Player Matchup

Danzaburou
Danzaburou
GodMaster4562
Danzaburou
Level 3
God Stats
3W - 4L
1,281 SR
Queue Stats
10W - 15L
1,467 Elo+
Solo
Ares
Ares
JadenLouOficial
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Susano
Susano
NateNFL8798
Susano
Level 28
God Stats
43W - 33L
1,492 SR
Queue Stats
271W - 359L
1,315 Elo+
Solo
Achilles
Achilles
Vxlueble
Achilles
Level 29
God Stats
23W - 24L
1,489 SR
Queue Stats
43W - 46L
1,434 Elo+
Solo
Artemis
Artemis
chriistiian_29
Artemis
Level 11
God Stats
2W - 0L
1,459 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,444 SR
1,443 Elo+

VS

Team Averages
Level 18
1,533 SR
1,331 Elo+
Nu Wa
Nu Wa
Backwashedtroll
Nu Wa
Level 27
God Stats
18W - 12L
1,719 SR
Queue Stats
141W - 158L
1,409 Elo+
Solo
Amaterasu
Amaterasu
CaPtn_CaPalot_15
Amaterasu
Level 30
God Stats
3W - 1L
1,810 SR
Queue Stats
40W - 37L
1,434 Elo+
Solo
Cthulhu
Cthulhu
REYxXJAVIXx
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
hewelva
Cupid
Level 10
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 5L
972 Elo+
Solo
Thor
Thor
pistoldisco
Thor
Level 22
God Stats
2W - 4L
1,369 SR
Queue Stats
25W - 32L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodMaster4562
Danzaburou
16
23 / 7 / 17
13,296
633
31,516
15,243
5,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 6 / 21
10,349
493
3,519
15,841
14,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
17
7 / 3 / 9
11,092
528
5,695
14,561
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Vxlueble
Achilles
14
6 / 0 / 6
10,049
479
7,099
6,948
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
19 / 10 / 21
11,329
539
24,911
15,587
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 30 / 5
6,269
299
115
22,387
4,095
Amaterasu
15
14 / 4 / 4
10,885
518
11,493
19,672
13,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
REYxXJAVIXx
Cthulhu
11
2 / 14 / 8
8,231
392
10,015
22,381
23,625
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
hewelva
Cupid
12
2 / 7 / 4
8,551
407
3,332
13,620
3,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
5 / 5 / 9
9,236
440
9,633
13,753
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
53
60
Kills
23
26
Deaths
60
74
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
30
5
0.08
L
Amaterasu
14
4
4
4
W
Danzaburou
GodMaster4562
Danzaburou
23
7
17
4.5
W
5
6
21
2.58
W
Susano
7
3
9
3.83
L
Cthulhu
REYxXJAVIXx
Cthulhu
2
14
8
0.43
W
Achilles
Vxlueble
Achilles
6
0
6
9
W
19
10
21
2.95
L
Cupid
hewelva
Cupid
2
7
4
0.57
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,740
Damage
34,588
68,180
Taken
91,813
40,393
Mitigated
51,693
16,192
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
115
0
0
10
22,387
4,095
0
860
21,342
1,618
0
L
Amaterasu
11,493
5,121
0
3,863
19,672
13,878
412
999
18,625
0
43,918
W
Danzaburou
GodMaster4562
Danzaburou
31,516
19,755
0
4,662
15,243
5,659
2,355
2,861
12,382
0
81,017
W
3,519
805
0
1,682
15,841
14,687
557
2,114
13,727
12,990
0
W
Susano
5,695
1,726
0
6,018
14,561
5,590
0
1,622
12,939
0
66,619
L
Cthulhu
REYxXJAVIXx
Cthulhu
10,015
1,452
163
1,413
22,381
23,625
0
1,439
20,721
27,898
0
W
Achilles
Vxlueble
Achilles
7,099
2,031
0
1,077
6,948
8,470
872
999
5,949
0
38,590
W
24,911
18,299
0
2,753
15,587
5,987
4,540
2,534
13,053
0
49,409
L
Cupid
hewelva
Cupid
3,332
1,762
89
1,428
13,620
3,922
156
76
13,496
0
29,067
L
9,633
2,292
0
1,375
13,753
6,173
0
145
13,423
0
38,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,115
Gold Earned
43,172
352
Minions Killed
220
0
Camps Cleared
0
1,630,195
Distance Traveled
1,474,443
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,269
299
2
0
0
304,431
1
L
Amaterasu
10,885
518
73
3
0
321,401
2
W
Danzaburou
13,296
633
90
4
0
314,155
0
W
Ares
10,349
493
18
1
0
270,281
1
W
Susano
11,092
528
120
6
0
430,935
0
L
Cthulhu
8,231
392
36
2
0
283,063
3
W
Achilles
10,049
479
73
3
0
346,253
4
W
Artemis
11,329
539
51
2
0
268,571
1
L
Cupid
8,551
407
48
2
0
233,081
0
L
Thor
9,236
440
61
3
0
332,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role