Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GerittDieSchneke
Rama
Level 55
God Stats
0W - 2L
1,226 SR
Queue Stats
202W - 148L
1,573 Elo+
Party 1
Tiamat
Tiamat
Keifende_Natter
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 186L
1,557 Elo+
Party 1
Team Averages
Level 79
1,409 SR
1,544 Elo+

VS

Team Averages
Level 155
1,512 SR
1,535 Elo+
Neith
Neith
BestBotttt
Neith
Level 160
God Stats
6W - 2L
1,508 SR
Queue Stats
77W - 65L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
Акциум
Ao Kuang
Level 160
God Stats
25W - 22L
1,542 SR
Queue Stats
769W - 603L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
Сундук
Gilgamesh
Level 146
God Stats
29W - 28L
1,486 SR
Queue Stats
92W - 120L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 3 / 0
6,426
803
2,433
11,103
8,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 1
5,171
646
3,680
6,790
1,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 1
5,166
646
2,378
7,308
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 0 / 10
6,942
868
11,530
5,467
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Акциум
Ao Kuang
11
8 / 1 / 5
7,574
947
8,050
8,809
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Сундук
Gilgamesh
10
2 / 0 / 7
6,339
792
1,950
6,245
3,535
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
0
0.33
W
Neith
3
0
10
8
L
0
5
1
0.1
L
0
5
1
0.1
W
Ao Kuang
Акциум
Ao Kuang
8
1
5
10.5
W
Gilgamesh
Сундук
Gilgamesh
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,491
Damage
21,530
25,201
Taken
20,521
12,647
Mitigated
10,677
3,410
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,433
512
0
2,007
11,103
8,572
0
2,635
8,130
6,498
0
W
Neith
11,530
5,626
0
1,434
5,467
2,151
1,396
1,764
3,539
0
34,280
L
3,680
2,949
0
660
6,790
1,795
0
2,845
3,728
0
11,911
L
2,378
63
0
743
7,308
2,280
0
1,967
5,143
11,053
0
W
Ao Kuang
Акциум
Ao Kuang
8,050
1,159
0
4,415
8,809
4,991
276
2,059
6,464
16,257
0
W
Gilgamesh
Сундук
Gilgamesh
1,950
147
0
67
6,245
3,535
170
1,217
4,890
636
11,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,763
Gold Earned
20,855
48
Minions Killed
81
1
Camps Cleared
7
385,084
Distance Traveled
455,964
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,426
803
6
1
1
157,912
1
W
Neith
6,942
868
44
6
2
131,859
0
L
Rama
5,171
646
22
3
0
119,317
2
L
Tiamat
5,166
646
20
3
0
107,855
1
W
Ao Kuang
7,574
947
24
3
4
153,468
1
W
Gilgamesh
6,339
792
13
2
1
170,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role