Player Matchup

Vulcan
Vulcan
CptSpeedWeed
Vulcan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,763 Elo+
Party 2
Danzaburou
Danzaburou
FatApe
Danzaburou
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
MothMothMoth
Ne Zha
Level 124
God Stats
1W - 0L
1,884 SR
Queue Stats
14W - 5L
1,640 Elo+
Party 2
Ra
Ra
PickIePee
Ra
Level 69
God Stats
1W - 0L
1,852 SR
Queue Stats
11W - 2L
1,763 Elo+
Party 2
Achilles
Achilles
Tengaku
Achilles
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 2
Team Averages
Level 84
1,647 SR
1,646 Elo+

VS

Team Averages
Level 100
1,370 SR
1,315 Elo+
Sylvanus
Sylvanus
BushBerserker
Sylvanus
Level 158
God Stats
1W - 1L
1,373 SR
Queue Stats
265W - 271L
1,439 Elo+
Party 1
Awilix
Awilix
CaptDestruction
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,207 Elo+
Solo
Poseidon
Poseidon
Dr Rush King
Poseidon
Level 157
God Stats
0W - 1L
1,479 SR
Queue Stats
4W - 9L
1,103 Elo+
Party 1
Sol
Sol
Wonderlesss
Sol
Level 140
God Stats
3W - 6L
1,285 SR
Queue Stats
260W - 253L
1,512 Elo+
Solo
Chaac
Chaac
绝命杀神
Chaac
Level 29
God Stats
0W - 1L
1,215 SR
Queue Stats
6W - 17L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
7 / 5 / 24
14,314
716
28,067
13,940
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FatApe
Danzaburou
20
10 / 5 / 21
14,915
746
32,376
20,981
10,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
20
12 / 4 / 26
14,520
726
40,598
31,063
27,520
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
6 / 3 / 24
13,553
678
12,865
16,691
7,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Tengaku
Achilles
20
6 / 4 / 32
13,792
690
20,487
27,845
40,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BushBerserker
Sylvanus
19
4 / 7 / 7
12,442
622
14,451
34,787
26,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

18
3 / 14 / 6
12,308
615
7,957
26,269
12,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Dr Rush King
Poseidon
20
7 / 5 / 9
15,850
793
24,135
23,147
10,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 5 / 10
13,315
666
24,347
22,365
9,433
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 10 / 11
13,711
686
18,254
39,140
48,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
64
41
Kills
21
21
Deaths
41
127
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BushBerserker
Sylvanus
4
7
7
1.07
L
3
14
6
0.43
W
Vulcan
7
5
24
3.8
L
Poseidon
Dr Rush King
Poseidon
7
5
9
2.3
W
Danzaburou
FatApe
Danzaburou
10
5
21
4.1
W
Ne Zha
12
4
26
6.25
W
6
3
24
6
W
Achilles
Tengaku
Achilles
6
4
32
5.5
L
4
5
10
1.8
L
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,393
Damage
89,144
110,520
Taken
145,708
93,095
Mitigated
108,313
57,427
Healing
66,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BushBerserker
Sylvanus
14,451
713
20,420
14,485
34,787
26,115
204
12,953
21,345
22,800
0
L
7,957
2,703
0
640
26,269
12,870
1,068
7,580
17,859
0
12,428
W
Vulcan
28,067
8,032
202
590
13,940
7,190
462
7,238
6,299
58,087
0
L
Poseidon
Dr Rush King
Poseidon
24,135
1,669
4,280
5,636
23,147
10,919
1,110
6,322
16,424
84,726
0
W
Danzaburou
FatApe
Danzaburou
32,376
12,101
1,902
5,650
20,981
10,232
3,512
10,859
9,802
0
61,515
W
Ne Zha
40,598
11,738
1,457
10,028
31,063
27,520
817
17,737
13,042
0
62,194
W
12,865
715
23,790
9,139
16,691
7,773
1,430
10,417
6,041
33,494
0
W
Achilles
Tengaku
Achilles
20,487
3,627
574
4,095
27,845
40,380
497
17,082
10,113
0
25,986
L
24,347
6,757
3,307
6,947
22,365
9,433
0
4,230
17,393
41,847
0
L
18,254
551
989
9,345
39,140
48,976
444
9,847
27,727
1,055
42,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,094
Gold Earned
67,626
242
Minions Killed
235
0
Camps Cleared
0
1,916,389
Distance Traveled
1,736,130
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,442
622
24
1
0
340,520
1
L
Awilix
12,308
615
8
0
0
306,298
0
W
Vulcan
14,314
716
68
3
0
375,450
0
L
Poseidon
15,850
793
118
6
0
375,212
0
W
Danzaburou
14,915
746
84
4
0
333,910
2
W
Ne Zha
14,520
726
29
1
0
397,112
1
W
Ra
13,553
678
41
2
0
402,635
0
W
Achilles
13,792
690
20
1
0
407,282
0
L
Sol
13,315
666
55
3
0
349,506
5
L
Chaac
13,711
686
30
2
0
364,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role