Player Matchup

Anhur
Anhur
Ampikin
Anhur
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 25L
1,697 Elo+
Solo
Arachne
Arachne
DavWig
Arachne
Level 28
God Stats
11W - 5L
1,933 SR
Queue Stats
146W - 136L
1,529 Elo+
Party 1
Scylla
Scylla
marinNL
Scylla
Level 15
God Stats
6W - 2L
1,520 SR
Queue Stats
13W - 10L
1,582 Elo+
Solo
Ares
Ares
msooner
Ares
Level 28
God Stats
2W - 1L
1,633 SR
Queue Stats
36W - 31L
1,656 Elo+
Party 1
Neith
Neith
pitangex91
Neith
Level 21
God Stats
5W - 4L
1,484 SR
Queue Stats
33W - 35L
1,367 Elo+
Solo
Team Averages
Level 20
1,614 SR
1,566 Elo+

VS

Team Averages
Level 36
1,621 SR
1,481 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
CimTurry
Persephone
Level 26
God Stats
1W - 2L
1,506 SR
Queue Stats
7W - 8L
1,353 Elo+
Party 2
Ganesha
Ganesha
EllDucc
Ganesha
Level 89
God Stats
2W - 3L
1,667 SR
Queue Stats
8W - 5L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
Jadudes
Cliodhna
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 22L
1,546 Elo+
Party 2
Artemis
Artemis
Spartanblue202
Artemis
Level 14
God Stats
1W - 1L
1,929 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ampikin
Anhur
15
5 / 3 / 3
9,827
614
12,725
11,739
3,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
DavWig
Arachne
16
13 / 0 / 0
10,350
647
8,558
8,525
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
marinNL
Scylla
17
4 / 0 / 3
10,403
650
7,221
6,918
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
msooner
Ares
12
0 / 2 / 6
7,761
485
5,117
10,371
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
1 / 3 / 6
7,864
492
1,700
6,379
2,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 5 / 1
8,180
511
6,175
13,568
14,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
CimTurry
Persephone
11
2 / 5 / 1
7,672
480
4,129
8,333
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
EllDucc
Ganesha
11
0 / 2 / 5
6,776
424
3,408
11,063
6,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Jadudes
Cliodhna
14
1 / 6 / 1
7,683
480
6,658
11,558
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 5 / 1
7,076
442
3,065
6,996
2,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
23
Kills
8
8
Deaths
23
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
5
1
0.5
W
Anhur
Ampikin
Anhur
5
3
3
2.17
L
Persephone
CimTurry
Persephone
2
5
1
0.5
W
Arachne
DavWig
Arachne
13
0
0
13
L
Ganesha
EllDucc
Ganesha
0
2
5
1.25
L
Cliodhna
Jadudes
Cliodhna
1
6
1
0.25
L
3
5
1
0.7
W
Scylla
marinNL
Scylla
4
0
3
5.5
W
Ares
msooner
Ares
0
2
6
1.5
W
Neith
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,321
Damage
23,435
43,932
Taken
51,518
19,907
Mitigated
29,249
13,461
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,175
805
255
4,279
13,568
14,817
0
1,937
11,631
0
43,032
W
Anhur
Ampikin
Anhur
12,725
8,070
0
3,167
11,739
3,421
294
693
11,046
0
69,858
L
Persephone
CimTurry
Persephone
4,129
468
0
1,306
8,333
2,182
0
2,962
5,366
40,281
0
W
Arachne
DavWig
Arachne
8,558
5,520
0
5,216
8,525
4,452
0
989
7,536
0
63,353
L
Ganesha
EllDucc
Ganesha
3,408
600
60
1,750
11,063
6,647
226
2,145
8,918
27,401
0
L
Cliodhna
Jadudes
Cliodhna
6,658
997
0
4,006
11,558
3,484
0
2,727
8,831
0
56,096
L
3,065
1,434
0
817
6,996
2,119
666
2,566
4,430
0
29,820
W
Scylla
marinNL
Scylla
7,221
112
0
2,491
6,918
2,191
136
370
6,548
83,145
0
W
Ares
msooner
Ares
5,117
438
0
1,490
10,371
7,790
0
2,646
7,725
31,475
0
W
Neith
1,700
200
0
1,097
6,379
2,053
462
2,888
3,491
0
28,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
37,387
474
Minions Killed
400
0
Camps Cleared
0
1,579,043
Distance Traveled
1,561,868
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,180
511
91
6
0
331,279
5
W
Anhur
9,827
614
124
8
0
289,664
2
L
Persephone
7,672
480
85
5
0
301,682
4
W
Arachne
10,350
647
91
6
0
352,151
1
L
Ganesha
6,776
424
29
2
0
313,814
8
L
Cliodhna
7,683
480
101
6
0
335,192
0
L
Artemis
7,076
442
94
6
0
279,901
3
W
Scylla
10,403
650
169
11
0
347,186
7
W
Ares
7,761
485
45
3
0
294,791
5
W
Neith
7,864
492
45
3
0
295,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role