Player Matchup

Gilgamesh
Gilgamesh
Crunchy92
Gilgamesh
Level 102
God Stats
2W - 3L
1,153 SR
Queue Stats
196W - 222L
1,414 Elo+
Solo
Odin
Odin
KiVi13
Odin
Level 126
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 10L
1,081 Elo+
Party 1
Kali
Kali
NOUNS-75
Kali
Level 124
God Stats
13W - 9L
1,602 SR
Queue Stats
298W - 298L
1,381 Elo+
Solo
Ra
Ra
iExclus1ve
Ra
Level 18
God Stats
0W - 1L
1,104 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 1
Chiron
Chiron
ivanmakarov
Chiron
Level 68
God Stats
4W - 2L
1,742 SR
Queue Stats
63W - 68L
1,397 Elo+
Solo
Team Averages
Level 88
1,380 SR
1,277 Elo+

VS

Team Averages
Level 72
1,489 SR
1,328 Elo+
Cthulhu
Cthulhu
Feohektor11
Cthulhu
Level 51
God Stats
2W - 1L
1,493 SR
Queue Stats
150W - 165L
1,355 Elo+
Solo
Set
Set
SNIPERWOLF SBS
Set
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 67L
1,280 Elo+
Solo
Chang'e
Chang'e
aKa Leito
Chang'e
Level 112
God Stats
1W - 6L
1,451 SR
Queue Stats
278W - 301L
1,295 Elo+
Party 2
King Arthur
King Arthur
aKa Shiv4
King Arthur
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 239L
1,357 Elo+
Party 2
Cliodhna
Cliodhna
aKaAetios
Cliodhna
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 171L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crunchy92
Gilgamesh
16
1 / 7 / 8
9,677
645
12,512
19,425
9,550
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
KiVi13
Odin
19
2 / 2 / 10
10,723
715
13,312
20,246
15,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
13
2 / 6 / 6
9,010
601
12,827
13,878
5,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 6 / 5
9,527
635
16,443
14,401
6,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
19
5 / 3 / 5
11,303
754
16,973
15,978
6,855
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Feohektor11
Cthulhu
19
7 / 2 / 16
12,228
815
20,454
23,753
34,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 3 / 11
9,943
663
8,679
13,199
9,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
aKa Leito
Chang'e
19
2 / 2 / 18
10,851
723
13,340
14,602
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
aKa Shiv4
King Arthur
17
2 / 3 / 15
10,336
689
6,765
19,414
23,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
aKaAetios
Cliodhna
19
10 / 3 / 11
12,071
805
25,680
12,939
7,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
13
Kills
24
24
Deaths
13
34
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Crunchy92
Gilgamesh
1
7
8
0.71
W
Cthulhu
Feohektor11
Cthulhu
7
2
16
7.5
L
Odin
KiVi13
Odin
2
2
10
3.5
L
Kali
2
6
6
0.83
W
3
3
11
2.83
W
Chang'e
aKa Leito
Chang'e
2
2
18
5.5
W
King Arthur
aKa Shiv4
King Arthur
2
3
15
3.17
W
Cliodhna
aKaAetios
Cliodhna
10
3
11
5.17
L
3
6
5
0.92
L
Chiron
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,067
Damage
74,918
83,928
Taken
83,907
43,953
Mitigated
81,597
35,051
Healing
37,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Crunchy92
Gilgamesh
12,512
1,389
1,206
1,486
19,425
9,550
686
7,201
11,907
0
22,720
W
Cthulhu
Feohektor11
Cthulhu
20,454
609
2,906
4,069
23,753
34,473
300
5,934
17,819
43,411
0
L
Odin
KiVi13
Odin
13,312
1,265
1,296
4,406
20,246
15,957
566
6,762
13,151
0
25,552
L
Kali
12,827
2,727
1,734
2,341
13,878
5,528
0
4,770
9,016
0
18,762
W
8,679
3,415
2,377
2,203
13,199
9,986
101
907
12,292
0
13,864
W
Chang'e
aKa Leito
Chang'e
13,340
2,031
11,243
5,635
14,602
6,949
685
2,007
12,595
34,039
0
W
King Arthur
aKa Shiv4
King Arthur
6,765
1,825
1,298
2,222
19,414
23,125
299
5,239
14,175
0
10,667
W
Cliodhna
aKaAetios
Cliodhna
25,680
4,434
3,176
2,115
12,939
7,064
3,858
2,356
10,583
0
41,492
L
16,443
1,997
9,170
3,825
14,401
6,063
101
7,464
6,837
31,822
0
L
Chiron
16,973
8,547
3,646
5,941
15,978
6,855
880
7,597
8,331
0
40,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
55,429
137
Minions Killed
149
0
Camps Cleared
0
1,215,251
Distance Traveled
1,389,065
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,677
645
22
1
0
236,607
0
W
Cthulhu
12,228
815
52
3
0
300,050
1
L
Odin
10,723
715
26
2
0
288,762
0
L
Kali
9,010
601
6
0
0
256,105
2
W
Set
9,943
663
11
1
0
257,099
0
W
Chang'e
10,851
723
43
3
0
278,845
0
W
King Arthur
10,336
689
19
1
0
280,734
0
W
Cliodhna
12,071
805
24
2
0
272,337
2
L
Ra
9,527
635
39
3
0
229,051
0
L
Chiron
11,303
754
44
3
0
204,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role