Player Matchup

Fenrir
Fenrir
Fersetii
Fenrir
Level 26
God Stats
0W - 2L
1,302 SR
Queue Stats
81W - 50L
1,613 Elo+
Solo
He Bo
He Bo
JustKinokiita
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,565 Elo+
Solo
Neith
Neith
Psykozzss
Neith
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 55L
1,459 Elo+
Solo
Thor
Thor
cactusjack42x
Thor
Level 4
God Stats
1W - 1L
1,761 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo
Eset
Eset
samskieee
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,176 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,417 Elo+

VS

Team Averages
Level 27
1,593 SR
1,492 Elo+
Kukulkan
Kukulkan
HarbingerOfMemz
Kukulkan
Level 23
God Stats
3W - 1L
1,745 SR
Queue Stats
171W - 184L
1,385 Elo+
Solo
Cliodhna
Cliodhna
Jrg9
Cliodhna
Level 29
God Stats
8W - 2L
1,531 SR
Queue Stats
64W - 85L
1,339 Elo+
Solo
Ganesha
Ganesha
mTon11
Ganesha
Level 28
God Stats
11W - 3L
1,660 SR
Queue Stats
337W - 290L
1,676 Elo+
Solo
Chaac
Chaac
reaLbreatH
Chaac
Level 29
God Stats
3W - 2L
1,486 SR
Queue Stats
102W - 91L
1,586 Elo+
Solo
Izanami
Izanami
Гидроусилитель
Izanami
Level 28
God Stats
100W - 81L
1,541 SR
Queue Stats
193W - 206L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fersetii
Fenrir
17
5 / 2 / 1
10,215
568
15,205
20,707
13,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 2
9,294
516
5,241
13,562
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Psykozzss
Neith
14
2 / 3 / 0
8,147
453
8,292
8,141
2,004
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 9 / 0
6,323
351
2,383
11,622
1,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
11
0 / 11 / 1
7,205
400
2,342
12,408
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
10 / 4 / 0
10,460
581
11,449
8,984
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Jrg9
Cliodhna
14
2 / 4 / 3
8,897
494
3,435
11,337
3,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
mTon11
Ganesha
15
0 / 0 / 16
10,052
558
7,939
10,565
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
16
1 / 3 / 1
9,889
549
11,474
17,459
20,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
16 / 0 / 0
11,505
639
16,834
8,165
3,353
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
9
Kills
29
29
Deaths
11
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fersetii
Fenrir
5
2
1
2.75
W
Kukulkan
10
4
0
2.5
W
Cliodhna
Jrg9
Cliodhna
2
4
3
0.88
L
2
4
2
0.75
L
Neith
Psykozzss
Neith
2
3
0
0.67
L
0
9
0
0
W
Ganesha
mTon11
Ganesha
0
0
16
8
W
Chaac
1
3
1
0.5
L
Eset
0
11
1
0.05
W
16
0
0
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,463
Damage
51,131
66,440
Taken
56,510
24,321
Mitigated
41,343
19,096
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fersetii
Fenrir
15,205
11,017
0
12,290
20,707
13,608
833
491
18,983
0
69,480
W
Kukulkan
11,449
2,187
0
2,745
8,984
3,406
404
3,909
4,775
71,234
0
W
Cliodhna
Jrg9
Cliodhna
3,435
547
92
3,002
11,337
3,720
0
1,025
10,312
0
55,372
L
5,241
630
58
4,475
13,562
3,270
0
4,808
8,588
59,715
0
L
Neith
Psykozzss
Neith
8,292
3,338
0
1,842
8,141
2,004
652
937
7,156
0
45,109
L
2,383
765
0
0
11,622
1,731
162
4,467
7,115
0
16,722
W
Ganesha
mTon11
Ganesha
7,939
906
0
3,484
10,565
9,869
248
1,138
9,389
35,033
0
W
Chaac
11,474
3,965
0
6,226
17,459
20,995
363
179
17,280
0
60,870
L
Eset
2,342
289
0
431
12,408
3,708
0
8,141
3,864
22,048
0
W
16,834
9,370
0
3,536
8,165
3,353
3,997
994
7,171
0
79,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,184
Gold Earned
50,803
385
Minions Killed
532
0
Camps Cleared
0
1,638,617
Distance Traveled
1,693,179
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,215
568
121
7
0
328,286
1
W
Kukulkan
10,460
581
135
8
0
323,463
5
W
Cliodhna
8,897
494
105
6
0
380,378
0
L
He Bo
9,294
516
118
7
0
338,009
2
L
Neith
8,147
453
62
3
0
337,667
5
L
Thor
6,323
351
29
2
0
306,171
0
W
Ganesha
10,052
558
8
0
0
340,103
4
W
Chaac
9,889
549
118
7
0
322,816
2
L
Eset
7,205
400
55
3
0
328,484
0
W
Izanami
11,505
639
166
9
0
326,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role