Player Matchup

Sol
Sol
Blutgrätsche
Sol
Level 105
God Stats
7W - 5L
1,707 SR
Queue Stats
518W - 526L
1,510 Elo+
Solo
Ymir
Ymir
MrBabychue
Ymir
Level 89
God Stats
0W - 1L
1,797 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Namekliator
Artemis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 2
Merlin
Merlin
XxXShadowReaper
Merlin
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 80L
1,188 Elo+
Party 1
Hun Batz
Hun Batz
oomfaan623
Hun Batz
Level 61
God Stats
7W - 4L
1,690 SR
Queue Stats
263W - 329L
1,320 Elo+
Party 1
Team Averages
Level 64
1,639 SR
1,404 Elo+

VS

Team Averages
Level 86
1,555 SR
1,487 Elo+
Cliodhna
Cliodhna
AlbuXD
Cliodhna
Level 88
God Stats
6W - 6L
1,677 SR
Queue Stats
192W - 216L
1,512 Elo+
Party 3
Zhong Kui
Zhong Kui
GROOTGROOT
Zhong Kui
Level 87
God Stats
2W - 1L
1,764 SR
Queue Stats
24W - 23L
1,455 Elo+
Solo
Bacchus
Bacchus
ProgaIrk
Bacchus
Level 66
God Stats
29W - 17L
1,271 SR
Queue Stats
77W - 65L
1,371 Elo+
Solo
Zeus
Zeus
hisyden
Zeus
Level 104
God Stats
4W - 4L
1,485 SR
Queue Stats
269W - 249L
1,509 Elo+
Solo
Fenrir
Fenrir
spidermanboys
Fenrir
Level 86
God Stats
12W - 7L
1,577 SR
Queue Stats
228W - 212L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 2
6,387
532
8,018
11,275
5,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 6 / 0
4,495
375
2,601
10,865
5,703
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Namekliator
Artemis
7
0 / 6 / 0
4,612
384
3,284
6,792
1,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 1
5,573
464
1,945
5,163
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
oomfaan623
Hun Batz
11
3 / 5 / 1
6,716
560
4,364
9,080
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlbuXD
Cliodhna
12
5 / 2 / 8
7,090
591
7,280
8,521
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
GROOTGROOT
Zhong Kui
12
6 / 0 / 5
6,946
579
8,431
8,343
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
ProgaIrk
Bacchus
10
3 / 0 / 6
6,734
561
2,849
3,927
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
hisyden
Zeus
14
11 / 0 / 3
8,561
713
9,527
5,611
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 5 / 1
6,878
573
4,869
7,324
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
7
Kills
29
29
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlbuXD
Cliodhna
5
2
8
4.5
L
3
7
2
0.57
W
Zhong Kui
GROOTGROOT
Zhong Kui
6
0
5
8.5
L
0
6
0
0
L
Artemis
Namekliator
Artemis
0
6
0
0
W
Bacchus
ProgaIrk
Bacchus
3
0
6
6
L
1
5
1
0.3
W
Zeus
hisyden
Zeus
11
0
3
12.5
L
Hun Batz
oomfaan623
Hun Batz
3
5
1
0.7
W
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,212
Damage
32,956
43,175
Taken
33,726
17,419
Mitigated
17,242
7,797
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlbuXD
Cliodhna
7,280
2,037
0
2,916
8,521
2,555
0
3,919
4,602
0
38,962
L
8,018
2,850
0
4,293
11,275
5,024
1,488
1,737
9,538
31,152
0
W
Zhong Kui
GROOTGROOT
Zhong Kui
8,431
1,774
0
5,123
8,343
5,847
1,407
1,948
6,395
47,426
0
L
2,601
888
180
796
10,865
5,703
0
7,596
3,269
10,355
0
L
Artemis
Namekliator
Artemis
3,284
1,710
0
760
6,792
1,840
0
5,360
1,432
0
17,188
W
Bacchus
ProgaIrk
Bacchus
2,849
386
0
1,679
3,927
4,030
261
934
2,993
15,025
0
L
1,945
78
0
0
5,163
1,456
0
2,688
2,475
16,031
0
W
Zeus
hisyden
Zeus
9,527
1,537
0
2,998
5,611
1,809
116
1,169
4,442
60,813
0
L
Hun Batz
oomfaan623
Hun Batz
4,364
2,248
0
1,768
9,080
3,396
0
3,426
5,654
0
35,664
W
4,869
1,591
0
1,382
7,324
3,001
670
4,594
2,730
0
29,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
36,209
215
Minions Killed
336
0
Camps Cleared
0
985,581
Distance Traveled
1,181,301
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,090
591
69
6
0
268,679
2
L
Sol
6,387
532
67
6
0
174,322
1
W
Zhong Kui
6,946
579
73
6
0
194,263
4
L
Ymir
4,495
375
14
1
0
204,456
5
L
Artemis
4,612
384
33
3
0
197,628
4
W
Bacchus
6,734
561
31
3
0
246,856
2
L
Merlin
5,573
464
35
3
0
196,990
0
W
Zeus
8,561
713
109
9
0
232,627
1
L
Hun Batz
6,716
560
66
6
0
212,185
0
W
Fenrir
6,878
573
54
5
0
238,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role