Player Matchup

Izanami
Izanami
Chungoligy
Izanami
Level 109
God Stats
12W - 2L
1,648 SR
Queue Stats
135W - 116L
1,578 Elo+
Party 1
Scylla
Scylla
Falenheim
Scylla
Level 106
God Stats
16W - 8L
1,697 SR
Queue Stats
366W - 333L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
OsirisBlack
Cthulhu
Level 160
God Stats
130W - 118L
1,598 SR
Queue Stats
458W - 427L
1,573 Elo+
Party 1
Hercules
Hercules
P3b1s
Hercules
Level 81
God Stats
4W - 1L
1,746 SR
Queue Stats
180W - 158L
1,588 Elo+
Party 1
Da Ji
Da Ji
PulseShark
Da Ji
Level 66
God Stats
12W - 9L
1,478 SR
Queue Stats
144W - 145L
1,502 Elo+
Party 1
Team Averages
Level 104
1,634 SR
1,566 Elo+

VS

Team Averages
Level 78
1,471 SR
1,510 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HossKat
Neith
Level 61
God Stats
10W - 8L
1,511 SR
Queue Stats
333W - 370L
1,485 Elo+
Party 2
Nox
Nox
infinite723
Nox
Level 73
God Stats
5W - 6L
1,541 SR
Queue Stats
172W - 169L
1,549 Elo+
Party 3
Gilgamesh
Gilgamesh
notloc34
Gilgamesh
Level 87
God Stats
12W - 15L
1,367 SR
Queue Stats
441W - 477L
1,462 Elo+
Party 2
Thanatos
Thanatos
xma14
Thanatos
Level 61
God Stats
4W - 5L
1,435 SR
Queue Stats
135W - 124L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chungoligy
Izanami
5
1 / 2 / 0
3,620
724
1,033
2,337
417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Falenheim
Scylla
3
0 / 0 / 0
2,834
567
635
1,296
207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
OsirisBlack
Cthulhu
4
0 / 1 / 1
3,120
624
1,408
2,644
1,554
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
P3b1s
Hercules
7
1 / 1 / 0
3,813
763
2,357
2,805
1,245
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
4
0 / 1 / 0
3,118
624
322
2,499
804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
1
0 / 0 / 0
957
191
0
0
0
Neith
HossKat
Neith
6
1 / 0 / 1
3,542
708
2,031
1,660
420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 1 / 1
3,317
663
564
3,734
1,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
notloc34
Gilgamesh
6
0 / 1 / 1
3,556
711
652
3,897
1,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
xma14
Thanatos
6
2 / 0 / 1
3,841
768
1,821
2,194
704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Izanami
Chungoligy
Izanami
1
2
0
0.5
W
Scylla
Falenheim
Scylla
0
0
0
0
L
Neith
HossKat
Neith
1
0
1
1.5
W
Cthulhu
OsirisBlack
Cthulhu
0
1
1
0.5
W
Hercules
P3b1s
Hercules
1
1
0
1
W
Da Ji
0
1
0
0
L
1
1
1
1.5
L
Gilgamesh
notloc34
Gilgamesh
0
1
1
0.5
L
Thanatos
xma14
Thanatos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,755
Damage
5,068
11,581
Taken
11,485
4,227
Mitigated
4,194
3,880
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Chungoligy
Izanami
1,033
826
0
465
2,337
417
0
97
2,240
0
16,067
W
Scylla
Falenheim
Scylla
635
208
0
300
1,296
207
0
0
1,296
6,237
0
L
Neith
HossKat
Neith
2,031
951
0
1,254
1,660
420
0
746
914
0
12,676
W
Cthulhu
OsirisBlack
Cthulhu
1,408
334
0
769
2,644
1,554
0
414
2,230
4,544
0
W
Hercules
P3b1s
Hercules
2,357
1,066
0
995
2,805
1,245
0
0
2,805
0
13,399
W
Da Ji
322
117
0
1,351
2,499
804
0
53
2,446
0
9,818
L
564
29
129
1,054
3,734
1,166
0
835
2,899
7,123
0
L
Gilgamesh
notloc34
Gilgamesh
652
160
0
1,596
3,897
1,904
0
0
3,897
0
10,905
L
Thanatos
xma14
Thanatos
1,821
393
0
2,378
2,194
704
0
462
1,732
0
13,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,505
Gold Earned
15,213
116
Minions Killed
96
0
Camps Cleared
0
446,575
Distance Traveled
402,672
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
957
191
0
0
0
0
0
W
Izanami
3,620
724
41
8
0
77,873
0
W
Scylla
2,834
567
10
2
0
54,349
0
L
Neith
3,542
708
20
4
0
87,312
1
W
Cthulhu
3,120
624
7
1
0
103,681
1
W
Hercules
3,813
763
34
7
0
100,714
0
W
Da Ji
3,118
624
24
5
0
109,958
0
L
Nox
3,317
663
12
2
0
93,849
0
L
Gilgamesh
3,556
711
28
6
0
107,053
1
L
Thanatos
3,841
768
36
7
0
114,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role