Player Matchup

Zeus
Zeus
Klevoman_
Zeus
Level 77
God Stats
10W - 5L
1,746 SR
Queue Stats
43W - 38L
1,521 Elo+
Party 1
Anhur
Anhur
Netixc
Anhur
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 69L
1,424 Elo+
Solo
Achilles
Achilles
markentoha
Achilles
Level 123
God Stats
3W - 0L
1,725 SR
Queue Stats
86W - 87L
1,502 Elo+
Party 1
Team Averages
Level 104
1,657 SR
1,482 Elo+

VS

Team Averages
Level 89
1,556 SR
1,425 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Spitzbart501
Guan Yu
Level 61
God Stats
13W - 13L
1,547 SR
Queue Stats
247W - 458L
1,236 Elo+
Solo
Cliodhna
Cliodhna
creeping898stage
Cliodhna
Level 59
God Stats
4W - 3L
1,621 SR
Queue Stats
91W - 91L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 1 / 7
8,195
820
14,974
6,664
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Netixc
Anhur
12
7 / 4 / 6
8,040
804
7,975
7,929
1,804
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
markentoha
Achilles
12
3 / 2 / 11
8,195
820
5,470
10,188
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 7 / 2
6,465
647
4,422
9,381
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Spitzbart501
Guan Yu
12
2 / 4 / 3
6,920
692
3,576
12,924
10,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
4 / 4 / 2
7,127
713
9,952
9,697
3,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
7
7
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
2
0.29
W
Zeus
5
1
7
8.5
W
Anhur
Netixc
Anhur
7
4
6
2.5
L
Guan Yu
Spitzbart501
Guan Yu
2
4
3
0.88
L
4
4
2
1.25
W
Achilles
markentoha
Achilles
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,419
Damage
17,950
24,781
Taken
32,002
11,414
Mitigated
17,548
7,492
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,422
258
249
1,562
9,381
4,040
0
3,383
5,788
16,883
0
W
Zeus
14,974
1,408
0
1,961
6,664
1,221
218
1,538
5,033
40,356
0
W
Anhur
Netixc
Anhur
7,975
4,779
0
2,324
7,929
1,804
152
1,202
6,593
0
17,841
L
Guan Yu
Spitzbart501
Guan Yu
3,576
672
1,107
4,571
12,924
10,426
0
6,879
5,531
0
12,315
L
9,952
1,134
0
1,805
9,697
3,082
0
3,941
5,476
0
23,899
W
Achilles
markentoha
Achilles
5,470
944
0
3,207
10,188
8,389
96
1,412
8,522
0
10,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,430
Gold Earned
20,512
111
Minions Killed
84
4
Camps Cleared
5
565,087
Distance Traveled
519,710
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,465
647
35
4
1
143,969
2
W
Zeus
8,195
820
79
8
4
179,267
2
W
Anhur
8,040
804
21
2
0
168,801
4
L
Guan Yu
6,920
692
19
2
1
193,300
1
L
Cliodhna
7,127
713
30
3
3
182,441
0
W
Achilles
8,195
820
11
1
0
217,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role