Player Matchup

Raijin
Raijin
Diablodarckos
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,641 Elo+
Solo
Chaac
Chaac
DrRockyxD
Chaac
Level 160
God Stats
9W - 4L
1,600 SR
Queue Stats
337W - 339L
1,527 Elo+
Party 2
Eset
Eset
Vanniieeh
Eset
Level 107
God Stats
1W - 1L
1,385 SR
Queue Stats
38W - 48L
1,458 Elo+
Party 2
Hades
Hades
WolvenDagger
Hades
Level 115
God Stats
8W - 6L
1,619 SR
Queue Stats
347W - 362L
1,387 Elo+
Party 1
Medusa
Medusa
smitedhick
Medusa
Level 126
God Stats
9W - 10L
1,579 SR
Queue Stats
457W - 477L
1,415 Elo+
Party 1
Team Averages
Level 118
1,537 SR
1,485 Elo+

VS

Team Averages
Level 102
1,684 SR
1,466 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GOVNO95
Cerberus
Level 61
God Stats
3W - 0L
1,704 SR
Queue Stats
177W - 170L
1,467 Elo+
Party 3
Cabrakan
Cabrakan
SunnyL2099
Cabrakan
Level 68
God Stats
7W - 0L
1,988 SR
Queue Stats
385W - 389L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
TrenAoZhoriK
Sun Wukong
Level 65
God Stats
2W - 0L
1,806 SR
Queue Stats
263W - 268L
1,456 Elo+
Party 3
Eset
Eset
XXPHIL2FERXX
Eset
Level 157
God Stats
1W - 3L
1,421 SR
Queue Stats
95W - 88L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
9,390
671
11,500
12,755
5,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
DrRockyxD
Chaac
16
3 / 5 / 6
9,259
661
11,881
23,434
24,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
16
1 / 7 / 12
9,185
656
8,526
15,039
6,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 6 / 5
11,838
846
19,827
19,932
15,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
smitedhick
Medusa
17
5 / 8 / 7
9,973
712
15,216
14,099
5,783
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
14 / 3 / 17
12,601
900
24,383
18,672
8,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
GOVNO95
Cerberus
16
0 / 5 / 28
10,216
730
8,316
19,662
24,211
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
SunnyL2099
Cabrakan
16
7 / 5 / 19
10,458
747
10,435
17,548
22,617
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TrenAoZhoriK
Sun Wukong
17
7 / 5 / 18
10,472
748
22,942
17,217
12,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 5 / 23
11,067
791
12,027
13,963
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
139
23
Kills
34
34
Deaths
23
35
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
14
3
17
7.5
L
2
8
5
0.56
L
Chaac
DrRockyxD
Chaac
3
5
6
1.2
W
Cerberus
GOVNO95
Cerberus
0
5
28
2.8
W
Cabrakan
SunnyL2099
Cabrakan
7
5
19
3.3
W
Sun Wukong
TrenAoZhoriK
Sun Wukong
7
5
18
3.2
L
Eset
1
7
12
1
L
12
6
5
2.42
W
6
5
23
3.5
L
Medusa
smitedhick
Medusa
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,950
Damage
78,103
85,259
Taken
87,062
57,804
Mitigated
73,861
26,936
Healing
34,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
24,383
13,519
371
7,658
18,672
8,886
2,020
10,338
8,008
0
52,824
L
11,500
564
742
1,658
12,755
5,682
219
5,339
7,331
25,940
0
L
Chaac
DrRockyxD
Chaac
11,881
671
1,684
8,775
23,434
24,442
72
8,139
15,015
97
22,020
W
Cerberus
GOVNO95
Cerberus
8,316
220
1,888
6,364
19,662
24,211
0
6,906
12,398
15,066
0
W
Cabrakan
SunnyL2099
Cabrakan
10,435
1,336
2,036
2,726
17,548
22,617
244
7,286
10,028
13,758
0
W
Sun Wukong
TrenAoZhoriK
Sun Wukong
22,942
3,896
2,075
3,375
17,217
12,338
1,089
8,333
8,435
0
32,840
L
Eset
8,526
903
589
2,676
15,039
6,292
0
5,787
9,158
17,254
0
L
19,827
1,738
1,267
6,850
19,932
15,605
235
7,562
12,148
32,153
0
W
12,027
1,481
4,553
3,142
13,963
5,809
1,319
7,087
6,715
33,999
0
L
Medusa
smitedhick
Medusa
15,216
4,236
604
2,091
14,099
5,783
864
3,200
10,829
0
32,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
54,814
127
Minions Killed
159
0
Camps Cleared
0
1,114,192
Distance Traveled
1,216,675
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,601
900
54
4
0
228,088
1
L
Raijin
9,390
671
19
1
0
201,744
3
L
Chaac
9,259
661
22
2
0
263,725
2
W
Cerberus
10,216
730
36
3
0
261,177
5
W
Cabrakan
10,458
747
4
0
0
215,854
0
W
Sun Wukong
10,472
748
19
1
0
266,934
0
L
Eset
9,185
656
23
2
0
205,600
0
L
Hades
11,838
846
23
2
0
202,722
2
W
Eset
11,067
791
46
3
0
244,622
2
L
Medusa
9,973
712
40
3
0
240,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role