Player Matchup

Cthulhu
Cthulhu
IlsurFox
Cthulhu
Level 13
God Stats
11W - 6L
1,271 SR
Queue Stats
74W - 79L
1,206 Elo+
Party 1
Ra
Ra
LordofChaos17
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,090 Elo+
Party 1
Neith
Neith
Toxin000
Neith
Level 3
God Stats
7W - 6L
1,500 SR
Queue Stats
33W - 36L
1,247 Elo+
Party 1
Da Ji
Da Ji
Tsimprika
Da Ji
Level 28
God Stats
1W - 5L
1,711 SR
Queue Stats
43W - 55L
1,413 Elo+
Solo
Hercules
Hercules
quackyou
Hercules
Level 14
God Stats
1W - 1L
1,134 SR
Queue Stats
13W - 14L
1,392 Elo+
Solo
Team Averages
Level 13
1,423 SR
1,270 Elo+

VS

Team Averages
Level 10
1,465 SR
1,434 Elo+
Cthulhu
Cthulhu
Esposito54
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
PlanBozhij
Vulcan
Level 29
God Stats
8W - 9L
1,432 SR
Queue Stats
205W - 256L
1,399 Elo+
Solo
Artemis
Artemis
SookyDaCarry
Artemis
Level 5
God Stats
3W - 3L
1,669 SR
Queue Stats
39W - 52L
1,631 Elo+
Solo
Bellona
Bellona
XpryX_
Bellona
Level 8
God Stats
1W - 5L
1,225 SR
Queue Stats
2W - 8L
1,164 Elo+
Solo
Izanami
Izanami
rivalali
Izanami
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 32L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IlsurFox
Cthulhu
10
4 / 0 / 7
6,885
574
4,327
7,119
5,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
12 / 0 / 2
8,502
709
11,531
8,934
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Toxin000
Neith
10
5 / 1 / 5
6,594
550
5,652
3,859
1,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Tsimprika
Da Ji
13
11 / 1 / 1
8,253
688
6,873
8,206
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
quackyou
Hercules
11
3 / 2 / 3
6,802
567
2,074
5,461
2,332
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Esposito54
Cthulhu
4
0 / 5 / 1
4,290
358
690
4,859
2,362
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
PlanBozhij
Vulcan
11
3 / 5 / 0
6,598
550
6,679
8,094
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SookyDaCarry
Artemis
5
1 / 11 / 0
4,474
373
4,704
9,892
2,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
XpryX_
Bellona
6
0 / 8 / 0
4,468
372
3,083
8,608
3,732
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
rivalali
Izanami
7
0 / 6 / 0
4,705
392
2,026
7,480
2,245
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
35
Kills
4
4
Deaths
35
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Esposito54
Cthulhu
0
5
1
0.1
W
Cthulhu
IlsurFox
Cthulhu
4
0
7
7.5
W
12
0
2
13
L
Vulcan
PlanBozhij
Vulcan
3
5
0
0.6
L
Artemis
SookyDaCarry
Artemis
1
11
0
0.09
W
Neith
Toxin000
Neith
5
1
5
7.5
W
Da Ji
Tsimprika
Da Ji
11
1
1
11.5
L
Bellona
XpryX_
Bellona
0
8
0
0
W
Hercules
quackyou
Hercules
3
2
3
2.25
L
Izanami
rivalali
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
17,182
33,579
Taken
38,933
14,748
Mitigated
13,447
13,733
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Esposito54
Cthulhu
690
332
0
170
4,859
2,362
78
1,533
3,240
4,589
0
W
Cthulhu
IlsurFox
Cthulhu
4,327
474
0
1,836
7,119
5,175
742
464
6,607
17,991
0
W
11,531
3,011
396
4,939
8,934
2,960
707
1,845
7,006
54,919
0
L
Vulcan
PlanBozhij
Vulcan
6,679
1,455
0
1,086
8,094
2,559
480
2,021
5,997
35,443
0
L
Artemis
SookyDaCarry
Artemis
4,704
3,350
0
1,251
9,892
2,549
0
5,179
4,571
0
11,744
W
Neith
Toxin000
Neith
5,652
2,924
62
1,549
3,859
1,117
2,076
0
3,859
0
26,899
W
Da Ji
Tsimprika
Da Ji
6,873
2,273
0
3,869
8,206
3,164
0
2,015
6,079
0
44,809
L
Bellona
XpryX_
Bellona
3,083
1,040
0
712
8,608
3,732
0
3,433
5,007
0
9,034
W
Hercules
quackyou
Hercules
2,074
342
0
1,082
5,461
2,332
506
2,662
2,659
0
22,669
L
Izanami
rivalali
Izanami
2,026
1,908
0
848
7,480
2,245
0
3,164
4,260
0
17,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,036
Gold Earned
24,535
295
Minions Killed
128
0
Camps Cleared
0
1,136,504
Distance Traveled
917,309
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,290
358
5
0
0
116,402
0
W
Cthulhu
6,885
574
22
2
0
219,283
1
W
Ra
8,502
709
104
9
0
241,146
4
L
Vulcan
6,598
550
58
5
0
210,725
5
L
Artemis
4,474
373
13
1
0
184,465
1
W
Neith
6,594
550
46
4
0
216,173
1
W
Da Ji
8,253
688
80
7
0
228,343
1
L
Bellona
4,468
372
19
2
0
205,854
1
W
Hercules
6,802
567
43
4
0
231,559
4
L
Izanami
4,705
392
33
3
0
199,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role