Player Matchup

Danzaburou
Danzaburou
DECiMAL_Zero
Danzaburou
Level 28
God Stats
13W - 18L
1,475 SR
Queue Stats
233W - 265L
1,431 Elo+
Solo
Bacchus
Bacchus
DeityofFuryAres
Bacchus
Level 49
God Stats
40W - 30L
1,445 SR
Queue Stats
370W - 404L
1,407 Elo+
Party 1
Scylla
Scylla
DevilHunter400
Scylla
Level 25
God Stats
3W - 4L
1,349 SR
Queue Stats
141W - 167L
1,366 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NINJA_GAMER_35
Morgan Le Fay
Level 18
God Stats
14W - 11L
1,542 SR
Queue Stats
112W - 119L
1,398 Elo+
Party 1
Izanami
Izanami
NutmegSquash699
Izanami
Level 29
God Stats
5W - 3L
1,595 SR
Queue Stats
314W - 248L
1,590 Elo+
Solo
Team Averages
Level 30
1,481 SR
1,438 Elo+

VS

Team Averages
Level 21
1,530 SR
1,472 Elo+
Guan Yu
Guan Yu
Dania-urok463
Guan Yu
Level 6
God Stats
2W - 6L
1,826 SR
Queue Stats
6W - 15L
1,496 Elo+
Solo
Poseidon
Poseidon
Meke2 Keeper
Poseidon
Level 29
God Stats
18W - 16L
1,494 SR
Queue Stats
159W - 168L
1,383 Elo+
Solo
Bakasura
Bakasura
RaspyTheGod
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YeBaT_LiTsO
Ah Muzen Cab
Level 24
God Stats
20W - 21L
1,500 SR
Queue Stats
261W - 261L
1,481 Elo+
Solo
Yemoja
Yemoja
oddjob96
Yemoja
Level 27
God Stats
1W - 6L
1,328 SR
Queue Stats
86W - 83L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DECiMAL_Zero
Danzaburou
19
4 / 1 / 28
12,045
1,095
18,207
6,339
3,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 4 / 33
12,576
1,143
11,970
13,570
19,679
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
6 / 4 / 26
11,758
1,069
12,588
12,348
5,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
NINJA_GAMER_35
Morgan Le Fay
20
5 / 1 / 29
11,754
1,069
13,756
13,022
6,262
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
28 / 1 / 16
16,606
1,510
39,330
14,619
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
0 / 13 / 8
11,348
1,032
3,883
28,518
37,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Meke2 Keeper
Poseidon
17
0 / 8 / 4
9,936
903
7,654
12,727
9,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
RaspyTheGod
Bakasura
17
6 / 19 / 2
11,655
1,060
14,979
30,865
12,865
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
YeBaT_LiTsO
Ah Muzen Cab
17
4 / 8 / 3
11,845
1,077
21,312
17,578
6,687
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
oddjob96
Yemoja
18
1 / 2 / 8
11,801
1,073
8,331
14,589
16,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
36
50
Kills
11
11
Deaths
50
132
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DECiMAL_Zero
Danzaburou
4
1
28
18
L
Guan Yu
0
13
8
0.31
W
7
4
33
5.88
W
6
4
26
4.75
L
Poseidon
Meke2 Keeper
Poseidon
0
8
4
0.25
W
Morgan Le Fay
NINJA_GAMER_35
Morgan Le Fay
5
1
29
19.5
W
28
1
16
36
L
Bakasura
RaspyTheGod
Bakasura
6
19
2
0.37
L
Ah Muzen Cab
YeBaT_LiTsO
Ah Muzen Cab
4
8
3
0.69
L
Yemoja
oddjob96
Yemoja
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,851
Damage
56,159
59,898
Taken
104,277
41,621
Mitigated
82,898
10,360
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DECiMAL_Zero
Danzaburou
18,207
12,208
0
67
6,339
3,393
0
1,420
4,849
0
40,348
L
Guan Yu
3,883
926
573
3,336
28,518
37,484
0
11,500
17,018
0
13,490
W
11,970
1,352
0
312
13,570
19,679
0
5,007
8,119
17,208
0
W
12,588
1,705
89
462
12,348
5,456
0
2,953
9,111
17,939
0
L
Poseidon
Meke2 Keeper
Poseidon
7,654
468
0
429
12,727
9,545
0
6,173
6,554
25,551
0
W
Morgan Le Fay
NINJA_GAMER_35
Morgan Le Fay
13,756
1,415
134
996
13,022
6,262
0
4,162
8,600
22,805
0
W
39,330
28,943
0
8,300
14,619
6,831
0
2,443
11,525
0
76,146
L
Bakasura
RaspyTheGod
Bakasura
14,979
9,737
0
1,873
30,865
12,865
0
9,399
21,466
0
20,786
L
Ah Muzen Cab
YeBaT_LiTsO
Ah Muzen Cab
21,312
6,952
0
1,847
17,578
6,687
0
4,712
12,866
0
54,096
L
Yemoja
oddjob96
Yemoja
8,331
1,219
2,593
1,604
14,589
16,317
0
6,530
8,059
32,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,739
Gold Earned
56,585
227
Minions Killed
180
4
Camps Cleared
4
993,179
Distance Traveled
1,015,705
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,045
1,095
63
6
0
189,559
3
L
Guan Yu
11,348
1,032
9
1
0
230,578
0
W
Bacchus
12,576
1,143
11
1
0
191,299
0
W
Scylla
11,758
1,069
18
2
1
190,823
0
L
Poseidon
9,936
903
37
3
2
153,465
0
W
Morgan Le Fay
11,754
1,069
23
2
0
231,596
0
W
Izanami
16,606
1,510
112
10
3
189,902
0
L
Bakasura
11,655
1,060
22
2
0
213,302
0
L
Ah Muzen Cab
11,845
1,077
68
6
1
208,194
2
L
Yemoja
11,801
1,073
44
4
1
210,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role