Player Matchup

Cliodhna
Cliodhna
Akenoros
Cliodhna
Level 28
God Stats
3W - 3L
1,645 SR
Queue Stats
105W - 105L
1,505 Elo+
Solo
Zeus
Zeus
CATENOK
Zeus
Level 15
God Stats
0W - 1L
1,296 SR
Queue Stats
18W - 14L
1,561 Elo+
Solo
Chernobog
Chernobog
NoxVaryag
Chernobog
Level 18
God Stats
8W - 9L
1,349 SR
Queue Stats
22W - 19L
1,443 Elo+
Solo
Sylvanus
Sylvanus
RibaEb
Sylvanus
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 28L
1,672 Elo+
Solo
Artio
Artio
urmomVSO
Artio
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 24L
1,495 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,535 Elo+

VS

Team Averages
Level 18
1,405 SR
1,503 Elo+
Fenrir
Fenrir
Anryoki
Fenrir
Level 17
God Stats
23W - 24L
1,433 SR
Queue Stats
70W - 65L
1,423 Elo+
Solo
Cthulhu
Cthulhu
INero12
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,509 Elo+
Solo
Cliodhna
Cliodhna
MARTINI3000
Cliodhna
Level 29
God Stats
18W - 20L
1,434 SR
Queue Stats
180W - 191L
1,500 Elo+
Solo
Zeus
Zeus
TwoCakesOneOven
Zeus
Level 30
God Stats
1W - 0L
1,347 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
WednesdayMorning
Ares
Level 9
God Stats
2W - 0L
1,309 SR
Queue Stats
12W - 6L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Akenoros
Cliodhna
2
0 / 0 / 0
3,868
352
0
347
54
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zeus
CATENOK
Zeus
10
2 / 6 / 1
6,347
577
3,225
6,172
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
NoxVaryag
Chernobog
9
1 / 6 / 2
5,398
491
3,166
8,040
2,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RibaEb
Sylvanus
9
3 / 7 / 5
5,918
538
5,547
9,362
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artio
urmomVSO
Artio
13
9 / 2 / 2
7,945
722
8,367
13,547
9,837
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anryoki
Fenrir
9
1 / 5 / 1
5,583
508
2,100
6,536
2,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
INero12
Cthulhu
8
0 / 5 / 4
5,239
476
3,037
7,757
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
MARTINI3000
Cliodhna
12
6 / 3 / 7
7,264
660
6,914
7,543
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 5
7,063
642
6,363
6,444
2,073
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 1 / 7
8,199
745
9,704
7,335
5,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
15
Kills
21
21
Deaths
15
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Akenoros
Cliodhna
0
0
0
0
W
Fenrir
Anryoki
Fenrir
1
5
1
0.3
L
Zeus
CATENOK
Zeus
2
6
1
0.42
W
Cthulhu
INero12
Cthulhu
0
5
4
0.4
W
Cliodhna
MARTINI3000
Cliodhna
6
3
7
3.17
L
Chernobog
NoxVaryag
Chernobog
1
6
2
0.33
L
Sylvanus
RibaEb
Sylvanus
3
7
5
0.79
W
5
1
5
7.5
W
9
1
7
12.5
L
Artio
urmomVSO
Artio
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
28,118
37,468
Taken
35,615
19,954
Mitigated
16,344
9,703
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Akenoros
Cliodhna
0
0
0
146
347
54
0
0
347
0
1,097
W
Fenrir
Anryoki
Fenrir
2,100
890
0
430
6,536
2,083
0
3,275
3,225
0
23,079
L
Zeus
CATENOK
Zeus
3,225
340
0
159
6,172
1,897
87
3,855
2,278
29,215
0
W
Cthulhu
INero12
Cthulhu
3,037
489
0
1,010
7,757
4,448
0
3,353
4,362
15,317
0
W
Cliodhna
MARTINI3000
Cliodhna
6,914
1,669
0
2,944
7,543
2,462
33
3,365
4,174
0
36,925
L
Chernobog
NoxVaryag
Chernobog
3,166
2,531
0
1,022
8,040
2,164
0
4,444
3,555
0
21,535
L
Sylvanus
RibaEb
Sylvanus
5,547
1,582
108
1,197
9,362
6,002
498
5,564
3,638
18,394
3,963
W
6,363
740
0
2,760
6,444
2,073
564
3,568
2,778
42,533
0
W
9,704
1,359
269
945
7,335
5,278
0
2,614
4,653
39,275
0
L
Artio
urmomVSO
Artio
8,367
1,637
308
6,763
13,547
9,837
140
4,705
8,546
43,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,476
Gold Earned
33,348
254
Minions Killed
316
0
Camps Cleared
0
754,913
Distance Traveled
1,058,781
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
3,868
352
5
0
0
15,409
0
W
Fenrir
5,583
508
58
5
0
221,400
1
L
Zeus
6,347
577
77
7
0
188,353
1
W
Cthulhu
5,239
476
29
3
0
188,032
4
W
Cliodhna
7,264
660
67
6
0
247,084
3
L
Chernobog
5,398
491
51
5
0
176,538
0
L
Sylvanus
5,918
538
37
3
0
166,853
2
W
Zeus
7,063
642
84
8
0
187,603
2
W
Ares
8,199
745
78
7
0
214,662
0
L
Artio
7,945
722
84
8
0
207,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role