Player Matchup

Kukulkan
Kukulkan
DesMoine
Kukulkan
Level 19
God Stats
6W - 4L
1,563 SR
Queue Stats
8W - 7L
1,486 Elo+
Party 2
Charybdis
Charybdis
Dvpedits
Charybdis
Level 27
God Stats
5W - 0L
1,898 SR
Queue Stats
134W - 103L
1,561 Elo+
Party 3
Cthulhu
Cthulhu
KumaCrusader
Cthulhu
Level 14
God Stats
1W - 1L
1,273 SR
Queue Stats
6W - 6L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
TheRainbowCauk
Aphrodite
Level 28
God Stats
126W - 108L
1,561 SR
Queue Stats
150W - 130L
1,544 Elo+
Party 3
Chernobog
Chernobog
faded eclipse
Chernobog
Level 29
God Stats
43W - 42L
1,429 SR
Queue Stats
206W - 219L
1,425 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,492 Elo+

VS

Team Averages
Level 19
1,554 SR
1,470 Elo+
Ra
Ra
Co19CofeeParot
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,298 Elo+
Party 1
Apollo
Apollo
Dark_Legion52
Apollo
Level 17
God Stats
5W - 3L
1,781 SR
Queue Stats
93W - 83L
1,507 Elo+
Party 4
Olorun
Olorun
RastaYasta1400
Olorun
Level 25
God Stats
12W - 9L
1,627 SR
Queue Stats
216W - 182L
1,602 Elo+
Party 4
Nu Wa
Nu Wa
VampiricFir9156
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,329 Elo+
Party 1
Mulan
Mulan
analogue-squad1
Mulan
Level 32
God Stats
2W - 4L
1,361 SR
Queue Stats
207W - 168L
1,615 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DesMoine
Kukulkan
20
18 / 2 / 19
15,126
1,261
28,244
8,254
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Dvpedits
Charybdis
20
13 / 3 / 21
12,811
1,068
30,720
15,442
5,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
KumaCrusader
Cthulhu
19
6 / 1 / 27
12,678
1,057
12,134
14,927
20,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TheRainbowCauk
Aphrodite
20
5 / 1 / 30
12,790
1,066
9,822
14,416
8,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
faded eclipse
Chernobog
19
4 / 7 / 20
12,010
1,001
14,365
16,494
7,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 13 / 7
11,355
946
11,397
20,624
8,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 12 / 8
10,792
899
10,482
20,393
7,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 13 / 4
14,163
1,180
25,830
30,903
12,908
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
1 / 7 / 8
11,295
941
12,458
14,952
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 9
11,041
920
6,709
15,528
19,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
50
46
Kills
14
14
Deaths
46
117
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
13
7
0.35
L
1
12
8
0.42
W
Kukulkan
DesMoine
Kukulkan
18
2
19
13.75
W
Charybdis
Dvpedits
Charybdis
13
3
21
7.83
W
Cthulhu
KumaCrusader
Cthulhu
6
1
27
19.5
L
9
13
4
0.85
W
Aphrodite
TheRainbowCauk
Aphrodite
5
1
30
20
L
1
7
8
0.71
L
2
1
9
6.5
W
Chernobog
faded eclipse
Chernobog
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,285
Damage
66,876
69,533
Taken
102,400
45,471
Mitigated
53,212
18,789
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,397
1,297
769
2,260
20,624
8,905
0
9,450
11,174
37,778
0
L
10,482
3,597
0
0
20,393
7,178
0
10,451
9,942
0
29,047
W
Kukulkan
DesMoine
Kukulkan
28,244
1,073
0
0
8,254
3,754
0
5,614
2,640
62,788
0
W
Charybdis
Dvpedits
Charybdis
30,720
18,384
0
1,774
15,442
5,352
0
11,226
4,216
0
52,405
W
Cthulhu
KumaCrusader
Cthulhu
12,134
1,160
417
0
14,927
20,463
0
11,450
3,477
26,159
0
L
25,830
11,444
817
9,028
30,903
12,908
0
13,762
17,141
53,197
0
W
Aphrodite
TheRainbowCauk
Aphrodite
9,822
1,274
8,081
6,669
14,416
8,813
0
8,834
5,582
31,858
0
L
12,458
3,557
0
0
14,952
5,173
0
7,545
7,407
36,230
0
L
6,709
449
0
84
15,528
19,048
0
8,992
6,536
0
10,103
W
Chernobog
faded eclipse
Chernobog
14,365
9,915
0
1,848
16,494
7,089
0
12,561
3,933
0
36,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,415
Gold Earned
58,646
266
Minions Killed
176
4
Camps Cleared
5
1,080,254
Distance Traveled
936,480
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,355
946
45
4
0
187,547
0
L
Apollo
10,792
899
26
2
2
195,579
0
W
Kukulkan
15,126
1,261
93
8
1
231,816
0
W
Charybdis
12,811
1,068
53
4
1
195,340
0
W
Cthulhu
12,678
1,057
24
2
1
235,631
0
L
Olorun
14,163
1,180
46
4
3
208,859
0
W
Aphrodite
12,790
1,066
40
3
0
254,314
0
L
Nu Wa
11,295
941
51
4
0
190,005
0
L
Mulan
11,041
920
8
1
0
154,490
0
W
Chernobog
12,010
1,001
56
5
1
163,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role