Player Matchup

Skadi
Skadi
Emel Jaye
Skadi
Level 18
God Stats
25W - 24L
1,475 SR
Queue Stats
194W - 241L
1,399 Elo+
Solo
Ares
Ares
Gunny Sgt Ghost
Ares
Level 7
God Stats
2W - 2L
1,367 SR
Queue Stats
7W - 5L
1,476 Elo+
Party 2
Neith
Neith
THE GHOST KING2
Neith
Level 28
God Stats
3W - 9L
1,533 SR
Queue Stats
16W - 23L
1,350 Elo+
Party 2
Ravana
Ravana
YouRocKancelThat
Ravana
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
188W - 191L
1,557 Elo+
Solo
Janus
Janus
ule40077-ule4007
Janus
Level 29
God Stats
3W - 4L
1,518 SR
Queue Stats
62W - 57L
1,382 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,433 Elo+

VS

Team Averages
Level 22
1,576 SR
1,418 Elo+
Cernunnos
Cernunnos
LordPotetoe
Cernunnos
Level 14
God Stats
26W - 23L
1,815 SR
Queue Stats
59W - 60L
1,295 Elo+
Party 1
Ares
Ares
LuckyYasuo187
Ares
Level 29
God Stats
2W - 3L
1,619 SR
Queue Stats
235W - 270L
1,491 Elo+
Solo
Sol
Sol
ShelbyContr0ller
Sol
Level 15
God Stats
33W - 20L
1,428 SR
Queue Stats
99W - 107L
1,323 Elo+
Party 1
Osiris
Osiris
charliekun34
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 58L
1,534 Elo+
Solo
Cliodhna
Cliodhna
token_caviar0
Cliodhna
Level 27
God Stats
5W - 5L
1,518 SR
Queue Stats
128W - 148L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Emel Jaye
Skadi
14
2 / 6 / 3
9,468
473
9,922
11,950
3,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 6 / 3
7,047
352
4,027
12,858
8,003
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 5 / 0
9,721
486
8,981
11,533
4,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 6 / 3
10,265
513
7,761
12,965
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 1
8,586
429
5,819
11,927
3,137
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LordPotetoe
Cernunnos
15
3 / 6 / 9
9,637
482
5,885
12,155
3,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 0 / 11
11,457
573
8,186
17,064
19,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 3 / 4
10,407
520
10,658
11,278
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
18
2 / 1 / 6
11,150
558
6,243
8,599
8,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
token_caviar0
Cliodhna
20
14 / 2 / 3
12,490
625
14,730
13,909
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
12
Kills
31
31
Deaths
12
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Skadi
Emel Jaye
Skadi
2
6
3
0.58
L
0
6
3
0.25
W
Cernunnos
LordPotetoe
Cernunnos
3
6
9
1.25
W
5
0
11
10.5
W
7
3
4
3
L
6
5
0
1.2
L
3
6
3
0.75
W
Osiris
2
1
6
5
W
Cliodhna
token_caviar0
Cliodhna
14
2
3
7.75
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,510
Damage
45,702
61,233
Taken
63,005
24,009
Mitigated
42,906
8,752
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Emel Jaye
Skadi
9,922
4,762
0
1,285
11,950
3,439
389
5,920
6,030
0
43,334
L
4,027
494
0
0
12,858
8,003
0
2,383
10,475
17,280
0
W
Cernunnos
LordPotetoe
Cernunnos
5,885
3,532
0
2,622
12,155
3,960
2,063
1,067
11,088
0
48,943
W
8,186
514
0
3,388
17,064
19,291
324
3,019
13,823
50,363
0
W
10,658
2,720
241
4,685
11,278
4,814
1,935
2,515
8,763
47,551
3,949
L
8,981
5,303
375
3,062
11,533
4,273
95
3,068
8,465
0
64,213
L
7,761
2,255
0
3,154
12,965
5,157
198
4,350
8,615
0
66,581
W
Osiris
6,243
1,597
0
1,600
8,599
8,666
2,496
2,625
5,974
0
71,257
W
Cliodhna
token_caviar0
Cliodhna
14,730
1,623
0
4,303
13,909
6,175
1,283
398
13,511
0
93,664
L
5,819
250
0
876
11,927
3,137
639
2,781
9,146
44,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,087
Gold Earned
55,141
436
Minions Killed
543
0
Camps Cleared
0
1,725,797
Distance Traveled
1,962,610
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,468
473
87
4
0
349,869
2
L
Ares
7,047
352
22
1
0
358,334
1
W
Cernunnos
9,637
482
87
4
0
341,774
0
W
Ares
11,457
573
73
4
0
395,636
1
W
Sol
10,407
520
93
5
0
379,665
0
L
Neith
9,721
486
113
6
0
324,500
2
L
Ravana
10,265
513
130
7
0
392,063
2
W
Osiris
11,150
558
145
7
0
403,143
3
W
Cliodhna
12,490
625
145
7
0
442,392
1
L
Janus
8,586
429
84
4
0
301,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role