Player Matchup

Ares
Ares
DrunkenNNJ
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,433 Elo+
Solo
Ullr
Ullr
FERVII
Ullr
Level 27
God Stats
26W - 32L
1,406 SR
Queue Stats
85W - 94L
1,382 Elo+
Solo
Hera
Hera
Ruandoar
Hera
Level 27
God Stats
1W - 1L
1,583 SR
Queue Stats
34W - 43L
1,485 Elo+
Solo
Bakasura
Bakasura
SHAXtheRIPPER
Bakasura
Level 11
God Stats
1W - 3L
1,416 SR
Queue Stats
5W - 10L
1,298 Elo+
Solo
Neith
Neith
djomba
Neith
Level 28
God Stats
62W - 57L
1,541 SR
Queue Stats
75W - 84L
1,444 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,409 Elo+

VS

Team Averages
Level 17
1,410 SR
1,428 Elo+
Yemoja
Yemoja
IvalKing
Yemoja
Level 7
God Stats
1W - 1L
1,384 SR
Queue Stats
1W - 1L
1,300 Elo+
Solo
Cliodhna
Cliodhna
Sorry03
Cliodhna
Level 29
God Stats
4W - 2L
1,172 SR
Queue Stats
41W - 39L
1,367 Elo+
Solo
Amaterasu
Amaterasu
uchihaitachi1993
Amaterasu
Level 17
God Stats
76W - 104L
1,496 SR
Queue Stats
121W - 166L
1,351 Elo+
Solo
He Bo
He Bo
Чпонс
He Bo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 131L
1,621 Elo+
Solo
Artemis
Artemis
有个霸王
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
9,712
462
6,158
18,929
18,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
FERVII
Ullr
15
4 / 8 / 4
9,585
456
9,823
16,267
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
10
1 / 5 / 2
7,797
371
4,139
6,106
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
SHAXtheRIPPER
Bakasura
5
0 / 4 / 0
6,500
310
1,765
5,023
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
djomba
Neith
19
13 / 3 / 5
13,211
629
21,159
13,883
5,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IvalKing
Yemoja
15
2 / 4 / 10
10,635
506
6,797
12,440
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
Sorry03
Cliodhna
17
12 / 5 / 7
12,025
573
20,235
14,472
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
15
0 / 8 / 6
9,976
475
3,128
17,055
8,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
20
9 / 2 / 4
13,420
639
8,544
13,504
5,185
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
有个霸王
Artemis
9
1 / 3 / 1
7,716
367
2,418
5,095
1,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
21
Kills
24
25
Deaths
22
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
Ullr
FERVII
Ullr
4
8
4
0.75
W
Yemoja
IvalKing
Yemoja
2
4
10
1.75
L
Hera
1
5
2
0.4
L
Bakasura
SHAXtheRIPPER
Bakasura
0
4
0
0
W
Cliodhna
Sorry03
Cliodhna
12
5
7
3.1
L
Neith
djomba
Neith
13
3
5
5.17
W
Amaterasu
0
8
6
0.38
W
He Bo
9
2
4
5.5
W
Artemis
有个霸王
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
41,122
60,208
Taken
62,566
34,384
Mitigated
32,107
9,569
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,158
665
0
3,674
18,929
18,554
0
4,865
14,064
34,145
0
L
Ullr
FERVII
Ullr
9,823
3,747
0
1,898
16,267
6,541
0
4,511
11,756
0
62,323
W
Yemoja
IvalKing
Yemoja
6,797
1,348
2,401
1,041
12,440
10,892
761
3,352
9,088
19,731
0
L
Hera
4,139
1,082
0
1,245
6,106
2,161
61
2,137
3,969
30,239
0
L
Bakasura
SHAXtheRIPPER
Bakasura
1,765
1,212
0
431
5,023
1,175
0
466
4,557
0
13,829
W
Cliodhna
Sorry03
Cliodhna
20,235
3,871
0
1,301
14,472
6,145
3,726
2,111
12,261
0
60,413
L
Neith
djomba
Neith
21,159
7,174
0
2,321
13,883
5,953
3,046
3,702
10,181
0
88,630
W
Amaterasu
3,128
1,592
532
4,047
17,055
8,498
2,198
1,784
15,271
0
38,316
W
He Bo
8,544
558
0
9,425
13,504
5,185
1,455
2,314
11,190
125,132
0
W
Artemis
有个霸王
Artemis
2,418
1,230
0
844
5,095
1,387
758
736
4,359
0
18,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
53,772
371
Minions Killed
445
0
Camps Cleared
0
1,386,005
Distance Traveled
1,693,953
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,712
462
38
2
0
354,839
0
L
Ullr
9,585
456
99
5
0
340,222
2
W
Yemoja
10,635
506
22
1
0
367,498
0
L
Hera
7,797
371
44
2
0
176,335
2
L
Bakasura
6,500
310
35
2
0
153,865
0
W
Cliodhna
12,025
573
88
4
0
392,833
1
L
Neith
13,211
629
155
7
0
360,744
17
W
Amaterasu
9,976
475
90
4
0
377,637
0
W
He Bo
13,420
639
202
10
0
424,500
8
W
Artemis
7,716
367
43
2
0
131,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role