Player Matchup

Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BigDurex
Fenrir
Level 160
God Stats
4W - 6L
1,354 SR
Queue Stats
824W - 730L
1,601 Elo+
Party 1
Bellona
Bellona
Fadangle
Bellona
Level 126
God Stats
22W - 8L
1,756 SR
Queue Stats
1,132W - 1,169L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kinsys
Morgan Le Fay
Level 104
God Stats
4W - 4L
1,411 SR
Queue Stats
464W - 458L
1,541 Elo+
Party 2
Chang'e
Chang'e
Selta
Chang'e
Level 122
God Stats
2W - 3L
1,159 SR
Queue Stats
365W - 274L
1,547 Elo+
Party 2
Team Averages
Level 134
1,436 SR
1,546 Elo+

VS

Team Averages
Level 147
1,586 SR
1,553 Elo+
Sylvanus
Sylvanus
DustySoup
Sylvanus
Level 138
God Stats
0W - 1L
1,938 SR
Queue Stats
40W - 41L
1,562 Elo+
Solo
Merlin
Merlin
FTG-NeoBeast
Merlin
Level 158
God Stats
1W - 5L
1,287 SR
Queue Stats
316W - 340L
1,590 Elo+
Solo
Heimdallr
Heimdallr
Midnoche
Heimdallr
Level 144
God Stats
12W - 12L
1,548 SR
Queue Stats
772W - 793L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shadowninja559
Kumbhakarna
Level 158
God Stats
3W - 3L
1,577 SR
Queue Stats
133W - 147L
1,471 Elo+
Solo
Eset
Eset
U Killed Kenny3
Eset
Level 138
God Stats
5W - 5L
1,582 SR
Queue Stats
269W - 282L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
6 / 2 / 18
12,388
826
17,632
21,768
32,200
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
BigDurex
Fenrir
17
3 / 6 / 16
10,894
726
9,105
19,325
24,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Fadangle
Bellona
19
5 / 3 / 17
12,120
808
19,199
23,305
26,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Kinsys
Morgan Le Fay
18
8 / 3 / 11
11,764
784
19,846
13,168
5,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Selta
Chang'e
18
4 / 4 / 16
11,112
741
13,446
20,605
8,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DustySoup
Sylvanus
17
3 / 5 / 9
10,242
683
12,133
21,382
23,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
18
3 / 5 / 9
10,836
722
21,521
12,820
6,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Midnoche
Heimdallr
16
5 / 5 / 7
10,013
668
23,911
16,645
9,001
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Shadowninja559
Kumbhakarna
18
3 / 4 / 9
11,158
744
8,975
28,570
26,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 7 / 7
10,074
672
9,103
14,929
8,379
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
58
26
Kills
17
18
Deaths
26
78
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
2
18
7.5
W
Fenrir
BigDurex
Fenrir
3
6
16
1.83
L
Sylvanus
DustySoup
Sylvanus
3
5
9
1.5
L
Merlin
3
5
9
1.5
W
Bellona
Fadangle
Bellona
5
3
17
4.5
W
Morgan Le Fay
Kinsys
Morgan Le Fay
8
3
11
4.5
L
Heimdallr
Midnoche
Heimdallr
5
5
7
1.7
W
Chang'e
Selta
Chang'e
4
4
16
3
L
Kumbhakarna
Shadowninja559
Kumbhakarna
3
4
9
1.88
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,228
Damage
75,643
98,171
Taken
94,346
97,887
Mitigated
74,836
53,843
Healing
35,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,632
2,158
2,196
6,761
21,768
32,200
882
10,560
11,208
39,482
0
W
Fenrir
BigDurex
Fenrir
9,105
1,469
2,575
4,361
19,325
24,248
624
9,091
10,234
0
14,579
L
Sylvanus
DustySoup
Sylvanus
12,133
2,119
8,936
5,564
21,382
23,870
32
11,148
10,234
18,172
0
L
Merlin
21,521
1,848
603
613
12,820
6,826
102
6,594
6,226
54,651
0
W
Bellona
Fadangle
Bellona
19,199
5,273
6,254
5,729
23,305
26,703
923
11,335
11,970
0
30,985
W
Morgan Le Fay
Kinsys
Morgan Le Fay
19,846
2,448
1,487
1,823
13,168
5,796
1,984
8,183
4,985
40,349
0
L
Heimdallr
Midnoche
Heimdallr
23,911
7,969
0
1,432
16,645
9,001
1,037
10,473
6,172
0
38,003
W
Chang'e
Selta
Chang'e
13,446
1,994
14,142
8,515
20,605
8,940
777
12,563
8,042
33,801
0
L
Kumbhakarna
Shadowninja559
Kumbhakarna
8,975
790
3,103
9,965
28,570
26,760
293
13,978
14,592
18,453
0
L
9,103
715
2,952
1,874
14,929
8,379
367
8,731
6,198
23,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,278
Gold Earned
52,323
156
Minions Killed
159
0
Camps Cleared
0
1,477,018
Distance Traveled
1,232,964
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,388
826
58
4
0
302,346
4
W
Fenrir
10,894
726
14
1
0
337,878
1
L
Sylvanus
10,242
683
10
1
0
241,762
1
L
Merlin
10,836
722
68
5
0
254,399
0
W
Bellona
12,120
808
16
1
0
271,925
0
W
Morgan Le Fay
11,764
784
27
2
0
291,626
0
L
Heimdallr
10,013
668
27
2
0
233,403
1
W
Chang'e
11,112
741
41
3
0
273,243
0
L
Kumbhakarna
11,158
744
14
1
0
266,848
1
L
Eset
10,074
672
40
3
0
236,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role