Player Matchup

Apollo
Apollo
Griaezdjo
Apollo
Level 20
God Stats
4W - 5L
1,399 SR
Queue Stats
107W - 86L
1,504 Elo+
Solo
Mercury
Mercury
LIUTENICA
Mercury
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,372 Elo+
Party 1
Bellona
Bellona
OhotnikNaBelok
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Valkataegot
Kukulkan
Level 13
God Stats
4W - 1L
1,309 SR
Queue Stats
8W - 13L
1,181 Elo+
Party 1
Olorun
Olorun
delija921
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,392 Elo+
Solo
Team Averages
Level 11
1,442 SR
1,390 Elo+

VS

Team Averages
Level 14
1,308 SR
1,328 Elo+
Merlin
Merlin
 
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dreamlandowo
Kuzenbo
Level 9
God Stats
0W - 3L
1,234 SR
Queue Stats
27W - 45L
1,170 Elo+
Solo
Yemoja
Yemoja
Marshero110
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,676 Elo+
Solo
Kukulkan
Kukulkan
SeNtiX001
Kukulkan
Level 6
God Stats
4W - 12L
1,035 SR
Queue Stats
4W - 13L
1,021 Elo+
Solo
Zeus
Zeus
madbearmode
Zeus
Level 10
God Stats
5W - 5L
1,270 SR
Queue Stats
14W - 27L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Griaezdjo
Apollo
18
9 / 1 / 17
12,089
1,209
11,859
8,405
2,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
LIUTENICA
Mercury
20
21 / 4 / 13
14,705
1,471
28,249
14,018
5,306
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 5 / 19
12,981
1,298
25,007
15,353
16,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Valkataegot
Kukulkan
17
4 / 2 / 18
11,105
1,111
13,005
6,529
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
delija921
Olorun
17
0 / 6 / 18
9,883
988
1,124
8,032
2,840
Team 1 Tickets

282

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 7 / 4
9,433
943
7,207
10,699
4,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Dreamlandowo
Kuzenbo
17
3 / 8 / 10
10,752
1,075
7,136
20,500
33,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
16
0 / 7 / 10
10,089
1,009
4,622
18,740
19,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
SeNtiX001
Kukulkan
16
1 / 10 / 10
9,757
976
6,707
14,876
6,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 13 / 4
12,377
1,238
16,370
21,529
6,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
56
45
Kills
18
18
Deaths
45
85
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
7
4
0.71
L
Kuzenbo
Dreamlandowo
Kuzenbo
3
8
10
1
W
Apollo
Griaezdjo
Apollo
9
1
17
17.5
W
Mercury
LIUTENICA
Mercury
21
4
13
6.88
L
Yemoja
0
7
10
0.71
W
11
5
19
4.1
L
Kukulkan
SeNtiX001
Kukulkan
1
10
10
0.6
W
Kukulkan
Valkataegot
Kukulkan
4
2
18
6.5
W
Olorun
delija921
Olorun
0
6
18
1.5
L
11
13
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,244
Damage
42,042
52,337
Taken
86,344
30,022
Mitigated
71,675
7,809
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,207
531
0
245
10,699
4,541
0
659
9,856
15,732
0
L
Kuzenbo
Dreamlandowo
Kuzenbo
7,136
2,464
0
0
20,500
33,545
0
4,187
15,913
16,558
0
W
Apollo
Griaezdjo
Apollo
11,859
5,983
0
1,682
8,405
2,674
0
7,536
869
0
26,120
W
Mercury
LIUTENICA
Mercury
28,249
21,190
0
2,188
14,018
5,306
0
9,775
4,243
0
50,510
L
Yemoja
4,622
1,299
2,225
860
18,740
19,772
0
3,736
14,670
22,407
0
W
25,007
11,072
0
3,418
15,353
16,938
0
11,196
4,157
0
39,890
L
Kukulkan
SeNtiX001
Kukulkan
6,707
1,163
0
202
14,876
6,831
0
3,485
11,113
16,048
0
W
Kukulkan
Valkataegot
Kukulkan
13,005
2,159
0
290
6,529
2,264
0
6,009
520
38,862
0
W
Olorun
delija921
Olorun
1,124
227
0
231
8,032
2,840
0
7,526
506
2,514
0
L
16,370
2,692
0
712
21,529
6,986
0
2,062
19,172
32,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,763
Gold Earned
52,408
178
Minions Killed
112
8
Camps Cleared
4
900,781
Distance Traveled
711,667
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,433
943
21
2
0
95,786
0
L
Kuzenbo
10,752
1,075
14
1
1
185,363
1
W
Apollo
12,089
1,209
24
2
1
180,895
0
W
Mercury
14,705
1,471
47
5
4
226,972
0
L
Yemoja
10,089
1,009
32
3
1
157,728
1
W
Bellona
12,981
1,298
33
3
1
184,095
1
L
Kukulkan
9,757
976
21
2
1
137,931
0
W
Kukulkan
11,105
1,111
71
7
2
179,611
0
W
Olorun
9,883
988
3
0
0
129,208
2
L
Zeus
12,377
1,238
24
2
1
134,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role