Player Matchup

Merlin
Merlin
MightyGlitchman
Merlin
Level 27
God Stats
1W - 2L
1,437 SR
Queue Stats
17W - 14L
1,508 Elo+
Solo
Fenrir
Fenrir
Pitog
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,331 Elo+
Solo
Khepri
Khepri
SpaceSquib
Khepri
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,170 Elo+
Solo
Loki
Loki
bhutia2
Loki
Level 8
God Stats
4W - 5L
1,356 SR
Queue Stats
12W - 18L
1,271 Elo+
Solo
Cthulhu
Cthulhu
gendzi11
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,367 Elo+
Solo
Team Averages
Level 11
1,459 SR
1,330 Elo+

VS

Team Averages
Level 14
1,525 SR
1,489 Elo+
Nu Wa
Nu Wa
ElJacxkal
Nu Wa
Level 24
God Stats
5W - 3L
1,544 SR
Queue Stats
55W - 48L
1,421 Elo+
Solo
Hou Yi
Hou Yi
GenkyIsBroken
Hou Yi
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 33L
1,511 Elo+
Solo
Bellona
Bellona
Kilroy122
Bellona
Level 13
God Stats
27W - 22L
1,525 SR
Queue Stats
125W - 142L
1,355 Elo+
Solo
Loki
Loki
NyaaNyaan
Loki
Level 18
God Stats
2W - 1L
1,555 SR
Queue Stats
29W - 18L
1,657 Elo+
Solo
Nemesis
Nemesis
Shisuuuu
Nemesis
Level 5
God Stats
1W - 0L
1,499 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,686
478
3,302
5,420
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Pitog
Fenrir
11
3 / 5 / 1
6,662
476
2,755
9,636
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
SpaceSquib
Khepri
8
1 / 5 / 1
5,402
386
1,573
6,520
2,522
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
bhutia2
Loki
8
0 / 4 / 1
5,633
402
2,315
6,946
2,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
gendzi11
Cthulhu
9
2 / 5 / 0
5,925
423
3,561
11,175
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ElJacxkal
Nu Wa
10
2 / 3 / 2
6,835
488
2,701
4,521
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 1 / 3
6,748
482
5,741
5,872
1,586
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Kilroy122
Bellona
11
2 / 2 / 4
6,679
477
4,956
7,376
4,736
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
17
13 / 0 / 3
9,830
702
8,442
6,887
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Shisuuuu
Nemesis
10
5 / 1 / 5
7,179
513
3,727
4,896
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
25
25
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ElJacxkal
Nu Wa
2
3
2
1
W
3
1
3
4.5
W
Bellona
Kilroy122
Bellona
2
2
4
2
L
1
6
0
0.17
W
Loki
13
0
3
14.5
L
Fenrir
Pitog
Fenrir
3
5
1
0.7
W
Nemesis
Shisuuuu
Nemesis
5
1
5
7.5
L
Khepri
SpaceSquib
Khepri
1
5
1
0.3
L
Loki
bhutia2
Loki
0
4
1
0.13
L
Cthulhu
gendzi11
Cthulhu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,506
Damage
25,567
39,697
Taken
29,552
18,070
Mitigated
12,007
5,220
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ElJacxkal
Nu Wa
2,701
987
0
284
4,521
1,300
162
1,174
3,306
30,667
0
W
5,741
3,111
0
1,409
5,872
1,586
0
617
5,255
0
25,935
W
Bellona
Kilroy122
Bellona
4,956
1,297
0
210
7,376
4,736
261
2,643
4,134
0
20,456
L
3,302
372
0
406
5,420
1,412
116
0
5,420
34,022
0
W
Loki
8,442
3,873
0
4,694
6,887
2,544
0
799
6,056
0
74,740
L
Fenrir
Pitog
Fenrir
2,755
568
0
1,466
9,636
4,019
900
1,153
8,269
0
29,697
W
Nemesis
Shisuuuu
Nemesis
3,727
2,046
0
721
4,896
1,841
515
2,488
2,365
0
16,819
L
Khepri
SpaceSquib
Khepri
1,573
506
0
510
6,520
2,522
177
502
6,006
12,073
0
L
Loki
bhutia2
Loki
2,315
285
0
956
6,946
2,391
0
481
6,413
0
25,766
L
Cthulhu
gendzi11
Cthulhu
3,561
638
0
1,882
11,175
7,726
314
467
10,654
18,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,308
Gold Earned
37,271
229
Minions Killed
316
0
Camps Cleared
0
1,093,059
Distance Traveled
1,233,318
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,835
488
59
4
0
235,477
3
W
Hou Yi
6,748
482
36
3
0
214,927
2
W
Bellona
6,679
477
49
4
0
275,442
1
L
Merlin
6,686
478
67
5
0
254,846
2
W
Loki
9,830
702
130
9
0
286,683
8
L
Fenrir
6,662
476
64
5
0
225,651
0
W
Nemesis
7,179
513
42
3
0
220,789
1
L
Khepri
5,402
386
11
1
0
209,983
0
L
Loki
5,633
402
54
4
0
222,356
0
L
Cthulhu
5,925
423
33
2
0
180,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role