Player Matchup

Khepri
Khepri
AnnCat
Khepri
Level 117
God Stats
0W - 1L
1,777 SR
Queue Stats
69W - 68L
1,584 Elo+
Party 1
Sol
Sol
BODHI DUDE
Sol
Level 105
God Stats
22W - 32L
1,462 SR
Queue Stats
768W - 1,318L
1,354 Elo+
Solo
Neith
Neith
YukiAinara
Neith
Level 22
God Stats
3W - 6L
1,282 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 81
1,507 SR
1,479 Elo+

VS

Team Averages
Level 119
1,363 SR
1,387 Elo+
Heimdallr
Heimdallr
FeralViking762
Heimdallr
Level 82
God Stats
5W - 5L
1,072 SR
Queue Stats
61W - 56L
1,442 Elo+
Solo
Ares
Ares
HRG Racer
Ares
Level 135
God Stats
1W - 0L
1,515 SR
Queue Stats
12W - 30L
1,311 Elo+
Solo
Chiron
Chiron
PUREM1KE
Chiron
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 101L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AnnCat
Khepri
12
2 / 7 / 2
9,212
658
7,109
22,410
18,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 2
9,210
658
12,100
9,800
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
11
0 / 6 / 2
7,773
555
4,962
12,586
3,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FeralViking762
Heimdallr
15
7 / 1 / 9
10,589
756
15,926
11,187
4,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
12
4 / 3 / 10
10,003
715
9,187
15,029
14,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
PUREM1KE
Chiron
15
7 / 0 / 9
10,755
768
14,705
10,832
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
18
18
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
AnnCat
Khepri
2
7
2
0.43
L
2
5
2
0.6
W
Heimdallr
FeralViking762
Heimdallr
7
1
9
11.5
W
Ares
4
3
10
3
W
Chiron
PUREM1KE
Chiron
7
0
9
11.5
L
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,171
Damage
39,818
44,796
Taken
37,048
24,270
Mitigated
23,905
7,095
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AnnCat
Khepri
7,109
658
241
2,593
22,410
18,809
0
4,328
18,082
18,633
0
L
12,100
1,462
0
1,847
9,800
1,871
0
1,206
8,594
35,952
0
W
Heimdallr
FeralViking762
Heimdallr
15,926
6,818
0
2,205
11,187
4,657
169
6,264
4,923
0
50,226
W
Ares
9,187
86
0
3,214
15,029
14,906
0
7,456
7,573
17,165
0
W
Chiron
PUREM1KE
Chiron
14,705
5,445
1,282
4,946
10,832
4,342
2,474
6,026
4,806
0
54,966
L
Neith
4,962
2,074
0
2,414
12,586
3,590
0
4,244
8,341
0
24,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,195
Gold Earned
31,347
122
Minions Killed
158
4
Camps Cleared
7
742,194
Distance Traveled
747,450
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,212
658
22
2
0
289,258
6
L
Sol
9,210
658
53
4
4
219,671
3
W
Heimdallr
10,589
756
80
6
3
268,482
1
W
Ares
10,003
715
13
1
0
252,577
3
W
Chiron
10,755
768
65
5
4
226,391
3
L
Neith
7,773
555
47
3
0
233,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role