Player Matchup

Loki
Loki
GoddessIlias
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,475 Elo+
Solo
Khepri
Khepri
MrsBlueBree
Khepri
Level 121
God Stats
1W - 0L
1,728 SR
Queue Stats
140W - 131L
1,446 Elo+
Party 2
Zeus
Zeus
RaDu_SaiNt
Zeus
Level 29
God Stats
4W - 3L
1,578 SR
Queue Stats
335W - 347L
1,493 Elo+
Solo
Bellona
Bellona
XxMoonChild8575
Bellona
Level 5
God Stats
5W - 9L
1,173 SR
Queue Stats
6W - 14L
1,170 Elo+
Party 2
Ao Kuang
Ao Kuang
jandriod
Ao Kuang
Level 8
God Stats
11W - 2L
1,413 SR
Queue Stats
70W - 32L
1,711 Elo+
Solo
Team Averages
Level 34
1,478 SR
1,459 Elo+

VS

Team Averages
Level 35
1,454 SR
1,327 Elo+
Gilgamesh
Gilgamesh
EmbeddedCandy1
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,337 Elo+
Solo
Ymir
Ymir
RedconReaper1
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 1
Apollo
Apollo
bevington70
Apollo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,336 Elo+
Party 1
Hel
Hel
blackblaz89
Hel
Level 8
God Stats
0W - 1L
1,268 SR
Queue Stats
6W - 12L
1,342 Elo+
Solo
Cliodhna
Cliodhna
ganlii
Cliodhna
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
129W - 121L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 8
11,040
1,104
12,741
7,488
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
18
4 / 0 / 19
11,622
1,162
5,205
6,854
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 0 / 12
10,732
1,073
14,263
2,885
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 7
9,197
920
6,049
8,482
5,253
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
jandriod
Ao Kuang
19
16 / 0 / 8
13,077
1,308
19,643
6,415
2,829
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

320

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EmbeddedCandy1
Gilgamesh
15
0 / 8 / 2
8,722
872
4,591
16,838
9,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 8 / 1
8,631
863
3,995
14,292
15,537
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
15
2 / 4 / 1
9,621
962
5,471
10,415
3,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 8 / 1
8,850
885
2,225
10,846
4,521
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ganlii
Cliodhna
15
2 / 8 / 1
9,565
957
11,483
13,769
4,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
35
Kills
4
4
Deaths
36
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EmbeddedCandy1
Gilgamesh
0
8
2
0.13
W
9
3
8
4.33
W
Khepri
4
0
19
13.5
W
5
0
12
11
L
0
8
1
0.06
W
1
1
7
4.5
L
Apollo
2
4
1
0.63
L
0
8
1
0.06
L
Cliodhna
ganlii
Cliodhna
2
8
1
0.31
W
Ao Kuang
jandriod
Ao Kuang
16
0
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,901
Damage
27,765
32,124
Taken
66,160
22,545
Mitigated
37,785
3,849
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EmbeddedCandy1
Gilgamesh
4,591
1,360
0
821
16,838
9,191
0
9,263
7,575
0
19,665
W
12,741
3,819
0
37
7,488
3,842
0
482
7,006
0
22,416
W
Khepri
5,205
739
0
958
6,854
9,531
0
1,711
5,143
13,555
0
W
14,263
2,174
0
166
2,885
1,090
0
585
2,300
34,808
0
L
3,995
1,353
0
0
14,292
15,537
0
8,917
5,375
11,666
0
W
6,049
2,188
0
65
8,482
5,253
0
1,687
6,795
0
8,912
L
Apollo
5,471
4,004
0
644
10,415
3,660
0
7,321
3,094
0
26,420
L
2,225
1,119
361
371
10,846
4,521
0
6,675
4,171
13,004
0
L
Cliodhna
ganlii
Cliodhna
11,483
835
0
144
13,769
4,876
0
6,935
6,834
0
27,440
W
Ao Kuang
jandriod
Ao Kuang
19,643
5,984
99
2,524
6,415
2,829
0
1,755
4,660
40,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,668
Gold Earned
45,389
145
Minions Killed
150
10
Camps Cleared
6
995,156
Distance Traveled
825,599
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,722
872
11
1
1
169,774
0
W
Loki
11,040
1,104
25
3
3
199,043
1
W
Khepri
11,622
1,162
9
1
0
216,096
0
W
Zeus
10,732
1,073
55
6
1
191,396
0
L
Ymir
8,631
863
26
3
0
167,870
0
W
Bellona
9,197
920
5
1
0
195,546
1
L
Apollo
9,621
962
67
7
1
169,741
0
L
Hel
8,850
885
20
2
1
128,682
0
L
Cliodhna
9,565
957
26
3
3
189,532
0
W
Ao Kuang
13,077
1,308
51
5
6
193,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role