Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
pokebrakerYT
Janus
Level 121
God Stats
5W - 0L
1,857 SR
Queue Stats
14W - 9L
1,638 Elo+
Party 1
Team Averages
Level 100
1,619 SR
1,546 Elo+

VS

Team Averages
Level 24
1,570 SR
1,415 Elo+
Tiamat
Tiamat
ArthuriaDesola
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,230 Elo+
Solo
Neith
Neith
Fire-CZZ
Neith
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 25L
1,399 Elo+
Solo
Ares
Ares
nightwulf667
Ares
Level 8
God Stats
0W - 1L
1,709 SR
Queue Stats
5W - 12L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
9 / 3 / 9
8,620
958
10,261
7,604
2,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
 
Erlang Shen
12
4 / 0 / 7
7,644
849
3,990
7,127
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
7 / 1 / 9
8,700
967
13,991
6,675
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
6,527
725
3,686
10,206
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Fire-CZZ
Neith
9
0 / 8 / 3
6,302
700
2,152
10,952
4,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 3 / 0
6,982
776
2,797
10,515
8,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
4
4
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
3
9
4.5
W
Erlang Shen
 
Erlang Shen
4
0
7
7.5
L
1
9
1
0.17
L
Neith
Fire-CZZ
Neith
0
8
3
0.19
L
3
3
0
1
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
8,635
21,406
Taken
31,673
8,058
Mitigated
18,058
9,104
Healing
2,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,261
5,734
0
2,543
7,604
2,780
944
2,404
5,200
0
29,238
W
Erlang Shen
 
Erlang Shen
3,990
1,784
0
3,560
7,127
2,967
457
1,747
5,380
0
29,498
L
3,686
121
0
384
10,206
5,694
0
5,891
4,011
10,676
0
L
Neith
Fire-CZZ
Neith
2,152
558
61
796
10,952
4,190
0
3,264
7,472
0
8,155
L
2,797
69
0
880
10,515
8,174
0
4,084
6,087
18,233
0
W
13,991
743
70
2,931
6,675
2,311
522
3,014
3,661
38,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,964
Gold Earned
19,811
142
Minions Killed
58
7
Camps Cleared
1
532,885
Distance Traveled
442,933
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,620
958
58
6
1
153,006
1
W
Erlang Shen
7,644
849
23
3
5
181,338
1
L
Tiamat
6,527
725
8
1
0
145,231
0
L
Neith
6,302
700
22
2
0
134,485
1
L
Ares
6,982
776
28
3
1
163,217
2
W
Janus
8,700
967
61
7
1
198,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role