Player Matchup

Ra
Ra
Diegofnd403
Ra
Level 23
God Stats
4W - 6L
1,423 SR
Queue Stats
121W - 114L
1,549 Elo+
Solo
Cthulhu
Cthulhu
SwordStainer
Cthulhu
Level 11
God Stats
2W - 1L
1,141 SR
Queue Stats
4W - 4L
1,338 Elo+
Solo
Anhur
Anhur
Thicccboi69
Anhur
Level 27
God Stats
1W - 0L
1,410 SR
Queue Stats
8W - 5L
1,561 Elo+
Solo
Bellona
Bellona
Urim120
Bellona
Level 22
God Stats
4W - 4L
1,506 SR
Queue Stats
73W - 102L
1,351 Elo+
Solo
Susano
Susano
senif
Susano
Level 16
God Stats
1W - 0L
1,671 SR
Queue Stats
20W - 12L
1,462 Elo+
Solo
Team Averages
Level 20
1,430 SR
1,452 Elo+

VS

Team Averages
Level 17
1,467 SR
1,478 Elo+
Kali
Kali
Amy1517
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
Chichi03
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 61L
1,581 Elo+
Solo
Neith
Neith
PartyCheeze
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,735 Elo+
Solo
Anubis
Anubis
dan0609
Anubis
Level 22
God Stats
3W - 7L
1,335 SR
Queue Stats
13W - 33L
1,244 Elo+
Party 1
Tiamat
Tiamat
zudyp
Tiamat
Level 27
God Stats
11W - 6L
1,500 SR
Queue Stats
243W - 223L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 6 / 7
16,941
605
34,509
25,272
10,295
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SwordStainer
Cthulhu
4
0 / 1 / 0
8,054
288
0
972
328
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
4 / 6 / 4
14,163
506
16,403
23,868
9,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Urim120
Bellona
20
7 / 3 / 16
14,404
514
11,022
21,162
22,538
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
senif
Susano
20
13 / 3 / 8
15,197
543
22,953
23,202
10,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Amy1517
Kali
14
2 / 18 / 5
10,426
372
8,066
26,968
9,396
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Chichi03
Cthulhu
19
4 / 5 / 11
13,417
479
17,906
29,566
35,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 9 / 3
10,931
390
3,628
10,901
3,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
dan0609
Anubis
18
4 / 12 / 3
12,699
454
10,665
24,544
10,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
zudyp
Tiamat
20
8 / 5 / 5
14,881
531
19,084
23,069
25,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
47
Kills
19
19
Deaths
49
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kali
Amy1517
Kali
2
18
5
0.25
L
Cthulhu
Chichi03
Cthulhu
4
5
11
1.9
W
23
6
7
4.42
L
1
9
3
0.28
W
Cthulhu
SwordStainer
Cthulhu
0
1
0
0
W
4
6
4
1
W
Bellona
Urim120
Bellona
7
3
16
5
L
Anubis
dan0609
Anubis
4
12
3
0.46
W
Susano
senif
Susano
13
3
8
5.67
L
Tiamat
zudyp
Tiamat
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,887
Damage
59,349
94,476
Taken
115,048
52,500
Mitigated
84,800
36,202
Healing
24,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Amy1517
Kali
8,066
3,491
0
3,294
26,968
9,396
0
8,939
17,819
0
30,954
L
Cthulhu
Chichi03
Cthulhu
17,906
1,159
250
2,793
29,566
35,606
26
8,444
20,846
72,399
0
W
34,509
3,086
3,932
12,010
25,272
10,295
4,572
15,818
9,454
133,010
0
L
3,628
1,698
0
726
10,901
3,270
1,043
1,957
8,798
0
39,559
W
Cthulhu
SwordStainer
Cthulhu
0
0
0
74
972
328
0
523
449
1,943
0
W
16,403
8,424
498
5,092
23,868
9,077
4,772
12,501
11,367
0
123,373
W
Bellona
Urim120
Bellona
11,022
3,781
0
6,449
21,162
22,538
3,234
9,508
11,654
8,976
62,122
L
Anubis
dan0609
Anubis
10,665
73
538
6,538
24,544
10,719
1,310
9,216
15,044
87,190
0
W
Susano
senif
Susano
22,953
6,585
0
8,147
23,202
10,262
440
9,477
13,725
0
136,392
L
Tiamat
zudyp
Tiamat
19,084
2,354
90
10,107
23,069
25,809
56
6,690
16,250
96,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,759
Gold Earned
62,354
727
Minions Killed
477
0
Camps Cleared
0
2,017,580
Distance Traveled
2,255,137
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,426
372
51
2
0
375,976
0
L
Cthulhu
13,417
479
94
3
0
519,782
4
W
Ra
16,941
605
203
7
0
490,078
3
L
Neith
10,931
390
88
3
0
490,832
0
W
Cthulhu
8,054
288
4
0
0
40,587
0
W
Anhur
14,163
506
173
6
0
486,950
1
W
Bellona
14,404
514
156
6
0
405,073
0
L
Anubis
12,699
454
116
4
0
390,329
0
W
Susano
15,197
543
191
7
0
594,892
1
L
Tiamat
14,881
531
128
5
0
478,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role