 3
6,186
412
4,153
6,746
1,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
legoman6
Cliodhna
12
3 / 4 / 2
7,371
491
10,257
10,643
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
11
11
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
0
7
W
Charybdis
 
Charybdis
3
3
5
1.83
W
Ra
 
Ra
1
5
0
0.2
L
Baron Samedi
 
Baron Samedi
6
0
0
6
W
0
1
7
3.5
L
1
4
3
0.63
L
King Arthur
EScar65
King Arthur
0
5
0
0
L
Neith
Edzio92
Neith
1
3
3
0.83
W
Cliodhna
JDMxISxBACK
Cliodhna
5
1
2
6
L
Cliodhna
legoman6
Cliodhna
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,378
Damage
32,223
48,907
Taken
53,591
28,397
Mitigated
23,719
23,338
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,008
1,163
88
5,392
10,405
11,408
0
1,293
9,057
52,290
0
W
Charybdis
 
Charybdis
8,575
3,529
0
2,290
11,054
3,857
638
4,566
6,422
0
40,922
W
Ra
 
Ra
1,672
41
203
1,670
7,699
2,560
376
2,960
4,587
42,504
0
L
Baron Samedi
 
Baron Samedi
9,843
618
364
5,269
8,147
3,356
0
1,087
6,938
75,456
0
W
5,139
445
4,170
4,548
7,760
6,255
284
2,400
5,305
27,309
0
L
4,784
423
251
2,832
12,275
8,866
242
3,296
8,961
23,635
0
L
King Arthur
EScar65
King Arthur
3,186
317
0
3,780
15,780
6,674
314
8,304
7,476
0
38,763
L
Neith
Edzio92
Neith
4,153
2,064
0
2,164
6,746
1,835
0
1,220
5,526
0
32,478
W
Cliodhna
JDMxISxBACK
Cliodhna
8,984
846
0
4,977
11,989
4,317
0
2,972
8,909
0
70,133
L
Cliodhna
legoman6
Cliodhna
10,257
1,697
0
3,460
10,643
2,988
0
2,887
7,676
0
36,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
36,312
440
Minions Killed
395
0
Camps Cleared
0
1,436,407
Distance Traveled
1,429,183
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,045
603
94
6
0
266,203
1
W
Charybdis
7,693
513
76
5
0
270,392
3
W
Ra
7,577
505
100
7
0
293,274
3
L
Baron Samedi
9,566
638
165
11
0
299,185
6
W
Hel
7,373
492
47
3
0
280,396
5
L
Ares
6,480
432
28
2
0
270,022
1
L
King Arthur
6,709
447
85
6
0
282,325
0
L
Neith
6,186
412
58
4
0
248,298
4
W
Cliodhna
8,941
596
123
8
0
326,142
3
L
Cliodhna
7,371
491
59
4
0
329,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role