Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Vibach
Zeus
Level 46
God Stats
5W - 1L
1,705 SR
Queue Stats
149W - 134L
1,610 Elo+
Solo
Eset
Eset
memoriana
Eset
Level 27
God Stats
4W - 1L
1,597 SR
Queue Stats
160W - 173L
1,552 Elo+
Party 1
Team Averages
Level 97
1,560 SR
1,532 Elo+

VS

Team Averages
Level 61
1,585 SR
1,510 Elo+
Hun Batz
Hun Batz
Dzingistomzi
Hun Batz
Level 39
God Stats
1W - 1L
1,483 SR
Queue Stats
2W - 3L
1,574 Elo+
Solo
Agni
Agni
ICEStunt
Agni
Level 127
God Stats
6W - 5L
1,661 SR
Queue Stats
358W - 368L
1,497 Elo+
Solo
Skadi
Skadi
NotZachTrust
Skadi
Level 34
God Stats
0W - 1L
1,715 SR
Queue Stats
89W - 81L
1,598 Elo+
Solo
Erlang Shen
Erlang Shen
SleepyAkuma
Erlang Shen
Level 69
God Stats
10W - 3L
1,565 SR
Queue Stats
302W - 272L
1,498 Elo+
Solo
Sylvanus
Sylvanus
slama565
Sylvanus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
7 / 2 / 1
9,473
632
9,338
11,392
11,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
 
Ravana
14
2 / 3 / 5
8,217
548
6,545
7,509
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
 
Hou Yi
12
0 / 5 / 3
7,582
505
5,165
8,646
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Vibach
Zeus
16
6 / 1 / 2
9,727
648
9,914
7,981
2,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
12
2 / 4 / 3
7,602
507
1,904
8,577
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dzingistomzi
Hun Batz
14
3 / 4 / 3
8,316
554
4,531
11,197
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
12
1 / 4 / 1
7,475
498
6,575
9,292
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 4 / 5
8,500
567
7,746
8,992
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
SleepyAkuma
Erlang Shen
14
1 / 3 / 0
8,291
553
3,900
9,346
6,681
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
slama565
Sylvanus
11
4 / 2 / 1
7,378
492
3,224
7,636
8,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
17
Kills
15
15
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
1
3.75
W
Ravana
 
Ravana
2
3
5
1.5
W
Hou Yi
 
Hou Yi
0
5
3
0.3
L
Hun Batz
Dzingistomzi
Hun Batz
3
4
3
1.13
L
Agni
1
4
1
0.38
L
6
4
5
2.13
L
Erlang Shen
SleepyAkuma
Erlang Shen
1
3
0
0.33
W
Zeus
Vibach
Zeus
6
1
2
7
W
Eset
2
4
3
0.88
L
Sylvanus
slama565
Sylvanus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,866
Damage
25,976
44,105
Taken
46,463
22,809
Mitigated
26,008
15,879
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,338
1,664
0
2,346
11,392
11,152
0
1,890
9,502
340
62,666
W
Ravana
 
Ravana
6,545
1,898
0
3,814
7,509
3,215
0
757
6,752
0
57,297
W
Hou Yi
 
Hou Yi
5,165
2,669
0
1,011
8,646
2,198
0
792
7,854
0
53,733
L
Hun Batz
Dzingistomzi
Hun Batz
4,531
2,061
0
2,048
11,197
4,233
988
1,720
9,477
0
51,530
L
Agni
6,575
160
0
1,356
9,292
3,228
0
5,154
4,138
48,188
0
L
7,746
3,753
0
681
8,992
3,368
1,645
1,368
7,624
0
47,867
L
Erlang Shen
SleepyAkuma
Erlang Shen
3,900
2,177
0
1,912
9,346
6,681
0
1,588
7,758
0
49,007
W
Zeus
Vibach
Zeus
9,914
2,007
0
5,274
7,981
2,862
252
4,231
3,750
63,215
0
W
Eset
1,904
179
151
3,283
8,577
3,382
0
1,997
6,580
20,901
0
L
Sylvanus
slama565
Sylvanus
3,224
1,249
193
2,458
7,636
8,498
789
2,328
5,308
24,467
9,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
39,960
470
Minions Killed
463
0
Camps Cleared
0
1,442,922
Distance Traveled
1,371,607
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,473
632
121
8
0
315,460
4
W
Ravana
8,217
548
89
6
0
313,367
10
W
Hou Yi
7,582
505
98
7
0
254,224
6
L
Hun Batz
8,316
554
92
6
0
299,696
0
L
Agni
7,475
498
98
7
0
268,575
3
L
Skadi
8,500
567
81
5
0
258,364
3
L
Erlang Shen
8,291
553
120
8
0
286,656
1
W
Zeus
9,727
648
130
9
0
282,820
5
W
Eset
7,602
507
32
2
0
277,051
2
L
Sylvanus
7,378
492
72
5
0
258,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role