Player Matchup

Janus
Janus
DiceHeart
Janus
Level 157
God Stats
2W - 3L
1,504 SR
Queue Stats
487W - 259L
1,607 Elo+
Party 2
Cliodhna
Cliodhna
Tomlinchron
Cliodhna
Level 120
God Stats
7W - 7L
1,500 SR
Queue Stats
373W - 384L
1,507 Elo+
Solo
Tyr
Tyr
Zebedeedy
Tyr
Level 157
God Stats
5W - 6L
1,639 SR
Queue Stats
447W - 261L
1,604 Elo+
Party 2
Ganesha
Ganesha
djbingbing
Ganesha
Level 148
God Stats
13W - 19L
1,681 SR
Queue Stats
313W - 277L
1,494 Elo+
Party 2
Olorun
Olorun
ΒudgetZapman
Olorun
Level 160
God Stats
3W - 1L
1,859 SR
Queue Stats
303W - 207L
1,607 Elo+
Party 2
Team Averages
Level 148
1,637 SR
1,564 Elo+

VS

Team Averages
Level 134
1,565 SR
1,475 Elo+
Chernobog
Chernobog
DaHydra
Chernobog
Level 160
God Stats
4W - 1L
1,824 SR
Queue Stats
55W - 35L
1,602 Elo+
Solo
Cliodhna
Cliodhna
Smashdexer
Cliodhna
Level 146
God Stats
11W - 20L
1,442 SR
Queue Stats
267W - 335L
1,385 Elo+
Party 1
Artio
Artio
WhinyUrchin8021
Artio
Level 87
God Stats
2W - 4L
1,353 SR
Queue Stats
13W - 32L
1,311 Elo+
Party 1
Eset
Eset
Yofune-Nushii
Eset
Level 116
God Stats
10W - 9L
1,591 SR
Queue Stats
286W - 359L
1,469 Elo+
Solo
Chaac
Chaac
singhkha
Chaac
Level 159
God Stats
21W - 11L
1,614 SR
Queue Stats
582W - 364L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DiceHeart
Janus
18
5 / 1 / 5
11,334
515
12,898
9,192
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Tomlinchron
Cliodhna
18
6 / 4 / 7
11,059
503
10,936
15,920
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 2 / 8
12,445
566
12,804
21,830
26,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
djbingbing
Ganesha
15
0 / 5 / 17
9,832
447
8,854
19,905
23,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
9 / 4 / 7
12,740
579
15,181
18,285
14,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaHydra
Chernobog
17
3 / 5 / 5
10,700
486
11,984
17,586
6,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Smashdexer
Cliodhna
13
4 / 9 / 3
9,091
413
12,318
17,796
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 7 / 8
9,161
416
3,822
21,103
23,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 3 / 3
12,179
554
15,909
13,641
6,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
singhkha
Chaac
16
2 / 1 / 3
10,390
472
11,896
11,324
9,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
25
Kills
16
16
Deaths
25
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DaHydra
Chernobog
3
5
5
1.1
L
Janus
DiceHeart
Janus
5
1
5
7.5
W
Cliodhna
Smashdexer
Cliodhna
4
9
3
0.61
L
Cliodhna
Tomlinchron
Cliodhna
6
4
7
2.38
W
0
7
8
0.57
W
7
3
3
2.83
L
5
2
8
4.5
L
Ganesha
djbingbing
Ganesha
0
5
17
1.7
W
Chaac
singhkha
Chaac
2
1
3
3.5
L
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,673
Damage
55,929
85,132
Taken
81,450
73,024
Mitigated
50,503
27,313
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DaHydra
Chernobog
11,984
7,917
0
5,037
17,586
6,201
1,636
9,745
7,841
0
79,576
L
Janus
DiceHeart
Janus
12,898
506
0
1,012
9,192
2,527
1,516
3,754
5,232
94,583
0
W
Cliodhna
Smashdexer
Cliodhna
12,318
1,033
0
3,234
17,796
5,244
0
6,384
11,412
0
43,571
L
Cliodhna
Tomlinchron
Cliodhna
10,936
1,090
0
4,558
15,920
5,702
1,059
3,039
12,715
0
72,875
W
3,822
655
861
3,444
21,103
23,842
0
11,805
9,298
17,525
0
W
15,909
402
885
4,067
13,641
6,030
0
6,768
6,873
83,867
0
L
12,804
1,480
0
10,651
21,830
26,725
326
2,351
19,317
0
91,609
L
Ganesha
djbingbing
Ganesha
8,854
763
490
1,938
19,905
23,190
0
6,273
13,378
29,070
0
W
Chaac
singhkha
Chaac
11,896
3,802
287
6,072
11,324
9,186
0
2,231
9,093
0
72,029
L
15,181
8,558
1,938
6,726
18,285
14,880
4,139
3,403
14,759
98,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,410
Gold Earned
51,521
691
Minions Killed
540
0
Camps Cleared
0
2,289,184
Distance Traveled
1,923,736
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,700
486
136
6
0
404,971
1
L
Janus
11,334
515
195
9
0
508,527
11
W
Cliodhna
9,091
413
58
3
0
421,143
1
L
Cliodhna
11,059
503
118
5
0
479,259
3
W
Artio
9,161
416
17
1
0
399,588
1
W
Eset
12,179
554
184
8
0
373,944
2
L
Tyr
12,445
566
188
9
0
494,195
4
L
Ganesha
9,832
447
6
0
0
417,274
8
W
Chaac
10,390
472
145
7
0
324,090
6
L
Olorun
12,740
579
184
8
0
389,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role