Player Matchup

Ares
Ares
HealMain
Ares
Level 39
God Stats
6W - 2L
1,650 SR
Queue Stats
123W - 62L
1,628 Elo+
Solo
Merlin
Merlin
Overlord8709
Merlin
Level 82
God Stats
3W - 1L
1,322 SR
Queue Stats
102W - 107L
1,446 Elo+
Solo
Charybdis
Charybdis
theonlyoption
Charybdis
Level 76
God Stats
16W - 34L
1,408 SR
Queue Stats
88W - 114L
1,415 Elo+
Solo
Team Averages
Level 66
1,460 SR
1,496 Elo+

VS

Team Averages
Level 52
1,490 SR
1,375 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Slapszn
Sol
Level 17
God Stats
5W - 5L
1,545 SR
Queue Stats
53W - 78L
1,400 Elo+
Solo
Skadi
Skadi
Uchuvadov
Skadi
Level 16
God Stats
6W - 14L
1,425 SR
Queue Stats
6W - 16L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
7 / 4 / 6
13,848
769
12,309
19,536
24,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
15
4 / 3 / 8
11,680
649
16,385
8,654
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
theonlyoption
Charybdis
14
2 / 2 / 9
11,102
617
8,166
11,563
3,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
6 / 2 / 3
12,462
692
18,672
14,171
5,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
3 / 5 / 1
10,726
596
8,948
13,650
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Uchuvadov
Skadi
11
0 / 6 / 1
9,250
514
5,413
14,398
4,845
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
9
9
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
2
3
3.75
W
Ares
7
4
6
2.5
W
Merlin
4
3
8
2.67
L
Sol
3
5
1
0.7
L
Skadi
Uchuvadov
Skadi
0
6
1
0.08
W
Charybdis
theonlyoption
Charybdis
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,860
Damage
33,033
39,753
Taken
42,219
32,047
Mitigated
15,373
9,160
Healing
2,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
18,672
5,218
0
961
14,171
5,702
854
8,455
5,084
0
69,759
W
Ares
12,309
130
0
3,418
19,536
24,603
241
5,680
13,184
29,487
0
W
Merlin
16,385
468
0
2,408
8,654
3,467
535
1,537
6,965
49,081
0
L
Sol
8,948
1,865
0
678
13,650
4,826
380
9,903
3,281
28,832
0
L
Skadi
Uchuvadov
Skadi
5,413
2,461
0
509
14,398
4,845
0
9,818
4,064
0
14,948
W
Charybdis
theonlyoption
Charybdis
8,166
5,142
0
3,334
11,563
3,977
1,855
1,153
10,312
0
45,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
32,438
187
Minions Killed
191
4
Camps Cleared
11
956,146
Distance Traveled
907,089
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,462
692
125
7
4
353,067
9
W
Ares
13,848
769
19
1
1
317,238
4
W
Merlin
11,680
649
83
5
1
332,853
6
L
Sol
10,726
596
44
2
6
290,277
4
L
Skadi
9,250
514
22
1
1
263,745
4
W
Charybdis
11,102
617
85
5
2
306,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role