Player Matchup

Anubis
Anubis
CantUseJar
Anubis
Level 35
God Stats
5W - 1L
1,500 SR
Queue Stats
95W - 98L
1,514 Elo+
Party 1
Olorun
Olorun
Juicebagg
Olorun
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 36L
1,452 Elo+
Party 1
Cliodhna
Cliodhna
Preswe
Cliodhna
Level 27
God Stats
3W - 5L
1,202 SR
Queue Stats
116W - 140L
1,507 Elo+
Party 1
Hachiman
Hachiman
RealTeki
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,386 Elo+
Solo
Chaac
Chaac
yourcarbon
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,421 Elo+
Solo
Team Averages
Level 29
1,440 SR
1,456 Elo+

VS

Team Averages
Level 17
1,510 SR
1,387 Elo+
Nemesis
Nemesis
Anymus974
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,289 Elo+
Party 2
Zeus
Zeus
AslaRomanovik
Zeus
Level 29
God Stats
14W - 15L
1,713 SR
Queue Stats
292W - 318L
1,414 Elo+
Solo
Pele
Pele
NichtSoEinefac
Pele
Level 28
God Stats
3W - 4L
1,525 SR
Queue Stats
83W - 89L
1,480 Elo+
Solo
Neith
Neith
WizardxCat
Neith
Level 14
God Stats
23W - 28L
1,462 SR
Queue Stats
27W - 34L
1,421 Elo+
Solo
Cthulhu
Cthulhu
faucheurs
Cthulhu
Level 8
God Stats
3W - 4L
1,349 SR
Queue Stats
11W - 20L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CantUseJar
Anubis
20
18 / 6 / 24
15,789
1,316
34,445
24,362
11,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
Juicebagg
Olorun
20
5 / 2 / 38
13,094
1,091
25,044
17,420
6,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
Preswe
Cliodhna
20
17 / 7 / 24
15,112
1,259
22,005
18,906
7,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
RealTeki
Hachiman
20
12 / 7 / 18
12,163
1,014
26,618
15,846
5,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
20
2 / 4 / 35
12,818
1,068
12,221
19,350
28,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anymus974
Nemesis
19
0 / 15 / 12
10,665
889
3,485
29,671
10,706
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
13 / 11 / 9
15,012
1,251
33,922
20,197
5,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
7 / 12 / 13
13,367
1,114
21,272
26,803
7,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
19
5 / 4 / 15
13,274
1,106
18,650
16,409
5,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
faucheurs
Cthulhu
20
1 / 12 / 18
12,398
1,033
14,053
35,126
34,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
93
54
Kills
26
26
Deaths
54
139
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anymus974
Nemesis
0
15
12
0.4
L
13
11
9
1.59
W
Anubis
CantUseJar
Anubis
18
6
24
5
W
Olorun
Juicebagg
Olorun
5
2
38
12
L
7
12
13
1.13
W
Cliodhna
Preswe
Cliodhna
17
7
24
4.14
W
Hachiman
RealTeki
Hachiman
12
7
18
3
L
Neith
5
4
15
3.13
L
Cthulhu
faucheurs
Cthulhu
1
12
18
0.83
W
Chaac
2
4
35
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,333
Damage
91,382
95,884
Taken
128,206
59,742
Mitigated
64,154
28,472
Healing
4,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anymus974
Nemesis
3,485
450
0
846
29,671
10,706
0
14,142
15,214
0
12,873
L
33,922
7,178
0
1,325
20,197
5,583
0
9,064
10,939
62,163
0
W
Anubis
CantUseJar
Anubis
34,445
1,648
1,032
10,803
24,362
11,722
0
12,016
12,346
48,747
0
W
Olorun
Juicebagg
Olorun
25,044
12,644
1,254
7,382
17,420
6,466
0
8,090
9,330
38,145
0
L
21,272
4,070
0
727
26,803
7,914
0
13,894
12,658
0
38,978
W
Cliodhna
Preswe
Cliodhna
22,005
2,223
600
1,152
18,906
7,403
0
10,445
8,461
0
38,417
W
Hachiman
RealTeki
Hachiman
26,618
20,689
0
1,893
15,846
5,444
0
7,739
8,107
0
43,372
L
Neith
18,650
10,023
0
784
16,409
5,082
0
5,682
10,594
0
44,685
L
Cthulhu
faucheurs
Cthulhu
14,053
1,021
306
130
35,126
34,869
0
17,449
17,287
36,326
0
W
Chaac
12,221
1,705
0
4,356
19,350
28,707
0
9,685
9,665
1,705
36,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,976
Gold Earned
64,716
184
Minions Killed
198
8
Camps Cleared
5
998,845
Distance Traveled
1,059,082
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,665
889
14
1
0
235,393
0
L
Zeus
15,012
1,251
63
5
0
186,943
0
W
Anubis
15,789
1,316
42
4
5
170,363
0
W
Olorun
13,094
1,091
20
2
2
210,871
0
L
Pele
13,367
1,114
35
3
3
227,576
0
W
Cliodhna
15,112
1,259
29
2
1
216,800
0
W
Hachiman
12,163
1,014
39
3
0
169,908
0
L
Neith
13,274
1,106
39
3
2
205,458
0
L
Cthulhu
12,398
1,033
47
4
0
203,712
2
W
Chaac
12,818
1,068
54
5
0
230,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role