Player Matchup

Hercules
Hercules
Brooksj141
Hercules
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 82L
1,413 Elo+
Solo
Hades
Hades
Harvi1989
Hades
Level 7
God Stats
36W - 14L
1,500 SR
Queue Stats
51W - 37L
1,510 Elo+
Solo
Kali
Kali
RonnyDust
Kali
Level 15
God Stats
3W - 4L
1,384 SR
Queue Stats
29W - 52L
1,307 Elo+
Solo
Cthulhu
Cthulhu
Satharyel
Cthulhu
Level 26
God Stats
22W - 15L
1,593 SR
Queue Stats
79W - 73L
1,399 Elo+
Solo
Mercury
Mercury
Zego1997
Mercury
Level 26
God Stats
1W - 1L
1,245 SR
Queue Stats
83W - 97L
1,407 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,407 Elo+

VS

Team Averages
Level 15
1,303 SR
1,370 Elo+
Hercules
Hercules
 
Hercules
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Wolf_O_Donnel199
Charybdis
Level 19
God Stats
0W - 3L
1,271 SR
Queue Stats
15W - 28L
1,330 Elo+
Solo
Cliodhna
Cliodhna
adri_v1710
Cliodhna
Level 29
God Stats
2W - 5L
1,206 SR
Queue Stats
22W - 34L
1,332 Elo+
Solo
Arachne
Arachne
isi_laya
Arachne
Level 5
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 5L
1,060 Elo+
Solo
Ra
Ra
megas_gamers9
Ra
Level 7
God Stats
2W - 1L
1,350 SR
Queue Stats
6W - 3L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brooksj141
Hercules
19
3 / 0 / 19
11,361
1,033
3,628
16,992
11,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hades
Harvi1989
Hades
19
16 / 0 / 12
14,145
1,286
29,266
16,298
10,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
18
6 / 6 / 15
11,917
1,083
15,591
16,621
11,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Satharyel
Cthulhu
18
10 / 4 / 13
12,529
1,139
24,006
19,892
29,458
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Zego1997
Mercury
18
5 / 3 / 21
11,676
1,061
13,270
14,632
6,904
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 4 / 7
11,218
1,020
12,767
24,092
19,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
16
5 / 16 / 3
10,746
977
19,840
25,404
8,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
adri_v1710
Cliodhna
17
1 / 9 / 9
10,414
947
21,943
19,076
9,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
isi_laya
Arachne
14
0 / 0 / 0
8,210
746
0
0
0
16
3 / 11 / 5
10,584
962
15,924
22,641
7,892
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
37
40
Kills
13
13
Deaths
40
80
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
4
7
1.88
W
Hercules
Brooksj141
Hercules
3
0
19
12.5
W
Hades
Harvi1989
Hades
16
0
12
22
W
Kali
6
6
15
2.25
W
Cthulhu
Satharyel
Cthulhu
10
4
13
4.13
L
Charybdis
5
16
3
0.41
W
Mercury
Zego1997
Mercury
5
3
21
5.17
L
Cliodhna
adri_v1710
Cliodhna
1
9
9
0.61
L
Arachne
isi_laya
Arachne
0
0
0
0
L
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,761
Damage
70,474
84,435
Taken
91,213
70,774
Mitigated
45,560
31,375
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,767
4,558
0
5,915
24,092
19,410
0
15,190
8,902
0
20,969
W
Hercules
Brooksj141
Hercules
3,628
1,038
0
6,479
16,992
11,890
0
1,394
15,460
0
13,946
W
Hades
Harvi1989
Hades
29,266
1,339
2,558
10,485
16,298
10,572
0
3,387
12,674
48,690
0
W
Kali
15,591
10,189
0
5,539
16,621
11,950
0
5,103
11,379
0
24,147
W
Cthulhu
Satharyel
Cthulhu
24,006
3,041
2,255
2,570
19,892
29,458
0
2,550
16,769
47,688
0
L
Charybdis
19,840
12,846
0
1,349
25,404
8,762
0
14,651
10,753
0
41,304
W
Mercury
Zego1997
Mercury
13,270
7,224
0
1,489
14,632
6,904
0
3,490
10,909
0
27,888
L
Cliodhna
adri_v1710
Cliodhna
21,943
4,957
0
340
19,076
9,496
0
12,596
6,480
0
38,902
L
Arachne
isi_laya
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
15,924
1,699
886
2,197
22,641
7,892
0
10,835
11,806
26,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,628
Gold Earned
51,172
174
Minions Killed
120
6
Camps Cleared
4
1,078,497
Distance Traveled
751,855
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,218
1,020
23
2
0
211,134
1
W
Hercules
11,361
1,033
25
2
0
232,323
0
W
Hades
14,145
1,286
42
4
3
219,392
0
W
Kali
11,917
1,083
19
2
3
177,102
0
W
Cthulhu
12,529
1,139
51
5
0
190,767
0
L
Charybdis
10,746
977
37
3
2
142,476
0
W
Mercury
11,676
1,061
37
3
0
258,913
0
L
Cliodhna
10,414
947
32
3
0
213,150
3
L
Arachne
8,210
746
0
0
0
703
0
L
Ra
10,584
962
28
3
2
184,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role