Player Matchup

Neith
Neith
Hyfearion
Neith
Level 38
God Stats
4W - 5L
1,577 SR
Queue Stats
89W - 100L
1,499 Elo+
Party 1
Mulan
Mulan
ItsMicko19588
Mulan
Level 87
God Stats
44W - 57L
1,254 SR
Queue Stats
619W - 754L
1,356 Elo+
Solo
Janus
Janus
Megladonis
Janus
Level 38
God Stats
2W - 2L
1,819 SR
Queue Stats
68W - 68L
1,547 Elo+
Party 1
Da Ji
Da Ji
RoseFur7644
Da Ji
Level 67
God Stats
9W - 3L
1,480 SR
Queue Stats
96W - 108L
1,368 Elo+
Solo
Cerberus
Cerberus
liran330
Cerberus
Level 63
God Stats
3W - 9L
1,055 SR
Queue Stats
78W - 80L
1,377 Elo+
Solo
Team Averages
Level 59
1,437 SR
1,429 Elo+

VS

Team Averages
Level 44
1,438 SR
1,364 Elo+
Kuzenbo
Kuzenbo
CheeryDust39848
Kuzenbo
Level 41
God Stats
5W - 7L
1,500 SR
Queue Stats
151W - 131L
1,558 Elo+
Solo
Janus
Janus
Chekes SsX
Janus
Level 43
God Stats
0W - 1L
1,300 SR
Queue Stats
88W - 128L
1,298 Elo+
Party 2
Neith
Neith
TyPeD8
Neith
Level 13
God Stats
0W - 3L
1,298 SR
Queue Stats
3W - 9L
1,282 Elo+
Party 2
Anubis
Anubis
cryptic-pimple4
Anubis
Level 36
God Stats
9W - 9L
1,478 SR
Queue Stats
37W - 55L
1,263 Elo+
Solo
Cliodhna
Cliodhna
vGloxius
Cliodhna
Level 85
God Stats
4W - 9L
1,612 SR
Queue Stats
295W - 324L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hyfearion
Neith
13
2 / 2 / 2
7,872
525
6,357
6,597
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 6
8,725
582
4,482
9,248
4,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Janus
14
1 / 1 / 3
8,793
586
7,078
6,108
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
12 / 3 / 2
9,905
660
9,742
10,243
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
liran330
Cerberus
14
2 / 4 / 3
8,254
550
4,254
12,957
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,495
500
4,808
10,485
10,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
11
1 / 5 / 1
7,232
482
1,112
8,994
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
TyPeD8
Neith
8
1 / 4 / 2
5,702
380
3,944
5,779
1,071
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 7 / 0
6,810
454
2,635
9,742
3,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
vGloxius
Cliodhna
15
8 / 4 / 0
8,619
575
10,442
11,564
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
20
Kills
12
12
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
L
Janus
1
5
1
0.3
W
Neith
Hyfearion
Neith
2
2
2
1.5
W
3
2
6
3
W
Janus
1
1
3
2.5
W
12
3
2
4.33
L
Neith
TyPeD8
Neith
1
4
2
0.5
L
0
7
0
0
W
Cerberus
liran330
Cerberus
2
4
3
0.88
L
Cliodhna
vGloxius
Cliodhna
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,913
Damage
22,941
45,153
Taken
46,564
22,136
Mitigated
21,891
12,783
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,808
1,810
193
2,258
10,485
10,377
0
2,296
8,067
30,492
0
L
Janus
1,112
169
0
195
8,994
2,222
408
2,325
6,437
29,679
0
W
Neith
Hyfearion
Neith
6,357
3,796
0
2,072
6,597
2,258
4,232
803
5,794
0
51,597
W
4,482
551
0
2,626
9,248
4,257
0
2,200
7,048
0
39,069
W
Janus
7,078
728
0
1,636
6,108
1,534
722
1,508
4,600
49,050
0
W
9,742
1,815
0
2,839
10,243
4,323
0
1,959
8,284
0
50,409
L
Neith
TyPeD8
Neith
3,944
1,973
221
829
5,779
1,071
0
1,660
4,119
0
13,921
L
2,635
184
0
2,040
9,742
3,508
641
1,616
8,062
30,511
0
W
Cerberus
liran330
Cerberus
4,254
143
306
3,304
12,957
9,764
517
2,085
10,872
29,086
0
L
Cliodhna
vGloxius
Cliodhna
10,442
1,977
0
4,096
11,564
4,713
0
2,903
8,547
0
58,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
35,858
441
Minions Killed
293
0
Camps Cleared
0
1,404,179
Distance Traveled
1,265,272
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,495
500
42
3
0
261,288
2
L
Janus
7,232
482
53
4
0
245,321
0
W
Neith
7,872
525
113
8
0
237,627
1
W
Mulan
8,725
582
86
6
0
315,170
3
W
Janus
8,793
586
104
7
0
280,153
3
W
Da Ji
9,905
660
77
5
0
307,114
0
L
Neith
5,702
380
30
2
0
206,799
1
L
Anubis
6,810
454
71
5
0
241,079
2
W
Cerberus
8,254
550
61
4
0
264,115
2
L
Cliodhna
8,619
575
97
6
0
310,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role