Player Matchup

Janus
Janus
OeuvreDuDemon
Janus
Level 128
God Stats
18W - 21L
1,425 SR
Queue Stats
599W - 530L
1,514 Elo+
Party 4
Guan Yu
Guan Yu
PaJex_ElectrO951
Guan Yu
Level 44
God Stats
8W - 4L
1,675 SR
Queue Stats
140W - 119L
1,476 Elo+
Party 4
Sylvanus
Sylvanus
alpha-snail10
Sylvanus
Level 29
God Stats
5W - 5L
1,398 SR
Queue Stats
181W - 149L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hi_rez_suck420
Ah Muzen Cab
Level 39
God Stats
6W - 2L
1,477 SR
Queue Stats
216W - 166L
1,509 Elo+
Party 2
Cliodhna
Cliodhna
killer_acid_27
Cliodhna
Level 40
God Stats
3W - 0L
1,758 SR
Queue Stats
75W - 82L
1,436 Elo+
Solo
Team Averages
Level 56
1,546 SR
1,488 Elo+

VS

Team Averages
Level 72
1,565 SR
1,489 Elo+
Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Wojciech902
Fenrir
Level 116
God Stats
25W - 28L
1,537 SR
Queue Stats
709W - 758L
1,508 Elo+
Party 3
Raijin
Raijin
concordia123
Raijin
Level 107
God Stats
1W - 1L
1,680 SR
Queue Stats
272W - 257L
1,483 Elo+
Party 1
Neith
Neith
datPhileX
Neith
Level 49
God Stats
1W - 3L
1,553 SR
Queue Stats
66W - 50L
1,541 Elo+
Party 1
Artio
Artio
im-a-trool-f6
Artio
Level 40
God Stats
4W - 5L
1,553 SR
Queue Stats
53W - 57L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
9,876
520
8,191
9,240
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 1
10,175
536
10,461
15,041
17,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
alpha-snail10
Sylvanus
15
2 / 1 / 5
8,512
448
8,289
12,561
13,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
hi_rez_suck420
Ah Muzen Cab
14
4 / 2 / 2
8,840
465
8,842
10,629
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
15
3 / 5 / 0
9,003
474
6,781
12,873
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 4 / 1
9,821
517
10,379
18,938
12,736
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
18
8 / 0 / 1
10,670
562
8,173
9,390
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
17
0 / 3 / 2
9,816
517
5,289
10,893
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
datPhileX
Neith
13
1 / 2 / 1
7,906
416
10,279
7,989
2,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
7,741
407
5,722
19,795
15,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
11
11
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
1
0.63
W
2
2
4
2
W
3
1
1
3.5
L
Fenrir
8
0
1
8.5
W
Sylvanus
alpha-snail10
Sylvanus
2
1
5
4.5
L
Raijin
0
3
2
0.33
L
Neith
datPhileX
Neith
1
2
1
0.75
W
Ah Muzen Cab
hi_rez_suck420
Ah Muzen Cab
4
2
2
2.5
L
0
5
1
0.1
W
Cliodhna
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,564
Damage
39,842
60,344
Taken
67,005
40,913
Mitigated
38,749
23,335
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,379
1,336
0
6,444
18,938
12,736
77
0
18,938
0
72,257
W
8,191
605
89
3,328
9,240
3,065
0
2,947
6,025
72,485
0
W
10,461
2,305
414
6,261
15,041
17,265
198
0
15,041
0
71,093
L
Fenrir
8,173
1,517
0
6,138
9,390
4,256
0
724
8,622
0
85,271
W
Sylvanus
alpha-snail10
Sylvanus
8,289
3,024
2,417
5,772
12,561
13,034
259
2,330
10,212
39,794
9,161
L
Raijin
5,289
445
0
2,123
10,893
4,233
129
4,469
6,260
74,084
0
L
Neith
datPhileX
Neith
10,279
4,661
0
1,601
7,989
2,468
1,066
3,469
4,426
0
50,538
W
Ah Muzen Cab
hi_rez_suck420
Ah Muzen Cab
8,842
4,330
0
4,339
10,629
3,403
809
4,293
6,274
0
45,668
L
5,722
35
65
5,703
19,795
15,056
0
6,240
13,353
44,890
0
W
Cliodhna
6,781
1,101
232
483
12,873
4,146
0
1,283
11,526
0
57,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
45,954
548
Minions Killed
633
0
Camps Cleared
0
1,756,378
Distance Traveled
1,774,992
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,821
517
134
7
0
351,173
3
W
Janus
9,876
520
149
8
0
384,315
7
W
Guan Yu
10,175
536
142
7
0
365,310
2
L
Fenrir
10,670
562
160
8
0
424,085
3
W
Sylvanus
8,512
448
81
4
0
326,485
7
L
Raijin
9,816
517
141
7
0
333,206
7
L
Neith
7,906
416
105
6
0
330,294
0
W
Ah Muzen Cab
8,840
465
87
5
0
320,913
0
L
Artio
7,741
407
93
5
0
336,234
7
W
Cliodhna
9,003
474
89
5
0
359,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role