Player Matchup

Cthulhu
Cthulhu
DeanFringe
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
OhnoGringe
Nemesis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Pelohke
Bakasura
Level 28
God Stats
7W - 7L
1,509 SR
Queue Stats
53W - 75L
1,323 Elo+
Solo
The Morrigan
The Morrigan
Tomate_187_-_
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,338 Elo+
Solo
Artemis
Artemis
ps___game1838
Artemis
Level 5
God Stats
2W - 1L
1,578 SR
Queue Stats
5W - 4L
1,395 Elo+
Solo
Team Averages
Level 9
1,517 SR
1,411 Elo+

VS

Team Averages
Level 22
1,439 SR
1,354 Elo+
Fenrir
Fenrir
JteCraSe_en_Rs6
Fenrir
Level 26
God Stats
8W - 6L
1,638 SR
Queue Stats
59W - 63L
1,432 Elo+
Solo
Olorun
Olorun
KING-kong-GUN92
Olorun
Level 16
God Stats
26W - 36L
1,435 SR
Queue Stats
47W - 60L
1,392 Elo+
Solo
Osiris
Osiris
Rimartx_ds3
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 125L
1,351 Elo+
Solo
Danzaburou
Danzaburou
art3m1dze
Danzaburou
Level 23
God Stats
2W - 5L
1,224 SR
Queue Stats
50W - 67L
1,289 Elo+
Solo
Thanatos
Thanatos
me1k0u11en
Thanatos
Level 16
God Stats
7W - 12L
1,397 SR
Queue Stats
12W - 22L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeanFringe
Cthulhu
11
2 / 1 / 12
7,447
465
3,250
5,231
4,204
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
OhnoGringe
Nemesis
18
10 / 1 / 4
11,288
706
9,836
10,156
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Pelohke
Bakasura
14
2 / 1 / 7
8,890
556
2,710
8,566
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Tomate_187_-_
The Morrigan
16
6 / 1 / 3
9,649
603
9,251
7,451
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
17 / 0 / 4
10,100
631
15,858
7,496
2,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
6,179
386
1,984
7,763
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 5 / 0
6,658
416
3,900
9,626
4,860
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
12
2 / 8 / 0
7,135
446
6,104
16,238
11,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
art3m1dze
Danzaburou
7
0 / 9 / 1
5,472
342
2,924
8,650
2,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
me1k0u11en
Thanatos
9
1 / 10 / 1
6,013
376
3,698
11,106
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
37
Kills
4
4
Deaths
37
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DeanFringe
Cthulhu
2
1
12
8
L
1
5
0
0.2
L
0
5
0
0
W
Nemesis
OhnoGringe
Nemesis
10
1
4
12
W
Bakasura
Pelohke
Bakasura
2
1
7
5.5
L
Osiris
2
8
0
0.25
W
The Morrigan
Tomate_187_-_
The Morrigan
6
1
3
7.5
L
Danzaburou
art3m1dze
Danzaburou
0
9
1
0.06
L
Thanatos
me1k0u11en
Thanatos
1
10
1
0.15
W
Artemis
17
0
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
18,610
38,900
Taken
53,383
18,156
Mitigated
25,496
15,830
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DeanFringe
Cthulhu
3,250
345
0
693
5,231
4,204
670
629
4,602
13,659
0
L
1,984
556
0
175
7,763
3,305
52
1,818
5,945
0
18,134
L
3,900
1,936
0
1,118
9,626
4,860
1,090
2,189
7,407
38,493
0
W
Nemesis
OhnoGringe
Nemesis
9,836
4,957
0
4,633
10,156
5,469
214
0
10,156
0
91,267
W
Bakasura
Pelohke
Bakasura
2,710
1,980
0
2,941
8,566
3,039
344
396
8,170
0
49,606
L
Osiris
6,104
2,311
0
2,445
16,238
11,587
0
3,308
12,825
0
41,331
W
The Morrigan
Tomate_187_-_
The Morrigan
9,251
3,456
0
4,073
7,451
2,909
1,385
1,681
5,751
59,758
3,144
L
Danzaburou
art3m1dze
Danzaburou
2,924
838
0
434
8,650
2,101
44
1,746
6,904
0
16,297
L
Thanatos
me1k0u11en
Thanatos
3,698
814
0
2,448
11,106
3,643
0
1,016
10,090
0
22,274
W
Artemis
15,858
10,222
0
3,490
7,496
2,535
4,287
1,194
6,302
0
51,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,374
Gold Earned
31,457
489
Minions Killed
259
0
Camps Cleared
0
1,517,613
Distance Traveled
1,176,914
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,447
465
26
2
0
259,507
2
L
Fenrir
6,179
386
37
2
0
228,613
1
L
Olorun
6,658
416
66
4
0
252,342
0
W
Nemesis
11,288
706
160
10
0
338,616
1
W
Bakasura
8,890
556
99
6
0
385,547
3
L
Osiris
7,135
446
93
6
0
259,354
0
W
The Morrigan
9,649
603
117
7
0
268,879
1
L
Danzaburou
5,472
342
21
1
0
193,451
6
L
Thanatos
6,013
376
42
3
0
243,154
5
W
Artemis
10,100
631
87
5
0
265,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role