Player Matchup

Chaac
Chaac
FangedOstrich14
Chaac
Level 41
God Stats
47W - 114L
1,318 SR
Queue Stats
170W - 332L
1,325 Elo+
Solo
Cliodhna
Cliodhna
coolkid2001
Cliodhna
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 46L
1,643 Elo+
Party 1
Janus
Janus
mylifeisoptimal
Janus
Level 51
God Stats
2W - 1L
1,868 SR
Queue Stats
351W - 198L
1,598 Elo+
Party 1
Team Averages
Level 73
1,562 SR
1,522 Elo+

VS

Team Averages
Level 153
1,619 SR
1,674 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Asashyn
Horus
Level 152
God Stats
17W - 3L
1,857 SR
Queue Stats
1,393W - 153L
2,022 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
7,021
638
4,707
15,573
17,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
coolkid2001
Cliodhna
11
3 / 6 / 0
7,970
725
10,973
11,450
5,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 8 / 1
7,110
646
4,875
9,721
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
11 / 2 / 11
10,203
928
15,176
9,413
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
 
Cliodhna
14
6 / 1 / 12
8,942
813
10,859
7,871
2,663
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Asashyn
Horus
14
5 / 1 / 17
9,377
852
7,519
9,439
9,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
4
Kills
22
22
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
2
11
8.25
W
Cliodhna
 
Cliodhna
6
1
12
12
W
Horus
Asashyn
Horus
5
1
17
13.5
L
0
8
3
0.19
L
Cliodhna
coolkid2001
Cliodhna
3
6
0
0.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
33,554
36,744
Taken
26,723
24,441
Mitigated
15,473
4,408
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,176
4,798
0
4,621
9,413
3,400
1,142
2,128
7,120
38,016
3,154
W
Cliodhna
 
Cliodhna
10,859
885
0
836
7,871
2,663
522
1,727
5,978
0
42,715
W
Horus
Asashyn
Horus
7,519
2,145
2,626
4,371
9,439
9,410
367
1,412
7,653
0
14,987
L
4,707
674
105
2,967
15,573
17,045
0
7,496
8,077
0
11,207
L
Cliodhna
coolkid2001
Cliodhna
10,973
593
0
796
11,450
5,602
0
2,994
8,456
0
25,405
L
4,875
276
0
540
9,721
1,794
0
3,947
5,774
24,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,101
Gold Earned
28,522
85
Minions Killed
138
1
Camps Cleared
10
588,433
Distance Traveled
682,591
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,203
928
71
6
2
204,671
4
W
Cliodhna
8,942
813
56
5
6
237,035
2
W
Horus
9,377
852
11
1
2
240,885
4
L
Chaac
7,021
638
22
2
0
200,105
0
L
Cliodhna
7,970
725
31
3
0
210,714
3
L
Janus
7,110
646
32
3
1
177,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role