Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
RickyyyyJoestar
King Arthur
Level 42
God Stats
3W - 3L
1,574 SR
Queue Stats
139W - 167L
1,373 Elo+
Party 1
Cliodhna
Cliodhna
Rumple4skkyn
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 171L
1,422 Elo+
Solo
Kukulkan
Kukulkan
cadehartong
Kukulkan
Level 44
God Stats
11W - 5L
1,519 SR
Queue Stats
77W - 77L
1,459 Elo+
Solo
Team Averages
Level 44
1,519 SR
1,451 Elo+

VS

Team Averages
Level 80
1,530 SR
1,439 Elo+
Zeus
Zeus
Kanatana9871
Zeus
Level 97
God Stats
56W - 37L
1,566 SR
Queue Stats
632W - 677L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Oshoun
Nu Wa
Level 66
God Stats
64W - 38L
1,537 SR
Queue Stats
83W - 60L
1,495 Elo+
Solo
Odin
Odin
USMC Bull
Odin
Level 106
God Stats
31W - 36L
1,402 SR
Queue Stats
1,211W - 1,365L
1,378 Elo+
Solo
Ullr
Ullr
cskeeter
Ullr
Level 89
God Stats
2W - 0L
1,796 SR
Queue Stats
83W - 96L
1,441 Elo+
Solo
Kukulkan
Kukulkan
melokie13
Kukulkan
Level 41
God Stats
7W - 9L
1,348 SR
Queue Stats
199W - 225L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 2 / 2
8,891
889
6,870
13,674
17,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
 
Neith
14
0 / 2 / 2
8,446
845
6,563
7,875
2,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
RickyyyyJoestar
King Arthur
15
0 / 5 / 3
8,638
864
5,214
18,936
9,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Rumple4skkyn
Cliodhna
15
1 / 9 / 1
9,060
906
9,012
17,904
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
cadehartong
Kukulkan
14
2 / 2 / 0
8,594
859
1,641
2,687
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

192

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
10,261
1,026
19,107
7,299
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Oshoun
Nu Wa
16
2 / 0 / 10
9,909
991
12,518
7,615
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
16
3 / 1 / 9
9,375
938
7,722
8,496
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
17
6 / 0 / 11
10,389
1,039
9,073
6,763
2,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
melokie13
Kukulkan
17
5 / 0 / 9
9,952
995
9,108
2,647
1,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
3
Kills
20
20
Deaths
3
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
L
Neith
 
Neith
0
2
2
0.5
W
4
2
12
5
W
Nu Wa
Oshoun
Nu Wa
2
0
10
7
L
King Arthur
RickyyyyJoestar
King Arthur
0
5
3
0.3
L
Cliodhna
Rumple4skkyn
Cliodhna
1
9
1
0.17
W
Odin
3
1
9
7.5
L
Kukulkan
cadehartong
Kukulkan
2
2
0
1
W
Ullr
6
0
11
11.5
W
Kukulkan
melokie13
Kukulkan
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,300
Damage
57,528
61,076
Taken
32,820
37,148
Mitigated
15,107
7,374
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,870
760
1,305
934
13,674
17,410
0
7,946
5,505
31,354
0
L
Neith
 
Neith
6,563
2,199
497
1,271
7,875
2,154
0
5,959
1,870
0
24,104
W
19,107
866
0
1,894
7,299
2,508
0
1,582
5,717
35,173
0
W
Nu Wa
Oshoun
Nu Wa
12,518
4,458
40
1,392
7,615
2,768
0
3,201
4,304
34,850
0
L
King Arthur
RickyyyyJoestar
King Arthur
5,214
1,412
0
1,729
18,936
9,410
0
12,512
6,110
33
13,393
L
Cliodhna
Rumple4skkyn
Cliodhna
9,012
1,214
0
1,578
17,904
7,370
0
11,921
5,836
0
36,219
W
Odin
7,722
2,526
0
637
8,496
5,961
0
1,668
6,802
0
14,331
L
Kukulkan
cadehartong
Kukulkan
1,641
316
0
60
2,687
804
0
2,395
250
7,348
0
W
Ullr
9,073
5,295
0
1,711
6,763
2,786
0
933
5,830
0
15,021
W
Kukulkan
melokie13
Kukulkan
9,108
294
0
0
2,647
1,084
0
1,024
1,623
26,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,629
Gold Earned
49,886
182
Minions Killed
185
8
Camps Cleared
5
773,768
Distance Traveled
945,228
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,891
889
41
4
0
182,207
1
L
Neith
8,446
845
41
4
2
162,902
0
W
Zeus
10,261
1,026
40
4
1
176,940
0
W
Nu Wa
9,909
991
50
5
1
179,297
0
L
King Arthur
8,638
864
16
2
1
186,932
0
L
Cliodhna
9,060
906
72
7
4
183,235
0
W
Odin
9,375
938
26
3
1
205,104
0
L
Kukulkan
8,594
859
12
1
1
58,492
0
W
Ullr
10,389
1,039
19
2
1
196,769
0
W
Kukulkan
9,952
995
50
5
1
187,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role