Player Matchup

Danzaburou
Danzaburou
D4rkDr4gon10
Danzaburou
Level 42
God Stats
1W - 2L
1,776 SR
Queue Stats
19W - 35L
1,556 Elo+
Party 1
Tiamat
Tiamat
PrinceDPrince
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
RevoRay
Gilgamesh
Level 29
God Stats
4W - 5L
1,361 SR
Queue Stats
84W - 73L
1,496 Elo+
Solo
Thor
Thor
ToniKill
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,316 Elo+
Solo
Jormungandr
Jormungandr
mooseground977
Jormungandr
Level 7
God Stats
0W - 4L
1,123 SR
Queue Stats
6W - 10L
1,334 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,452 Elo+

VS

Team Averages
Level 11
1,457 SR
1,483 Elo+
Ah Puch
Ah Puch
Anymus974
Ah Puch
Level 8
God Stats
6W - 3L
1,531 SR
Queue Stats
19W - 35L
1,255 Elo+
Party 3
Baron Samedi
Baron Samedi
JustGirthy
Baron Samedi
Level 16
God Stats
4W - 1L
1,362 SR
Queue Stats
26W - 26L
1,500 Elo+
Solo
Pele
Pele
NativeStripes
Pele
Level 5
God Stats
6W - 6L
1,500 SR
Queue Stats
43W - 39L
1,820 Elo+
Party 2
Mulan
Mulan
ScaseLee
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,547 Elo+
Party 2
Horus
Horus
faucheurs
Horus
Level 10
God Stats
2W - 3L
1,393 SR
Queue Stats
11W - 20L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4rkDr4gon10
Danzaburou
20
8 / 8 / 16
14,724
1,227
31,942
16,893
5,705
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 13 / 16
11,916
993
16,467
21,800
11,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RevoRay
Gilgamesh
20
15 / 4 / 12
16,336
1,361
27,593
34,690
32,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
20
1 / 13 / 11
11,506
959
7,340
21,272
6,573
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
mooseground977
Jormungandr
20
3 / 7 / 19
12,847
1,071
14,525
18,805
24,671
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Anymus974
Ah Puch
20
7 / 8 / 22
13,053
1,088
17,357
17,311
7,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
JustGirthy
Baron Samedi
20
3 / 5 / 27
12,947
1,079
27,424
20,255
13,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 5 / 17
13,752
1,146
20,065
13,565
4,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ScaseLee
Mulan
20
20 / 7 / 9
15,279
1,273
33,708
24,856
14,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
faucheurs
Horus
20
3 / 4 / 30
14,484
1,207
7,579
30,586
41,391
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
150
29
Kills
45
45
Deaths
29
74
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Anymus974
Ah Puch
7
8
22
2.25
L
Danzaburou
D4rkDr4gon10
Danzaburou
8
8
16
2
W
Baron Samedi
JustGirthy
Baron Samedi
3
5
27
3.3
W
12
5
17
4.1
L
2
13
16
0.77
L
Gilgamesh
RevoRay
Gilgamesh
15
4
12
5.25
W
Mulan
ScaseLee
Mulan
20
7
9
3.5
L
Thor
1
13
11
0.5
W
Horus
faucheurs
Horus
3
4
30
4.5
L
Jormungandr
mooseground977
Jormungandr
3
7
19
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,867
Damage
106,133
113,460
Taken
106,573
80,884
Mitigated
81,116
12,385
Healing
35,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Anymus974
Ah Puch
17,357
3,095
0
1,398
17,311
7,072
0
5,429
11,804
48,919
0
L
Danzaburou
D4rkDr4gon10
Danzaburou
31,942
15,589
0
1,009
16,893
5,705
0
7,055
9,838
0
59,982
W
Baron Samedi
JustGirthy
Baron Samedi
27,424
4,650
5,764
7,808
20,255
13,679
0
7,434
12,733
55,340
0
W
20,065
6,962
0
639
13,565
4,901
0
6,439
7,126
0
29,775
L
16,467
3,280
151
2,272
21,800
11,443
0
7,920
13,880
29,913
0
L
Gilgamesh
RevoRay
Gilgamesh
27,593
5,386
1,576
7,336
34,690
32,492
0
13,969
20,721
14,080
22,951
W
Mulan
ScaseLee
Mulan
33,708
8,232
430
3,238
24,856
14,073
0
8,065
16,791
0
54,138
L
Thor
7,340
2,185
0
0
21,272
6,573
0
8,385
12,887
0
20,458
W
Horus
faucheurs
Horus
7,579
4,893
5,202
10,556
30,586
41,391
0
11,816
18,509
0
18,510
L
Jormungandr
mooseground977
Jormungandr
14,525
4,657
0
41
18,805
24,671
0
7,452
11,353
48,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,329
Gold Earned
69,515
205
Minions Killed
220
4
Camps Cleared
10
1,120,489
Distance Traveled
1,080,680
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,053
1,088
70
6
1
181,933
0
L
Danzaburou
14,724
1,227
57
5
0
212,750
0
W
Baron Samedi
12,947
1,079
69
6
0
188,052
0
W
Pele
13,752
1,146
18
2
3
234,088
1
L
Tiamat
11,916
993
22
2
3
201,293
0
L
Gilgamesh
16,336
1,361
24
2
1
284,734
0
W
Mulan
15,279
1,273
43
4
6
217,797
0
L
Thor
11,506
959
32
3
0
200,912
0
W
Horus
14,484
1,207
20
2
0
258,810
1
L
Jormungandr
12,847
1,071
70
6
0
220,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role