Player Matchup

Neith
Neith
GlideFast
Neith
Level 18
God Stats
32W - 28L
1,465 SR
Queue Stats
141W - 177L
1,398 Elo+
Solo
Thanatos
Thanatos
HarbingerOfMemz
Thanatos
Level 23
God Stats
5W - 10L
1,382 SR
Queue Stats
171W - 184L
1,410 Elo+
Party 3
Hades
Hades
HonurableARThug
Hades
Level 22
God Stats
6W - 3L
1,663 SR
Queue Stats
29W - 26L
1,426 Elo+
Solo
Loki
Loki
gendzi11
Loki
Level 6
God Stats
3W - 0L
1,395 SR
Queue Stats
5W - 3L
1,275 Elo+
Solo
Ares
Ares
msegal
Ares
Level 22
God Stats
16W - 14L
1,547 SR
Queue Stats
45W - 60L
1,431 Elo+
Party 3
Team Averages
Level 18
1,490 SR
1,388 Elo+

VS

Team Averages
Level 32
1,416 SR
1,451 Elo+
Cthulhu
Cthulhu
Hank097
Cthulhu
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,535 Elo+
Party 2
Yemoja
Yemoja
Lasomniia
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,269 Elo+
Party 1
Chernobog
Chernobog
YesYa
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,269 Elo+
Party 1
Ares
Ares
lunarisflor
Ares
Level 12
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 4L
1,592 Elo+
Party 2
Agni
Agni
pepeeldeloshuevo
Agni
Level 17
God Stats
0W - 2L
1,270 SR
Queue Stats
9W - 6L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GlideFast
Neith
14
5 / 0 / 7
9,062
533
9,104
6,964
3,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
16
7 / 2 / 5
9,789
576
14,031
15,104
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 3 / 8
9,935
584
14,729
16,027
7,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
11
2 / 6 / 2
7,545
444
1,841
7,946
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
msegal
Ares
13
5 / 1 / 9
9,489
558
4,396
11,490
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hank097
Cthulhu
12
3 / 2 / 2
7,683
452
7,462
12,692
11,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Lasomniia
Yemoja
11
0 / 7 / 2
7,048
415
2,821
16,176
12,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
YesYa
Chernobog
10
0 / 9 / 1
6,541
385
4,222
11,878
3,016
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
7,336
432
2,480
10,583
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 3 / 1
9,206
542
10,963
8,025
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
26
Kills
10
12
Deaths
26
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
GlideFast
Neith
5
0
7
8.5
L
Cthulhu
Hank097
Cthulhu
3
2
2
2
W
Thanatos
7
2
5
4.75
W
7
3
8
3.67
L
Yemoja
Lasomniia
Yemoja
0
7
2
0.14
L
Chernobog
YesYa
Chernobog
0
9
1
0.06
W
Loki
2
6
2
0.5
L
0
5
0
0
W
Ares
msegal
Ares
5
1
9
9.5
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,101
Damage
27,948
57,531
Taken
59,354
29,674
Mitigated
35,726
33,353
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GlideFast
Neith
9,104
3,670
749
2,669
6,964
3,005
1,426
2,674
4,183
0
65,421
L
Cthulhu
Hank097
Cthulhu
7,462
1,281
69
3,538
12,692
11,069
0
5,288
7,404
27,713
0
W
Thanatos
14,031
4,842
0
16,020
15,104
5,588
0
5,925
8,747
0
65,845
W
14,729
2,324
708
9,741
16,027
7,862
96
8,271
6,741
51,379
0
L
Yemoja
Lasomniia
Yemoja
2,821
809
60
159
16,176
12,391
0
3,980
12,196
37,135
0
L
Chernobog
YesYa
Chernobog
4,222
3,155
0
825
11,878
3,016
0
3,106
8,772
0
28,800
W
Loki
1,841
348
0
374
7,946
3,121
0
3,239
4,494
0
26,048
L
2,480
0
0
546
10,583
7,338
794
3,248
7,335
19,864
0
W
Ares
msegal
Ares
4,396
138
0
3,092
11,490
10,098
417
2,268
9,120
28,615
0
L
10,963
1,440
154
1,632
8,025
1,912
1,262
3,503
4,522
44,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
37,814
426
Minions Killed
284
0
Camps Cleared
0
1,539,136
Distance Traveled
1,366,885
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,062
533
122
7
0
291,746
1
L
Cthulhu
7,683
452
45
3
0
290,495
4
W
Thanatos
9,789
576
121
7
0
371,526
7
W
Hades
9,935
584
103
6
0
282,195
2
L
Yemoja
7,048
415
68
4
0
253,264
0
L
Chernobog
6,541
385
62
4
0
256,990
2
W
Loki
7,545
444
51
3
0
264,484
1
L
Ares
7,336
432
40
2
0
270,099
0
W
Ares
9,489
558
29
2
0
329,185
1
L
Agni
9,206
542
69
4
0
296,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role