Player Matchup

Set
Set
Andreruano
Set
Level 8
God Stats
5W - 2L
1,499 SR
Queue Stats
23W - 21L
1,221 Elo+
Solo
Jormungandr
Jormungandr
DimitriBalance
Jormungandr
Level 24
God Stats
26W - 21L
1,638 SR
Queue Stats
182W - 197L
1,397 Elo+
Solo
Cliodhna
Cliodhna
Hooooki
Cliodhna
Level 25
God Stats
1W - 3L
1,356 SR
Queue Stats
75W - 123L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
Trofikee
Kukulkan
Level 28
God Stats
4W - 8L
1,348 SR
Queue Stats
85W - 138L
1,306 Elo+
Party 1
Ullr
Ullr
beanomen4
Ullr
Level 29
God Stats
0W - 3L
1,066 SR
Queue Stats
13W - 19L
1,313 Elo+
Solo
Team Averages
Level 23
1,381 SR
1,306 Elo+

VS

Team Averages
Level 16
1,596 SR
1,406 Elo+
Amaterasu
Amaterasu
ArcticFoxSekki
Amaterasu
Level 28
God Stats
24W - 15L
1,594 SR
Queue Stats
60W - 62L
1,467 Elo+
Solo
Anhur
Anhur
Neotron420
Anhur
Level 28
God Stats
11W - 11L
1,580 SR
Queue Stats
205W - 242L
1,375 Elo+
Solo
Yemoja
Yemoja
PorcoGalliard
Yemoja
Level 8
God Stats
1W - 0L
1,796 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SookyDaCarry
Artemis
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 52L
1,500 Elo+
Solo
Scylla
Scylla
Watershoook
Scylla
Level 14
God Stats
2W - 1L
1,510 SR
Queue Stats
5W - 3L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 2
8,891
404
8,125
15,782
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
DimitriBalance
Jormungandr
12
2 / 2 / 5
8,923
406
9,559
20,637
18,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Hooooki
Cliodhna
12
1 / 7 / 3
8,454
384
5,597
14,618
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Trofikee
Kukulkan
16
8 / 6 / 3
10,910
496
14,965
12,562
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
14
1 / 5 / 6
9,310
423
6,849
16,808
6,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArcticFoxSekki
Amaterasu
20
11 / 2 / 6
13,968
635
17,563
22,194
25,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
14
0 / 2 / 5
9,648
439
4,493
13,085
3,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 9
11,825
538
12,834
12,282
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SookyDaCarry
Artemis
15
1 / 9 / 5
10,253
466
10,053
14,316
4,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
12 / 2 / 1
12,004
546
12,334
10,931
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
15
Kills
28
29
Deaths
15
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
Amaterasu
ArcticFoxSekki
Amaterasu
11
2
6
7
L
Jormungandr
DimitriBalance
Jormungandr
2
2
5
2.25
L
Cliodhna
Hooooki
Cliodhna
1
7
3
0.36
W
Anhur
0
2
5
1.25
W
4
0
9
8.5
W
Artemis
SookyDaCarry
Artemis
1
9
5
0.39
L
Kukulkan
Trofikee
Kukulkan
8
6
3
1.58
W
Scylla
12
2
1
6.25
L
Ullr
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,095
Damage
57,277
80,407
Taken
72,808
44,128
Mitigated
48,603
12,142
Healing
30,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,125
3,376
0
2,346
15,782
7,960
250
4,394
11,388
0
50,851
W
Amaterasu
ArcticFoxSekki
Amaterasu
17,563
6,769
0
12,663
22,194
25,423
5,516
7,800
14,144
1,062
104,678
L
Jormungandr
DimitriBalance
Jormungandr
9,559
1,762
0
3,952
20,637
18,743
0
7,383
13,254
35,871
0
L
Cliodhna
Hooooki
Cliodhna
5,597
498
0
694
14,618
6,126
291
5,219
9,399
0
36,988
W
Anhur
4,493
2,776
0
4,863
13,085
3,906
1,214
3,618
9,445
0
59,046
W
12,834
3,350
5,408
4,153
12,282
10,939
741
5,569
6,583
39,414
0
W
Artemis
SookyDaCarry
Artemis
10,053
4,643
0
1,788
14,316
4,613
4,402
4,334
9,790
0
55,500
L
Kukulkan
Trofikee
Kukulkan
14,965
1,795
0
1,254
12,562
4,988
453
3,880
8,682
47,510
0
W
Scylla
12,334
1,680
0
1,746
10,931
3,722
2,426
4,464
6,270
60,305
0
L
Ullr
6,849
4,541
0
3,896
16,808
6,311
826
5,165
11,643
0
53,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,488
Gold Earned
57,698
367
Minions Killed
462
0
Camps Cleared
0
1,879,942
Distance Traveled
1,863,530
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,891
404
81
4
0
406,808
0
W
Amaterasu
13,968
635
167
8
0
393,225
0
L
Jormungandr
8,923
406
28
1
0
404,986
3
L
Cliodhna
8,454
384
68
3
0
363,810
0
W
Anhur
9,648
439
82
4
0
413,517
2
W
Yemoja
11,825
538
40
2
0
385,731
5
W
Artemis
10,253
466
84
4
0
326,604
1
L
Kukulkan
10,910
496
90
4
0
330,000
1
W
Scylla
12,004
546
89
4
0
344,453
4
L
Ullr
9,310
423
100
5
0
374,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role