Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CamppOnly
Tiamat
Level 147
God Stats
4W - 5L
1,374 SR
Queue Stats
201W - 104L
1,684 Elo+
Party 1
Achilles
Achilles
stripyewe
Achilles
Level 127
God Stats
13W - 5L
1,609 SR
Queue Stats
83W - 43L
1,600 Elo+
Party 1
Team Averages
Level 121
1,494 SR
1,595 Elo+

VS

Team Averages
Level 51
1,601 SR
1,401 Elo+
Sol
Sol
RqMorelZz
Sol
Level 67
God Stats
2W - 2L
1,634 SR
Queue Stats
55W - 70L
1,470 Elo+
Solo
Discordia
Discordia
darwin_nik17
Discordia
Level 49
God Stats
40W - 30L
1,525 SR
Queue Stats
251W - 292L
1,363 Elo+
Solo
Bellona
Bellona
yshupletsov
Bellona
Level 36
God Stats
3W - 4L
1,646 SR
Queue Stats
32W - 45L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 1 / 8
8,798
800
6,237
12,004
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
CamppOnly
Tiamat
13
6 / 0 / 10
8,576
780
8,281
7,757
12,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
stripyewe
Achilles
13
6 / 1 / 7
8,385
762
8,656
9,727
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,833
621
7,241
9,366
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
darwin_nik17
Discordia
9
0 / 7 / 1
6,563
597
5,000
6,462
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
yshupletsov
Bellona
8
0 / 5 / 1
6,245
568
4,295
8,835
5,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
0
2
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
8
9
W
Tiamat
CamppOnly
Tiamat
6
0
10
11
L
0
5
2
0.2
L
Discordia
darwin_nik17
Discordia
0
7
1
0.07
W
Achilles
stripyewe
Achilles
6
1
7
9.5
L
Bellona
yshupletsov
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,174
Damage
16,536
29,488
Taken
24,663
25,695
Mitigated
10,490
9,361
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,237
1,321
0
4,692
12,004
9,196
0
4,474
7,530
4,129
18,455
W
Tiamat
CamppOnly
Tiamat
8,281
1,389
0
1,432
7,757
12,129
0
2,817
4,940
22,554
0
L
7,241
1,701
0
1,711
9,366
3,196
0
2,939
6,427
31,295
2,023
L
Discordia
darwin_nik17
Discordia
5,000
0
0
441
6,462
1,763
0
2,056
4,406
14,736
0
W
Achilles
stripyewe
Achilles
8,656
977
0
3,237
9,727
4,370
43
5,050
4,677
0
29,451
L
Bellona
yshupletsov
Bellona
4,295
1,844
0
0
8,835
5,531
0
4,089
4,746
0
6,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,759
Gold Earned
19,641
125
Minions Killed
100
8
Camps Cleared
2
685,045
Distance Traveled
538,881
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,798
800
35
3
1
217,784
1
W
Tiamat
8,576
780
30
3
2
225,335
2
L
Sol
6,833
621
62
6
1
177,351
0
L
Discordia
6,563
597
34
3
1
174,468
2
W
Achilles
8,385
762
60
5
5
241,926
3
L
Bellona
6,245
568
4
0
0
187,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role